MSc or PhD in Computer Science, Electrical Engineering, Software Engineering, or a related field-or ... Remote candidates will be considered. Up to 40% travel may be required for on-site customer ...
MSc or PhD in Computer Science, Electrical Engineering, Software Engineering, or a related field-or ... Remote candidates will be considered. Up to 40% travel may be required for on-site customer ...
Remote Computer Graphics Intern information
See Santa Clara, CA salary details
$6.21 - $7.73
0% of jobs
$7.73 - $9.24
0% of jobs
$9.24 - $10.75
0% of jobs
$10.75 - $12.27
0% of jobs
$13.53 is the 25th percentile. Wages below this are outliers.
$12.27 - $13.78
30% of jobs
The median wage is $14.45 / hr.
$13.78 - $15.30
45% of jobs
$15.30 - $16.81
2% of jobs
$16.81 - $18.32
10% of jobs
$18.32 - $19.84
7% of jobs
$19.84 - $21.35
4% of jobs
$21.35 - $22.87
1% of jobs
$6
$15
$22
How much do remote computer graphics intern jobs pay per hour?
What is the difference between Remote Computer Graphics Intern vs Remote 3D Modeling Intern?
| Aspect | Remote Computer Graphics Intern | Remote 3D Modeling Intern |
|---|---|---|
| Required Skills | Basic knowledge of computer graphics, rendering, and visualization tools | Proficiency in 3D modeling software like Blender, Maya, or 3ds Max |
| Work Environment | Collaborative remote teams in tech, gaming, or animation industries | Remote work within design, gaming, or animation companies |
| Common Usage | Used in tech and entertainment sectors for visual content creation | Primarily in gaming, animation, and product design industries |
The main difference between a Remote Computer Graphics Intern and a Remote 3D Modeling Intern lies in their focus areas. The graphics intern emphasizes general computer graphics skills, visualization, and rendering, while the 3D modeling intern specializes in creating and manipulating 3D assets. Both roles often work remotely within creative or tech industries, but their skill sets and project focuses differ accordingly.
What does a remote computer graphics intern do?
What are the key skills and qualifications needed to thrive as a remote computer graphics intern?
What are some common challenges faced by remote computer graphics interns, and how can they be effectively addressed?
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Full-time
Re-posted 14 days ago
Nvidia rating
9.6
Based on 17 frontline employees who took The Breakroom Quiz
8th of 242 rated software companies
Job description
We are building the AI systems that will fundamentally change how telecommunications networks are operated - and we want you to help shape that work. As a Senior Solution Architect on our Telco AI team, you will design and deploy Agentic AI applications that automate real carrier operations using the latest generative models, NLP, RAG pipelines, and large-scale distributed systems. We work at the intersection of two fast-moving domains: generative AI and telecommunications infrastructure. That means you will be going deep on both - understanding 5G network data, guiding NVIDIA's strategic Telco partners, and helping engineering teams build things that actually work in production. This is applied work at its most exciting!
What You Will Be Doing:
We are designing, building, and continuously improving agentic LLM applications targeting Telco Network Operations and Autonomous Networks-covering orchestration, tool use, memory, and multi-agent coordination patterns-while evaluating and applying the latest advances in model fine-tuning and customization for telecom-specific corpora including network telemetry, logs, SNMP, NetFlow/IPFIX, and streaming time-series data.
Enable NVIDIA strategic Telco partners to build enterprise AI solutions on the NVIDIA accelerated computing stack, including NIMs and NeMo microservices.
Provide deep technical guidance to developers onboarding to NVIDIA AI platforms and SDKs; serve as the primary technical partner and customer point of contact for integration challenges.
Anticipate partner and customer needs across the adoption lifecycle, identify enablement opportunities that accelerate GenAI utilization, and translate those insights into reference architectures for Agentic AI in Telco-documenting design trade-offs, standard practices, and failure modes, then feeding findings systematically back to product and engineering.
Advise on high-performance ETL pipeline design for telecom data: scalable, real-time ingestion workflows using NVIDIA Data Acceleration SDKs (RAPIDS, Morpheus) for high-volume telemetry and event streams.
What We Need to See:
We are looking for someone with a strong engineering foundation and genuine curiosity about both AI and networking. Here is what matters most to us:
MSc or PhD in Computer Science, Electrical Engineering, Software Engineering, or a related field-or equivalent experience building real systems-with 6+ years developing and deploying AI/ML systems at scale.
Hands-on experience building enterprise RAG systems with open-source models (LLaMA, Mistral, or similar) and orchestration frameworks like LangChain or LlamaIndex, paired with solid deep learning fundamentals.
Proficiency in Python, solid understanding of C++, and experience with PyTorch or a comparable deep learning framework.
Real familiarity with Telco network data-telemetry, logs, SNMP, NetFlow/IPFIX, and time-series streams-paired with hands-on experience across SQL, NoSQL, Elasticsearch, Apache Spark, and Pandas.
The communication skills to talk technical trade-offs with engineers and outcomes with business partners - often in the same conversation.
Ways to Stand Out from the crowd:
These are not requirements - they are signals that you have already been operating in the space we work in every day:
Experience with NVIDIA AI Enterprise software: Morpheus, RAPIDS, NeMo, and NIM.
Agentic framework fluency: LangGraph, AutoGen, NVIDIA Colang 2.0, or similar multi-agent tools.
5G / 6G and O-RAN depth: Next-generation Telco architecture spanning 5GC, Open RAN, network slicing, MEC, and 3GPP standards (Rel. 15-18), combined with O-RAN automation including xApps, rApps, RIC, SDN/NFV, and protocols such as NETCONF, gNMI, and RESTCONF.
MLOps and DevOps: Kubernetes, Docker, Helm, Jupyter-based automation pipelines.
Infrastructure awareness around NVIDIA InfiniBand or high-speed Ethernet for distributed model serving.
Location & Travel
Preference is for candidates based at NVIDIA HQ. Remote candidates will be considered. Up to 40% travel may be required for on-site customer engagements and industry conferences.
With highly competitive salaries, a comprehensive benefits package, and an excellent engineering work culture NVIDIA is widely considered to be one of the technology industry's most desirable employers! NVIDIA has some of the most innovative people working on meaningful problems that are defining the field of ML/DL, data science, robotics, and graphics.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.You will also be eligible for equity and benefits.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.About Nvidia
Sourced by ZipRecruiter
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.
Industry
Computer and electronic product manufacturing
Company size
10,000+ Employees
Headquarters location
Santa Clara, CA, US
Year founded
1993