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Remote Contract Developer Jobs in British Columbia

Project Manager L1 - RQ00975

Burnaby, BC ยท On-site +1

$55 - $74/hr

Edmonds, BC Contract Duration: 12 months - (Hybrid - preference for local candidates; remote ... Manage project activities including engineering coordination, procurement, stakeholder engagement ...

... and finance, legal, engineering, human resources, government and more. We're proud of the ... We specialize in placing permanent, direct, contract, temporary positions and remote jobs for ...

Sales Account Manager

Vancouver, BC ยท On-site +1

$50K - $100K/yr

Canada / USA (remote position with travel to the USA) Type: Full-time About the Company Our client ... Negotiate terms, pricing, and contracts to drive profitability. * Represent the company at trade ...

Sales Account Manager

Vancouver, BC ยท On-site +1

$50K - $100K/yr

Canada / USA (remote position with travel to the USA) Type: Full-time About the Company Our client ... Negotiate terms, pricing, and contracts to drive profitability. * Represent the company at trade ...

Junior Project Manager

Kamloops, BC ยท On-site +1

CA$90K - CA$115K/yr

  • Medical

  • Dental

  • Life

  • Retirement

  • PTO

... control, contract administration and resource planning. Our ideal candidate has the following ... Diploma in Civil Technology or Bachelor's degree in Engineering, Environmental Science or ...

Data Center - Project Manager

Prince George, BC ยท Remote

  • Medical

  • Dental

  • Vision

Coordinate resources across engineering, operations, field teams, subcontractors, manufacturers ... Strong understanding of project controls, change management, documentation practices, and contract ...

Data Center Project Manager

Vancouver, BC ยท Remote

  • Medical

  • Dental

  • Vision

Coordinate resources across engineering, operations, field teams, subcontractors, manufacturers ... Strong understanding of project controls, change management, documentation practices, and contract ...

Showing results 41-60

Remote Contract Developer information

See British Columbia salary details

$13

$52

$103

How much do remote contract developer jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for remote contract developer in British Columbia is $52.36, according to ZipRecruiter salary data. Most workers in this role earn between $30.05 and $67.79 per hour, depending on experience, location, and employer.

What is a remote contract developer?

A Remote Contract Developer is a software professional who is hired on a contract basis to work on specific projects or tasks for a company, but performs their work entirely remotely, often from their own home or a location of their choosing. These developers may work for multiple clients at once and are typically responsible for writing, testing, and maintaining code according to project requirements. The remote aspect allows for flexibility in work location and hours, while the contract nature means employment is usually for a fixed term or until the completion of a particular project. Remote contract developers often need strong communication and time-management skills to coordinate effectively with distributed teams.

How do remote contract developers typically communicate and collaborate with clients and team members?

Remote Contract Developers often rely on a combination of communication tools such as Slack, Zoom, and project management platforms like Jira or Trello to stay connected with clients and colleagues. Regular check-ins, daily standups, and clear documentation are essential for staying aligned on project goals and deadlines. Since team members may be spread across different time zones, flexibility and proactive communication are key to ensuring smooth collaboration and successful project delivery.

What are the key skills and qualifications needed to thrive as a remote contract developer, and why are they important?

To thrive as a Remote Contract Developer, you need strong programming skills, experience with relevant frameworks or languages, and a proven track record in software development projects. Familiarity with version control systems like Git, cloud platforms, and collaborative tools such as Jira or Slack is typically required. Excellent time management, proactive communication, and self-motivation are vital soft skills for remote work success. These qualities enable developers to deliver high-quality results independently, maintain client satisfaction, and collaborate effectively from a distance.

What are the most commonly searched types of Remote Developer jobs in British Columbia?

The most popular types of Remote Developer jobs in British Columbia are:

What are popular job titles related to Remote Contract Developer jobs in British Columbia?

For Remote Contract Developer jobs in British Columbia, the most frequently searched job titles are:

What job categories do people searching Remote Contract Developer jobs in British Columbia look for?

The top searched job categories for Remote Contract Developer jobs in British Columbia are:

Infographic showing various Remote Contract Developer job openings in British Columbia as of August 2026, with employment types broken down into 49% Full Time, and 51% Contract. Highlights an 100% Remote job distribution, with an average salary of $108,911 per year, or $52.4 per hour.

Senior Level Designer (7-month contract)

Blackbird Interactive

Vancouver, BC โ€ข On-site, Remote

CA$115K - CA$149K/yr

Full-time

Posted 8 days ago


Job description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
ย 
Our studio operates as a remote-first workplace, offering flexible work arrangements.
ย 
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is looking for an experienced Senior Level Designer to help build and deliver high-quality gameplay spaces for a third-person multiplayer action game. This role focuses on designing levels, combat spaces, and environments that promote engaging player interactions, support multiple playstyles, and deliver memorable multiplayer experiences through strong pacing, readability, and spatial design.

You'll work closely with game design, art, engineering, and production to create levels that are fun to play, strategically engaging, and visually compelling. The role involves collaborating with leadership to align content with the overall creative vision while owning levels end-to-end, from initial concept and blockout through implementation, iteration, and polish. If you enjoy crafting dynamic combat spaces, encouraging player choice, and creating highly replayable multiplayer experiences, this role could be a great fit.

Responsibilities
  • Collaborate with game design, art, engineering, and production to support and implement the established creative vision, raising questions or inconsistencies as they arise during development

  • Work within production schedules and constraints, implementing level content in a timely and iterative manner while communicating risks or dependencies to appropriate team members

  • Design and build levels end-to-end, including layout, combat spaces, traversal, pacing, player flow, and objective placement

  • Create engaging multiplayer environments that support varied combat scenarios, multiple player strategies, and balanced gameplay experiences

  • Script and implement gameplay events, encounters, objectives, triggers, and environmental interactions that support gameplay and replayability

  • Test, debug, and iterate on levels regularly, identifying and resolving issues related to navigation, combat balance, player flow, readability, progression, and edge cases

  • Respond constructively to feedback, refining layouts, combat spaces, and pacing to improve gameplay quality, balance, and player experience

  • Maintain an understanding of core gameplay systems and how they interact with level design, adjusting layouts to support multiple playstyles, team dynamics, and systemic gameplay

Requirements
  • A minimum of 5 years of experience contributing to game development, with a strong focus on level design for action, multiplayer, or combat-focused games

  • Experience shipping at least one title, ideally a multiplayer action or third-person game, with an understanding of the full content lifecycle from implementation through polish

  • Hands-on experience with Unreal Engine 5, with confidence using in-engine level editing tools, Blueprint scripting, and gameplay workflows to build, implement, debug, and iterate on gameplay spaces

  • Comfort working independently on assigned content, with the ability to manage tasks, iterate on feedback, and solve implementation challenges in a dynamic production environment

  • Strong collaboration and communication skills, with the ability to work closely across design, art, engineering, audio, and production to deliver cohesive gameplay experiences

  • Strong understanding of combat space design, player navigation, encounter pacing, gameplay readability, and multiplayer level flow

Pluses
  • Passion for third-person action games and competitive or cooperative multiplayer experiences

  • Strong interest in hands-on level implementation, including layout design, encounter setup, scripting, and gameplay integration

  • Appreciation for systemic gameplay and how level design supports replayability, player expression, and multiple tactical approaches

  • Interest in creating memorable gameplay moments through level composition, pacing, and environmental storytelling

  • Care about polish, clarity, and player comprehension, and enjoy iterating on spaces to improve gameplay balance and overall player experience

  • Curiosity about how level design, gameplay systems, and player behavior intersect to create engaging, replayable multiplayer environments

$115,000 - $149,500 a year
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