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Remote Concept Artist Jobs in Oregon (NOW HIRING)

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

  • Medical

  • Life

  • Retirement

  • PTO

The R&D Team Games Principal Technical Artist will be on a small, senior-leaning team of multi ... Remote Generally, our compensation structure consists solely of an annual salary; we do not have ...

Title Graphic Designer | Full-Time | Remote

$70K - $75K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... arts centers, and cultural institutions, spanning four continents. Position Summary The Marketing ... Strong collaboration skills with the ability to partner with stakeholders from concept through ...

Title Graphic Designer | Full-Time | Remote

$70K - $75K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... arts centers, and cultural institutions, spanning four continents. Position Summary The Marketing ... Strong collaboration skills with the ability to partner with stakeholders from concept through ...

Title Graphic Designer | Full-Time | Remote

$70K - $75K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... arts centers, and cultural institutions, spanning four continents. Position Summary The Marketing ... Strong collaboration skills with the ability to partner with stakeholders from concept through ...

Title Graphic Designer | Full-Time | Remote

$70K - $75K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... arts centers, and cultural institutions, spanning four continents. Position Summary The Marketing ... Strong collaboration skills with the ability to partner with stakeholders from concept through ...

Title Graphic Designer | Full-Time | Remote

$70K - $75K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... performing arts centers, and cultural institutions, spanning four continents. Overview The ... Strong collaboration skills with the ability to partner with stakeholders from concept through ...

Title Graphic Designer | Full-Time | Remote

$70K - $75K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... arts centers, and cultural institutions, spanning four continents. Position Summary The Marketing ... Strong collaboration skills with the ability to partner with stakeholders from concept through ...

Game Designer

$154K/yr

From concept to execution, we combine creativity with technical excellence to shape the future of ... Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ...

From concept to execution, we combine creativity with technical excellence to shape the future of ... Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ...

From concept to execution, we combine creativity with technical excellence to shape the future of ... Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ...

Game Producer

$123K - $125K/yr

From concept to execution, we combine creativity with technical excellence to shape the future of ... Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ...

From concept to execution, we combine creativity with technical excellence to shape the future of ... Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ...

Associate Mathematician

$15 - $19.75/hr

From concept to execution, we combine creativity with technical excellence to shape the future of ... Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ...

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Showing results 1-20

Remote Concept Artist information

See Oregon salary details

$126.9K

$140.4K

$154.9K

How much do remote concept artist jobs pay per year?

As of Aug 13, 2026, the average yearly pay for remote concept artist in Oregon is $140,435.00, according to ZipRecruiter salary data. Most workers in this role earn between $134,300.00 and $154,400.00 per year, depending on experience, location, and employer.

What does a remote concept artist do?

As a remote concept artist, you work from home using visualization techniques to come up with ideas and create drawings. You may create storyboards, images, and artwork for video games, television productions, animation projects, advertising campaigns, interior design projects, or websites. You typically use a brief to guide your image creation. Depending on the project, your duties could include creating rough sketches or complete 3D animations. You often work with producers or creative directors to develop the visual style and elements that should define the project. Other responsibilities could include creating additional images based on the director’s feedback.

What are the key skills and qualifications needed to thrive as a remote concept artist, and why are they important?

To thrive as a Remote Concept Artist, you need strong drawing and design skills, a solid understanding of color theory, composition, and anatomy, often supported by a degree in fine arts or a related field. Proficiency with digital art tools such as Adobe Photoshop, Corel Painter, and graphics tablets is typically required. Creativity, self-motivation, and effective communication skills help artists stand out, especially when collaborating remotely with teams. These abilities are essential to efficiently produce compelling visual concepts that align with project goals and facilitate smooth collaboration from a distance.

How do remote concept artists typically collaborate with art directors and other team members to ensure creative alignment?

Remote concept artists usually work closely with art directors, game designers, and other artists through regular virtual meetings, feedback sessions, and collaborative platforms like Slack, Zoom, or project management tools. They often share their work-in-progress digitally and receive iterative feedback to ensure their concepts align with the overall vision of the project. Good communication skills and the ability to interpret feedback quickly are essential, as concept artists may need to revise artwork based on evolving project needs. Building strong relationships with the team, even remotely, helps ensure creative cohesion and successful project outcomes.

What is a remote concept artist?

A remote concept artist is a creative professional who designs and develops visual ideas for characters, environments, props, and other elements, typically for video games, movies, or animation, while working from a location outside of a traditional studio. They collaborate with art directors and other team members through digital communication tools to bring ideas to life. Remote concept artists are expected to have strong artistic skills, a solid portfolio, and the ability to work independently while meeting project deadlines. Their work helps shape the visual style and direction of a project before it enters production.
What are the most commonly searched types of Concept Artist jobs in Oregon? The most popular types of Concept Artist jobs in Oregon are:
What cities in Oregon are hiring for Remote Concept Artist jobs? Cities in Oregon with the most Remote Concept Artist job openings:
Infographic showing various Remote Concept Artist job openings in Oregon as of August 2026, with employment types broken down into 100% Contract. Highlights an 100% Remote job distribution, with an average salary of $140,435 per year, or $67.5 per hour.

3D Environment Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR • On-site, Remote

$26 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 19 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment
We're building our 2026 talent pool for exceptional 3D Environment Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.
We are currently seeking 3D Environment Artists who is passionate about creating high quality, game-ready environments and eager to contribute to a team of experienced artists on a long-term project. You will be embedded in a collaborative, cross-functional team - working closely with Concept Art, Animation, Engineering, and other teams to create environments that are faithful to the project's visual direction and design intentions.
Within your first 90 days, you will:
  • Learn a proprietary engine quickly and work effectively inside its constraints.
  • Deliver a complete environment area (assets + assembly + materials) that matches concept and art direction.
  • Do it with minimal supervision, asking smart questions early, and communicating progress clearly.

Some of the cool stuff you'll be doing:
  • Collaborate with art leadership to understand and develop artistically consistent captivating worlds
  • Model, texture and integrate in-game environments based on concepts, 3D mock-ups and art direction specifications
  • Build and maintain modular environment kits, including materials and trim sheets
  • Contribute to the project's organization and optimization of both data and production pipelines
  • Track and fix bugs during production and post production

Requirements
What you'll bring to the table:
  • A strong portfolio with recent work showcasing a range of stylistically different pieces showcasing real-time environments, hero assets, or modular kits (**must submit to be considered**)
  • 5+ years of experience in video game production with a track record of shipped projects
  • Possess a strong grasp of composition, visual design, and color theory
  • Proficiency in industry standard 3D modeling, sculpting, and texturing software
  • Experience shipping environment art in multiple game engines.
  • Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes
  • Strong knowledge of game production pipelines
  • Strong proactive collaboration and communication skills

Bonus Points!
  • Experience with Unreal Engine 5.

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.
Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $56K - $80K per year ($26/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
Note to Recruitment Agencies
Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.
AI Notice
Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.
E-Verify Notification
This Organization Participates in E-Verify
Esta Organización Participa en E-Verify
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.
Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote