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Remote Concept Artist Jobs in Renton, WA (NOW HIRING)

Staff Environment Artist

Seattle, WA · Remote

$150K - $170K/yr

Staff Environment Artist Stone Kite is a world building studio that thoughtfully develops heroic ... This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high ...

Principal Technical Artist

Seattle, WA · Remote

$130K - $155K/yr

We're hiring a Principal Technical Artist to bring the next generation of these workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our ...

Principal Technical Artist

Seattle, WA · On-site +1

$144K - $173K/yr

We're hiring a Principal Technical Artist to bring the next generation of these workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our ...

Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success ...

Partnering closely with designers, artists, and fellow engineers, you will solve complex technical ... You will drive features from concept through implementation and delivery, applying strong software ...

Remote Role Summary We are seeking experienced Graphic Designers specializing in editorial, poster ... Degree in Graphic Design, Visual Communication, Fine Arts, or equivalent professional experience.

Senior Designer

Auburn, WA · Remote

$90K/yr

Beyond delivering your own high-quality work from concept to execution, you'll take a lead role in ... The position is remote but candidates must be in the general Seattle or Chicago area. What you will ...

Senior Designer

Auburn, WA · Remote

$90K/yr

Beyond delivering your own high-quality work from concept to execution, you'll take a lead role in ... The position is remote but candidates must be in the general Seattle or Chicago area. What you will ...

Remote Role Summary We are seeking experienced Graphic Designers specializing in editorial, poster ... Degree in Graphic Design, Visual Communication, Fine Arts, or equivalent professional experience.

Remote Concept Artist information

See Renton, WA salary details

$135K

$149.4K

$164.8K

How much do remote concept artist jobs pay per year?

As of Sep 4, 2026, the average yearly pay for remote concept artist in Renton, WA is $149,418.00, according to ZipRecruiter salary data. Most workers in this role earn between $142,900.00 and $164,200.00 per year, depending on experience, location, and employer.

What is a remote concept artist?

A remote concept artist is a creative professional who designs and develops visual ideas for characters, environments, props, and other elements, typically for video games, movies, or animation, while working from a location outside of a traditional studio. They collaborate with art directors and other team members through digital communication tools to bring ideas to life. Remote concept artists are expected to have strong artistic skills, a solid portfolio, and the ability to work independently while meeting project deadlines. Their work helps shape the visual style and direction of a project before it enters production.

What does a remote concept artist do?

As a remote concept artist, you work from home using visualization techniques to come up with ideas and create drawings. You may create storyboards, images, and artwork for video games, television productions, animation projects, advertising campaigns, interior design projects, or websites. You typically use a brief to guide your image creation. Depending on the project, your duties could include creating rough sketches or complete 3D animations. You often work with producers or creative directors to develop the visual style and elements that should define the project. Other responsibilities could include creating additional images based on the director’s feedback.

What are the key skills and qualifications needed to thrive as a remote concept artist, and why are they important?

To thrive as a Remote Concept Artist, you need strong drawing and design skills, a solid understanding of color theory, composition, and anatomy, often supported by a degree in fine arts or a related field. Proficiency with digital art tools such as Adobe Photoshop, Corel Painter, and graphics tablets is typically required. Creativity, self-motivation, and effective communication skills help artists stand out, especially when collaborating remotely with teams. These abilities are essential to efficiently produce compelling visual concepts that align with project goals and facilitate smooth collaboration from a distance.

How do remote concept artists typically collaborate with art directors and other team members to ensure creative alignment?

Remote concept artists usually work closely with art directors, game designers, and other artists through regular virtual meetings, feedback sessions, and collaborative platforms like Slack, Zoom, or project management tools. They often share their work-in-progress digitally and receive iterative feedback to ensure their concepts align with the overall vision of the project. Good communication skills and the ability to interpret feedback quickly are essential, as concept artists may need to revise artwork based on evolving project needs. Building strong relationships with the team, even remotely, helps ensure creative cohesion and successful project outcomes.

Is there a demand for remote concept artists?

Remote concept artists are in increasing demand as the gaming, film, and entertainment industries expand their remote work options. Employers seek artists skilled in digital tools like Photoshop and Blender, and the ability to collaborate virtually is essential in this field.

What are popular job titles related to Remote Concept Artist jobs in Renton, WA?

For Remote Concept Artist jobs in Renton, WA, the most frequently searched job titles are:

What job categories do people searching Remote Concept Artist jobs in Renton, WA look for?

The top searched job categories for Remote Concept Artist jobs in Renton, WA are:

What cities near Renton, WA are hiring for Remote Concept Artist jobs?

Cities near Renton, WA with the most Remote Concept Artist job openings:

Infographic showing various Remote Concept Artist job openings in Renton, WA as of August 2026, with employment types broken down into 69% Full Time, 16% Part Time, 2% Temporary, and 13% Contract. Highlights an 100% Remote job distribution, with an average salary of $149,407 per year, or $71.8 per hour.

Senior Unity Technical Artist (Remote)

Seismic Squirrel

Issaquah, WA • Remote

$55 - $70/hr

Other

Posted 19 days ago


Job description

Senior Unity Technical Artist (Remote)

Seismic Squirrel LLC

Job Title: Senior Unity Technical Artist

Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York.

Role: Create and integrate into Unity various art and VFX assets.

Experience: Senior Level, 8+ years of professional technical art experience working on videogames in Unity.

Location: USA or Canada (Remote) – Must reside within the UTC-4 to UTC-8 timezones.

Company Size: 24

Pay Rate: $55-70 USD per hour – Depends on skills and experience.

Job Type: Contract-to-Hire (see below)

Portfolio Required: All applicants must submit a portfolio representing their artwork.

Overview

We are looking for a creative and resourceful Senior Unity Technical Artist experienced working in a professional videogame development environment using Unity.  They are a logical and systemic thinker with an iterative approach to development, someone with a collaborative spirit, excellent communication skills, and an enthusiasm for RPG and turn-based videogames.  The ideal candidate enjoys working with talented artists, designers, writers, engineers, and management, with a drive to create a beautiful and immersive gameplay experience.

This is a remote position which requires regular team collaboration online during our company's core work hours (9:30 AM – 4:30 PM Pacific), attending relevant meetings (e.g. daily scrums, sprint planning and retrospectives, and cross-departmental collaboration).  Occasional evening calls should be expected for collaboration with overseas vendors.  The option to convert to full-time employee may be available to ideal candidates, depending on their location, skills, fit, project needs and schedule, and timing.  H-1B transfers and sponsorships are not available at this time.

Quests

  • Create and integrate 2D artwork, integrating layers, transparency, and parallax effects.
  • Create and integrate 3D models, including vehicles, environment objects, props, and textures.
  • Create and integrate 2D and 3D VFX, materials, shaders, and animations.
  • Handle cameras, lighting and reflections, set dressing, particles, surfaces, rigging, and physics.
  • Optimize and profile visual elements to ensure suitable frame rates and load times.
  • Provide interesting and effective visual solutions for challenging art requirements.
  • Prototype new visual concepts.
  • Work with the art and narrative teams to ensure that artwork accurately reflects the game's visual design and themes.
  • Troubleshoot art problems within our videogames.
  • Mentor other artists as they expand their technical art skills.
  • Educate and explain technical art concerns to the rest of the development team.
  • Actively collaborate with the rest of the development team, openly communicating progress and problems, helping us to set realistic project timelines and expectations.
  • Participate in internal game testing and feedback from an artistic perspective.
  • Help to create and maintain core technical documentation.
  • Balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets.

Character Stats

  • 8+ years of experience as a technical artist working in professional videogame development.
  • Experienced through the full lifecycle of videogame development from start to finish:
    concept, design, prototyping, programming, content creation, testing, optimization, launch, support.
  • Deeply understands perspective and lighting.
  • Able to work within an established artistic style.
  • Familiar with technical artistry best practices, design patterns, and unit testing.
  • Understands Unity, its render pipelines, and how it interacts with various forms of art.
  • Excellent problem-solving skills, resourceful, able to find solutions when needed.
  • Enthusiastic for quality gameplay and familiar with the art styles of many games and genres, past and present.
  • Strong self-discipline, motivated, a self-starter with a drive for excellence.
  • Organized, detail-oriented, able to work fast and loose or carefully with quality when each is needed.
  • Courteous and patient, able to work effectively with people across disciplines and personality types.
  • Adaptable: The job can change according to the needs at hand and requires wearing various hats.
  • Skilled at working remotely using various collaboration tools.
  • Possesses strong written, visual, and verbal English language communication and presentation skills.
  • Passionate for the videogame industry and a desire to grow within it.
  • Understands source control and project branching strategies.
  • Experienced working with professional art tools (e.g. Photoshop, Illustrator, After Effects, 3ds Max, Blender, Adobe Substance Painter).
  • Proficient in Microsoft Word, Excel, and Visio.
  • Passionate to learn new tools and technologies.

Bonus Points

  • Has strong 3D modeling and texturing skills, understanding how to work in a 3D space.
  • Able to create full orthographic views of object assets for use by 3D modelers.
  • Experienced using ZBrush.
  • Skilled in scripting for enhancing and automating tools (e.g. Python, Lua).
  • Understands UI design.
  • Located in one of our hub metros: Seattle, Los Angeles, Edmonton.

The Company

Seismic Squirrel is a talented and passionate team of both industry veterans and enthusiastic newcomers.  We share a strong desire to tell fascinating stories supporting engaging gameplay mechanics.

If this sounds like an exciting opportunity for you, and you're located and authorized to work in the USA or Canada, please submit your cover letter, résumé, and a link to your art portfolio to Seismic Squirrel.

For more information about Seismic Squirrel, go to https://www.SeismicSquirrel.com/