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Remote Storyboard Artist Jobs in Renton, WA (NOW HIRING)

Staff Environment Artist

Seattle, WA · Remote

$150K - $170K/yr

Staff Environment Artist Stone Kite is a world building studio that thoughtfully develops heroic ... This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high ...

Remote Storyboard Artist information

See Renton, WA salary details

$32

$39

$42

How much do remote storyboard artist jobs pay per hour?

As of Jul 29, 2026, the average hourly pay for remote storyboard artist in Renton, WA is $39.36, according to ZipRecruiter salary data. Most workers in this role earn between $37.98 and $41.83 per hour, depending on experience, location, and employer.

What is a Remote Storyboard Artist job?

A Remote Storyboard Artist creates visual sequences for films, TV shows, animations, or commercials from a remote location. They work closely with directors and writers to translate scripts into illustrated frames that outline key scenes and actions. Using digital tools, they develop storyboards that help guide the production team. This role requires strong artistic skills, storytelling ability, and expertise in industry-standard software like Photoshop or Storyboard Pro. Working remotely allows artists to collaborate with teams worldwide while maintaining flexibility in their schedules.

What are the key skills and qualifications needed to thrive in the Remote Storyboard Artist position, and why are they important?

To thrive as a Remote Storyboard Artist, you need strong drawing abilities, visual storytelling skills, and a solid understanding of film language, typically backed by experience or a degree in animation, illustration, or a related field. Proficiency with industry-standard digital tools like Adobe Photoshop, Toon Boom Storyboard Pro, or similar storyboard software is essential. Excellent communication, time management, and the ability to take and apply feedback collaboratively are standout soft skills for this role. These capabilities ensure that storyboard artists can effectively visualize scripts, meet project deadlines, and work seamlessly with creative teams in a remote environment.

How does a Remote Storyboard Artist typically collaborate with directors and other team members?

As a Remote Storyboard Artist, much of your collaboration occurs through virtual meetings, shared online workspaces, and regular feedback sessions. You’ll present your storyboards to directors and creative leads, making adjustments based on their input and ensuring your visuals align with the project's vision. Communication skills are crucial, as you'll frequently clarify ideas, ask questions, and incorporate team feedback in a timely manner. Remote storyboard artists often use cloud-based platforms to share files and updates, streamlining teamwork even when working from different locations.

What are popular job titles related to Remote Storyboard Artist jobs in Renton, WA? For Remote Storyboard Artist jobs in Renton, WA, the most frequently searched job titles are:
What cities near Renton, WA are hiring for Remote Storyboard Artist jobs? Cities near Renton, WA with the most Remote Storyboard Artist job openings:
Infographic showing various Remote Storyboard Artist job openings in Renton, WA as of July 2026, with employment types broken down into 78% Full Time, and 22% Contract. Highlights an 100% Remote job distribution, with an average salary of $81,870 per year, or $39.4 per hour.

Staff Environment Artist

Stone Kite

Seattle, WA • Remote

$150K - $170K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 14 days ago


Job description

Staff Environment Artist

Stone Kite is a world building studio that thoughtfully develops heroic universes across games, film, TV, comics, audio, and more. Built by veterans from game and entertainment studios such as Marvel, Disney, Pixar, Bungie, and Riot, our team leverages expertise and passion to build worlds that matter. 

We're looking for an experienced Environment Artist to lead environment art on our flagship project. Reporting to the Art Director, the ideal candidate brings deep expertise in realtime environment production across first- or third-person titles, strong Unreal Engine fluency, and a track record of owning pipelines and setting standards in a collaborative development environment.

This role involves a high degree of creative autonomy. You will be expected to take initiative and work independently, seek out information and feedback to validate your decisions, and share your work early and often. Pursuing alignment with the art team, the Project Art Director, the game team as a whole, and other teams across the company is essential to success; utilizing empathetic communication with feedback skills and a spirit of curiosity.

This role is a remote based position. 

What You'll Do:

Environment Art & Pipeline

  • Create high-quality realtime environments in Unreal Engine
  • Build modular environment palette, shaders, and textures
  • Own scene assembly, composition, lighting, and environmental storytelling
  • Collaborate closely with art direction to establish the game's visual identity
  • Develop scalable workflows for a small team that will grow over time
  • Optimize environments for performance while maintaining high visual fidelity
  • Work across palette creation, set dressing, lighting, and post-processing to craft the "final frame"
  • Help define technical standards for environment production inside Unreal
  • Collaborate with the level designer to support and enhance gameplay
  • Serve as a major stakeholder in rendering pipeline discussions
  • Build and own asset pipelines that empower other team members

Creative Participation & Team Building

  • Engage in team brainstorming, playtest, and feedback sessions
  • Provide feedback for teams working across different forms of media
  • Partner with the Art Director on future staffing plans including outsourcing
  • As the team grows, participate in interviews, take on direct reports, and help build a world-class environment art team

What You'll Bring:

  • 6+ years of professional realtime environment art experience in first- or third-person AA-AAA games
  • Multiple shipped titles as an environment artist
  • Strong understanding of full environment production pipelines, from blockout to final implementation
  • Deep familiarity with Unreal Engine workflows and tooling, including material and shader workflows
  • Experience with modular environment construction
  • Familiarity with procedural content generation tools like Houdini is a plus
  • Strong understanding of lighting, composition, color, and spatial storytelling
  • Experience optimizing scenes for performance and memory constraints
  • Strong portfolio demonstrating shipped or production-quality realtime environments
  • Comfortable wearing multiple hats and self-directing in a small team environment
  • Strong collaboration and communication skills with a passion for quality and excellence
  • Ability to adapt and problem solve in a fast-paced startup environment


What You'll Get:

  • Competitive medical, vision, and dental benefits
  • Generous PTO
  • Winter break
  • 401k Options
  • Monthly meals stipend
  • Opportunities for learning and development across multiple areas of media and forms of storytelling
  • Be a part of an early-stage, innovative team

The expected salary range for this position is $150,000 - 170,000. The compensation package will also include a range of generous medical, dental, vision and other perks & benefits. Compensation decisions are determined using a variety of job-related factors such as skill set, geographic location, market demands, experience, and education / certifications. If we extend an offer for employment, we will consider all individual qualifications.