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Remote Contract Developer Jobs in Oregon (NOW HIRING)

Product Designer (REMOTE)

Beaverton, OR ยท On-site +1

$75K - $89K/yr

... contract. * Bridge design and engineering : Partner with engineers to keep tokens, components, and patterns in sync between Figma and the codebase. Treat our machine-readable design system as a ...

Psychiatrist - Remote

OR ยท Remote

$119 - $242/hr

Flexible commitment: Part-time, 1099 contract position What You'll Do * Conduct video consultations ... Share product and workflow feedback with UpLift's engineering and operations teams to help improve ...

You'll define the technical direction for the automation platform-data models, API contracts ... Previous experience in open source or developer-focused SaaS companies -Grafana is built on OSS and ...

You'll define the technical direction for the automation platform (data models, API contracts ... in developer productivity. You'll have access to AI coding assistants (Claude Code, Gemini CLI ...

Senior AI Engineer | US | Remote

OR ยท Remote

$55.25 - $71.25/hr

You'll define the technical direction for the automation platform (data models, API contracts ... in developer productivity. You'll have access to AI coding assistants (Claude Code, Gemini CLI ...

... contract scope, utility standards, and company objectives. * Mentor Project Engineers, Project ... recruiter. #LI-Remote Job Number: J12893 If you're interested in a meaningful career with a ...

... contract lifecycle management (CLM). What you'll do As a Lead AI Solutions Delivery Engineer, you ... Employee is not required to be in or near an office frequently and works from a designated remote ...

Senior Software Engineer

OR ยท Remote

$122K - $161K/yr

Design and implement Spring Boot microservices using modern patterns (contract-first APIs, layered ... Remote

Senior Software Engineer

Portland, OR ยท On-site +1

$129K - $171K/yr

Design and evolve protobuf contracts and gRPC service definitions across the platform * Provide ... While we will consider remote applicants on a case-by-case basis, local presence is strongly valued ...

Senior Software Engineer

Portland, OR ยท On-site +1

$140K - $175K/yr

Design and evolve protobuf contracts and gRPC service definitions across the platform * Provide ... While we will consider remote applicants on a case-by-case basis, local presence is strongly valued ...

... and contract lifecycle management (CLM). What you'll do As Docusign transitions to a global, Al ... Influence Architecture of the Internal Developer Platform (IDP) that makes "doing the right thing ...

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Showing results 1-20

Remote Contract Developer information

See Oregon salary details

$42.3K

$136.8K

$167.6K

How much do remote contract developer jobs pay per year?

As of Jul 10, 2026, the average yearly pay for remote contract developer in Oregon is $136,758.00, according to ZipRecruiter salary data. Most workers in this role earn between $112,100.00 and $166,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Contract Developer, and why are they important?

To thrive as a Remote Contract Developer, you need strong programming skills, experience with relevant frameworks or languages, and a proven track record in software development projects. Familiarity with version control systems like Git, cloud platforms, and collaborative tools such as Jira or Slack is typically required. Excellent time management, proactive communication, and self-motivation are vital soft skills for remote work success. These qualities enable developers to deliver high-quality results independently, maintain client satisfaction, and collaborate effectively from a distance.

What is a Remote Contract Developer?

A Remote Contract Developer is a software professional who is hired on a contract basis to work on specific projects or tasks for a company, but performs their work entirely remotely, often from their own home or a location of their choosing. These developers may work for multiple clients at once and are typically responsible for writing, testing, and maintaining code according to project requirements. The remote aspect allows for flexibility in work location and hours, while the contract nature means employment is usually for a fixed term or until the completion of a particular project. Remote contract developers often need strong communication and time-management skills to coordinate effectively with distributed teams.

How do Remote Contract Developers typically communicate and collaborate with clients and team members?

Remote Contract Developers often rely on a combination of communication tools such as Slack, Zoom, and project management platforms like Jira or Trello to stay connected with clients and colleagues. Regular check-ins, daily standups, and clear documentation are essential for staying aligned on project goals and deadlines. Since team members may be spread across different time zones, flexibility and proactive communication are key to ensuring smooth collaboration and successful project delivery.
What are the most commonly searched types of Remote Developer jobs in Oregon? The most popular types of Remote Developer jobs in Oregon are:
What job categories do people searching Remote Contract Developer jobs in Oregon look for? The top searched job categories for Remote Contract Developer jobs in Oregon are:
Infographic showing various Remote Contract Developer job openings in Oregon as of July 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 100% Remote job distribution, with an average salary of $136,758 per year, or $65.7 per hour.
Product Designer (REMOTE)

Product Designer (REMOTE)

Discogs

Beaverton, OR โ€ข On-site, Remote

$75K - $89K/yr

Full-time

Medical, Dental, Retirement, PTO

Posted 23 days ago


Job description

Product Designer (REMOTE)
Department: Product Design
Employment Type: Full Time
Location: REMOTE US
Compensation: $75,000 - $89,000 / year
Description
We are reimagining the ultimate journey for music lovers and record collectors worldwide - for the next generation, and for our long-time loyalists. As a Product Designer, you won't just be moving pixels - you'll solve real customer problems in a fast-paced, iterative environment, working directly with squads and partnering closely with Product Managers, Engineers, and fellow designers to create a unified experience across the Discogs ecosystem.
Discogs is a music discovery and record collecting platform with a passionate following and massive growth potential. Preserving the utility our loyalists depend on while making it intuitive for the next generation of music fans and record collectors is a defining challenge of this role. We're looking for a designer who can move fluently between high-level user flows and the craft of impactful, intuitive UI - someone who can envision and map how an experience should work, then bring it to life in an elevated user interface.
You bring high technical aptitude and a strong understanding of how design translates into code. You'll help establish patterns across our ecosystem that simplify decision-making downstream - for designers, engineers, and the product as a whole - and you'll be an active participant in evolving our machine-readable design system across Figma and GitHub. You're an AI optimist - you treat it as a collaborator that unlocks velocity and extends your skill set.
Beyond the craft, we want someone genuinely excited about music discovery and record collecting - someone who explores artist discographies and label catalogs, and brings real enthusiasm for what Discogs can become. If you don't yet know why an original pressing matters to a collector, you're curious and proactive to learn why - and to channel those insights into your designs. You actively research, ideate, and present ideas, and you bring that voice and insight back to your squad as the autonomous voice of design within it.
Location
While we are a remote company we are only hiring for the following locations: OR, WA, CA, CO, TX, IL
CompensationBase Annual salary range - $75,000 - $89,000
Key Responsibilities
What You'll Accomplish
Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
  • Champion solving user problems: User problems drive the work. You stay close to what collectors and sellers actually need, and you measure your work by whether it solves real problems for them.
  • Understand users: Stay curious, open-minded, and proactive about learning who our users are and what helps them on their music discovery and collecting journey. Participate in usability testing and research, and iterate on designs based on what you learn.
  • Exercise design thinking: Take a human-centered approach to problem-solving - understand user needs, challenge assumptions, and create solutions through iterative prototyping and testing.
  • Ideate with impact: Support product squads with rapid wireframing, information architecture, and prototyping to validate ideas quickly.
  • Design end-to-end with squads: From discovery and research through high-fidelity Figma mockups, interactive prototypes, and final machine-readable designs that are ready for engineering handoff with minimal translation, partner with product squads to ideate, validate, and ship new experiences across web and mobile.
  • Elevate UX and visual design: Combine Discogs' new brand identity with UX best practices to create intuitive, streamlined user flows and modern interfaces that are as visually compelling as they are functional.
  • Design responsively: Translate and optimize design solutions for impact and usability at any screen size.
  • Find creative range within meaningful constraints: The design system, brand identity, and engineering realities are the conditions that make your work shippable and durable. Structure your Figma work the way it will live in code: component properties, variants, and modes that map cleanly to engineering, with layer architecture and auto-layout that treat the design-to-code seam as a contract.
  • Bridge design and engineering: Partner with engineers to keep tokens, components, and patterns in sync between Figma and the codebase. Treat our machine-readable design system as a shared product - what's in Figma flows cleanly into code, and what engineers learn in implementation flows back into the system.
  • Collaborate and iterate: Work closely with PMs, engineers, and fellow designers to ensure technical feasibility and consistency across the holistic product experience. Show work early and often, welcome feedback, and iterate toward excellence.
  • Balance speed and quality: Manage your time effectively, prioritize high-impact work, and deliver polished outcomes on a healthy cadence.

Department/Team Specific Focus
  • Discovery Squad - Home Page, Search, Dashboard, Collection, Genre/Style pages, User Lists

Skills, Knowledge and Expertise
What You'll Contribute
  • Design expertise: Deep understanding of product design fundamentals - user-centered design practices, interaction design, and the foundational craft of typography, color, scale, hierarchy, and composition. Sound, well-reasoned visual decisions are second nature to you.
  • Design system fluency: Hands-on experience contributing to a design system, not just consuming one. You're fluent in tokens, component properties, variants, modes, atomic design, and the naming conventions that keep a system consistent and machine-readable - and you understand why these matter when designs need to live in code.
  • Figma mastery: Deep proficiency with Figma variables, modes, component properties, auto-layout, and library architecture. You build files that other designers and engineers can actually use.
  • Systems thinking: You see the patterns across a product and articulate them in ways that simplify decisions for everyone downstream. You design with reuse, consistency, and clarity in mind.
  • Technical aptitude: A strong understanding of how design translates into code. You don't need to ship production code, but you can read it, understand how property/value pairs and tokens work, and design with implementation in mind. If parts of this are new to you, you have the aptitude and appetite to learn.
  • Attention to detail: A passion for designing beautiful, modern, user-friendly experiences - and for the structural details that make designs durable and effective.
  • Human-centered mindset: Proven ability to advocate for the user and translate user insight into product decisions.
  • Collaboration and communication: You articulate ideas and design decisions clearly across design, product, and engineering. You're confident in your work and actively seek feedback to validate ideas, expand possibilities, and challenge your own assumptions.
  • Accountability and time management: Deliver projects on time and in scope across multiple workstreams in a fast-moving, startup-like environment. When ambiguity arises, you communicate proactively to find clarity rather than waiting for it.
  • Commitment to growth: Embrace the unknown with curiosity as you hunt for solutions. You're committed to continuously expanding your technical and professional skillset.
  • AI fluency: Proactive interest in applying AI to product design - to improve design processes, technical output, and user outcomes.
  • Accessibility advocacy: Working knowledge of accessibility standards, or genuine enthusiasm to learn and implement them.
  • Genuine enthusiasm for music discovery and record collecting: You have and collector records, are excited to imagine and shape a modernized Discogs, and you bring that energy to the work.

Required
  • Bachelor's degree (BA/BS) from a four-year college or university, or equivalent work experience.
  • 4+ years of Product or UX design experience, with a strong portfolio of shipped work (Figma strongly preferred).
  • Hands-on experience contributing to a design system - not just consuming one.

Preferred
  • Experience working in or alongside a machine-readable design system, where Figma tokens and components stay in sync with code.
  • Working knowledge of front-end fundamentals: HTML, CSS, and a sense of how component libraries are structured in modern frameworks.
  • Comfort with GitHub workflows - branches, pull requests, code review.
  • Familiarity with design token tooling (Style Dictionary, Tokens Studio, or similar).
  • Experience designing for e-commerce, inventory systems, cataloging, dashboards, collecting platforms, or music platforms.
  • Familiarity with interaction design and motion.
  • Real passion for music and knowledge of record collecting.

Benefits
What We Provide
  • Competitive compensation: salary, plus performance-related bonus program
  • 401(k) with employer match
  • 100% company-paid medical and dental insurance benefits for you and your dependents
  • 4 weeks paid vacation, increasing based on tenure
  • 18 weeks paid leave for birth moms
  • 8 weeks paid parental leave, including for adoption
  • Monthly wellness allowance
  • Annual professional and personal development allowance
  • Work from home office set-up and expense allowances
  • Flexible work location opportunities
  • Employer matching toward charitable contributions