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Remote Computer Science Game Development Jobs in Maine

Architectural CAD Technician

Bangor, ME ยท On-site +1

$24.23 - $28.43/hr

Culture that provides work-life balance, professional development and is community driven * And ... remote work considered based on business and operational needs. The estimated range for this role ...

$166K - $191K/yr

Create tools and infrastructure to enable rapid development of the Poe mobile experience ... For Toronto and Vancouver based applicants, the salary range is $166,675 - $191,397 CAD + equity ...

Our team leverages AI across development workflows and uses it to extract insights from both ... Current remote and field-based Unum employees may apply and will be considered in accordance with ...

Remote | Minimal Travel (~10%) PacBio is seeking a high-energy, opportunity-focused Inside Sales ... sales development, inside sales, or pipeline-focused roles within life sciences, genomics, or ...

Showing results 41-60

Remote Computer Science Game Development information

What is remote computer science game development?

Remote computer science game development is the process of designing, coding, and testing video games while working from a location outside a traditional office, often from home. Game developers use programming languages, game engines, and collaborative tools to build interactive entertainment experiences. This remote setup allows for flexibility in work hours and location, but also requires strong communication and time management skills. Developers may specialize in areas like gameplay programming, graphics, artificial intelligence, or networking. Successfully working remotely in game development often involves using version control systems and regular virtual meetings to coordinate with team members.

What is the difference between Remote Computer Science Game Development vs Remote Software Engineer?

AspectRemote Computer Science Game DevelopmentRemote Software Engineer
Required CredentialsBachelor's in Computer Science, Game Design, or related field; portfolio of gamesBachelor's in Computer Science or related field; coding proficiency
Work EnvironmentGame studios, tech companies, remote teams focused on gamingTech companies, startups, remote teams across industries
Industry UsagePrimarily in gaming and entertainment sectorsAcross various industries including tech, finance, healthcare
Common Search/ComparisonYesNo

Remote Computer Science Game Development focuses on creating interactive games, requiring skills in graphics, physics, and game engines. Remote Software Engineers develop a wide range of software applications across industries. While both roles require programming skills and a computer science background, game developers specialize in gaming platforms and tools, whereas software engineers work on diverse software solutions.

What are some common challenges faced by remote computer science professionals in game development, and how can they be addressed?

Remote computer science professionals in game development often face challenges such as coordinating with team members across different time zones, ensuring effective communication, and managing version control for large codebases. To address these, teams typically rely on robust project management tools, version control systems like Git, and regular virtual meetings to keep everyone aligned. Additionally, clear documentation and defined workflows help minimize misunderstandings and streamline collaboration, ensuring that remote team members can contribute effectively and stay engaged throughout the development cycle.

What are the key skills and qualifications needed to thrive as a remote computer science game developer?

A Remote Computer Science Game Developer typically needs a solid background in programming languages such as C++, C#, or Java, a degree in computer science or a related field, and experience with game development frameworks. Familiarity with industry-standard tools like Unity or Unreal Engine, version control systems (e.g., Git), and possibly certifications in game development platforms are highly beneficial. Strong problem-solving abilities, creativity, and effective remote communication skills set standout candidates apart in distributed teams. These skills are crucial for efficiently building, debugging, and collaborating on innovative and high-quality games in a remote work environment.
What are popular job titles related to Remote Computer Science Game Development jobs in Maine? For Remote Computer Science Game Development jobs in Maine, the most frequently searched job titles are:
What job categories do people searching Remote Computer Science Game Development jobs in Maine look for? The top searched job categories for Remote Computer Science Game Development jobs in Maine are:
What cities in Maine are hiring for Remote Computer Science Game Development jobs? Cities in Maine with the most Remote Computer Science Game Development job openings:
Infographic showing various Remote Computer Science Game Development job openings in Maine as of August 2026, with employment types broken down into 86% Full Time, 7% Part Time, and 7% Contract. Highlights an 100% Remote job distribution.

Architectural CAD Technician

Haley Ward

Bangor, ME โ€ข On-site, Remote

$24.23 - $28.43/hr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 13 hours ago


Job description

Are you searching for a new opportunity to join a growing 100% employee-owned company that offers professional development opportunities, values an excellent life work balance and community service? Are you looking to be the next industry leader for a company with a culture that collaborates well together, works hard, and has fun while doing so? If so, check out this opportunity to become an employee-owner of Haley Ward, one of the Best Places to Work in Maine™ & one of the Best Firms to Work For™ in the country!

About Our Company

Haley Ward is a multidisciplinary consulting firm offering a wide range of engineering, environmental, architectural, BIM, surveying, and planning services headquartered in Bangor, Maine with locations in Maine, New Hampshire, Connecticut, Massachusetts, and Florida. At Haley Ward, our team of close to 300 employee-owners value accountability and collaboration. These values drive us to provide every client with quality service that meets, and often exceeds, their expectations, and is one of the reasons clients routinely return to us for help. Haley Ward’s work philosophy is to take advantage of the benefits of collaboration, mentoring, and face-to-face communication in order to optimize our operations and performance for our clients.

Join our team and Haley Ward will provide you:

  • Competitive salary
  • Employee Stock Ownership Plan (ESOP)
  • Competitive Health, Dental, and Vision insurance plans or - Paid monthly stipend if you have health insurance elsewhere!
  • Generous company matched 401(k) plan with a Roth provision
  • Paid Time Off (PTO)
  • Eleven (11) paid holidays, including a creative holiday schedule
  • Life insurance (company paid)
  • Short and long-term disability insurance (company paid)
  • Flexible Spending Account and/or Health Savings Accounts
  • Culture that provides work-life balance, professional development and is community driven
  • And much more

What you can expect to be doing:

We are seeking an Architectural CAD Technician with 4–6 years of professional experience in construction documentation to support our Architecture group. This position aligns with the AIA Architectural staff level I (non-licensed) and focuses on producing coordinated construction documents under the direction of a Project Architect or Project Manager.

  • Prepare accurate and coordinated construction documents using Revit
  • Produce plans, sections, details, schedules, and other drawing components
  • Apply established standards, codes, and building systems to drawing production
  • Coordinate architectural drawings with engineering disciplines and consultants
  • Incorporate QA/QC comments and project team markups
  • Support construction administration including drawing revisions and clarifications
  • Proficient at Bluebeam for plan review and collaboration
  • Ability to independently measure and create existing condition drawings

What you will need to succeed:

Required Qualifications

  • Minimum of 4–6 years of technical experience in an architectural or A/E firm
  • Experience working under a Project Architect or Project Manager on multi-discipline teams
  • Proficiency in Revit required
  • Demonstrated competency in construction documentation and detailing
  • Working knowledge of building codes, standards, and typical construction methods
  • Strong organizational skills, attention to detail, and ability to meet deadlines
  • Ability to manage multiple tasks and deadlines effectively
  • Ability to work independently and collaborate effectively within a multidisciplinary team

Preferred Qualifications

  • AutoCAD experience preferred
  • Experience with both new construction and renovation projects
  • Experience with wood frame, masonry veneer, and steel construction types
  • Familiarity with Adobe Creative Suite, Sketchup, rendering suites such as Lumion, Twinmotion, Enscape, or V-Ray

*Please submit construction drawing samples as part of your application.

Location: Bangor, ME - Reliably commute or relocation before starting work. This position may be eligible for a hybrid work arrangement, with a combination of in-office and remote work considered based on business and operational needs.

The estimated range for this role is: $24.23 to $28.43. Actual compensation may vary based on factors such as related work experience, location, market conditions, education/training, certifications, credentials, skills, and demonstrated proficiency for the role. Compensation is reviewed at least annually each year. Compensation is also adjusted throughout the year to recognize position advancement, responsibilities and licensure and/or certification.