2

Remote Computer Engineering Jobs in Miami, FL (NOW HIRING)

Director of Engineering Location: Remote Employment Type: Full-Time, Exempt Position Summary The ... Utilize civil engineering and CAD software (e.g., Civil 3D, AutoCAD, Hydraflow, HEC-RAS, or similar ...

Be Seen First

We are building a disciplined, opinion-driven engineering platform focused on quality ... Standardize CAD workflows and QA/QC processes * Oversee due diligence and feasibility studies that ...

Senior Data Engineer - REMOTE

Sunrise, FL · On-site +1

$99.10K - $134.60K/yr

Partner with Product and Engineering to build scalable systems that help unlock the value of data ... Bachelor's degree in Computer Science, Information Technology, or a related field. * Minimum of 5 ...

iOS Engineer -Remote

Hialeah, FL · Remote

$166.68K - $191.40K/yr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... For Toronto and Vancouver based applicants, the salary range is $166,675 - $191,397 CAD + equity ...

iOS Engineer -Remote

Miami, FL · Remote

$166.68K - $191.40K/yr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... For Toronto and Vancouver based applicants, the salary range is $166,675 - $191,397 CAD + equity ...

Bachelor's degree preferably in Computer Science, Information Technology, Computer Engineering, or ... remote client service delivery. Recruiting for this role ends on 06/30/2026. Work you'll do As a ...

Test Automation Engineer (Remote Opportunity)

Miami, FL · On-site +1

$44 - $58/hr

Bachelor's degree in Computer Science, Engineering, or a related technical discipline. * Minimum of 10 years of experience in software testing and quality assurance. * Strong hands-on experience with ...

Scrum Master (Remote Opportunity)

Miami, FL · Remote

$49.25 - $65.75/hr

Bachelor's degree in Information Technology, Computer Science, Engineering, Business, or a related ... Remote Opportunity. Note: Selected candidates will be required to complete fingerprinting at a ...

Scrum Master (Remote Opportunity)

Miami, FL · On-site +1

$49.25 - $65.75/hr

Requirements: • Bachelor's degree in Information Technology, Computer Science, Engineering ... Remote Opportunity. Note: Selected candidates will be required to complete fingerprinting at a ...

New

Computer Operator Schedule: Full-Time Shift: Day Job Travel: No Minimum Clearance Required: None ... Experience working in a multidisciplinary team (Multimedia Developers, Quality Assurance ...

Computer Operator Schedule: Full-Time Shift: Day Job Travel: No Minimum Clearance Required: None ... Experience working in a multidisciplinary team (Multimedia Developers, Quality Assurance ...

next page

Showing results 1-20

Remote Computer Engineering information

See Miami, FL salary details

$46.4K

$116.2K

$131.5K

How much do remote computer engineering jobs pay per year?

As of May 29, 2026, the average yearly pay for remote computer engineering in Miami, FL is $116,223.00, according to ZipRecruiter salary data. Most workers in this role earn between $106,600.00 and $125,800.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Computer Engineer, and why are they important?

To thrive as a Remote Computer Engineer, you need a strong background in computer science, software development, and problem-solving, usually supported by a relevant degree or equivalent experience. Familiarity with programming languages, version control systems like Git, and cloud platforms such as AWS or Azure is typically required, alongside certifications like CompTIA or AWS Certified Solutions Architect. Excellent communication, self-motivation, and time management are essential soft skills for effective remote collaboration and productivity. These skills and qualities are crucial for delivering high-quality technical solutions while working independently in distributed teams.

How do remote computer engineers typically collaborate with team members across different time zones?

Remote computer engineers often work with colleagues located in various parts of the world, which requires effective communication and collaboration tools. Teams usually rely on project management platforms, version control systems, and regular video meetings to stay aligned. Clear documentation, asynchronous communication, and flexible schedules help ensure that everyone can contribute efficiently, even when working hours don't fully overlap. Adapting to this environment can be challenging at first, but it fosters strong communication skills and autonomy.

What is remote computer engineering?

Remote computer engineering refers to the practice of working as a computer engineer from a location outside of a traditional office, often from home or another remote setting. Remote computer engineers design, develop, test, and maintain computer hardware and software systems, collaborating with teams using digital communication tools. This role requires strong technical skills, self-motivation, and the ability to manage projects independently while staying connected with colleagues virtually. Remote positions are popular in the tech industry due to their flexibility and access to a global talent pool.

What is the difference between Remote Computer Engineering vs Remote Software Development?

AspectRemote Computer EngineeringRemote Software Development
Required CredentialsBachelor's in Computer Engineering, certifications like Cisco CCNA or CompTIA Network+Bachelor's in Computer Science or Software Engineering, certifications like Microsoft Certified, AWS Developer
Work EnvironmentDesigning hardware, embedded systems, network infrastructure; often involves labs or on-site hardware testingWriting, testing, and deploying software applications; primarily computer-based work
Employer & Industry UsageTelecommunications, hardware manufacturing, embedded systems companiesTech companies, startups, software firms, IT services

Remote Computer Engineering focuses on hardware design, embedded systems, and network infrastructure, often requiring specialized certifications and hardware labs. In contrast, Remote Software Development centers on coding, testing, and deploying software applications, with a primary emphasis on programming skills and cloud certifications. Both roles are in high demand but serve different technical needs within the tech industry.

What are the most commonly searched types of Computer Engineering jobs in Miami, FL? The most popular types of Computer Engineering jobs in Miami, FL are:
What are popular job titles related to Remote Computer Engineering jobs in Miami, FL? For Remote Computer Engineering jobs in Miami, FL, the most frequently searched job titles are:
What job categories do people searching Remote Computer Engineering jobs in Miami, FL look for? The top searched job categories for Remote Computer Engineering jobs in Miami, FL are:
What cities near Miami, FL are hiring for Remote Computer Engineering jobs? Cities near Miami, FL with the most Remote Computer Engineering job openings:
Infographic showing various Remote Computer Engineering job openings in Miami, FL as of May 2026, with employment types broken down into 85% Full Time, 10% Part Time, 2% Temporary, and 3% Contract. Highlights an 82% Physical, 1% Hybrid, and 17% Remote job distribution, with an average salary of $116,223 per year, or $55.9 per hour.
Lead Software Engineer (Remote)

Lead Software Engineer (Remote)

Ghostpunch Games

Sunrise, FL • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 21 days ago


Job description



The Lead Software Engineer role is an additional responsibility typically assigned to a Software Engineer or Sr. Software Engineer.  In addition to direct programming, this position provides hands-on, technical programming support to a Ghostpunch project development team, assisting the Producer and Director of Technology in affecting the most competent and efficient utilization of programming resources allocated to that team.  As the assigned Lead this person is empowered, accordingly, to provide general guidance and input to fellow programmers on that same team regarding the quality and technical aspects of the work produced. Provides input to the Producer as to how best to efficiently utilize and schedule technical resources to help ensure an efficient workflow throughout the duration of the project. As team Programming adviser this person assists the Producer in making sure that the overall quality of Ghostpunch programming is consistently equal to and/or greater than the standards established by the Director of Technology, carrying out those duties with minimal supervision.  In addition to hands-on programming duties, the Lead Software Engineer assists in other management duties such as scoping projects, writing tech docs, and personnel evaluation.

ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Establish a solid working relationship with the Director of Technology, team programmers and their assigned Producer.

  • Provide leadership and general technical guidance to fellow Software Engineers assigned to their development team.

  • Participate in the game programming design process.

  • Maintain regular communication with other game development disciplines (i.e. Art, Design and audio) in order to determine how their efforts will affect a game’s programming.

  • Write and debug core engine and game code.

  • Write advanced tools and other utilities to support work on projects.

  • Anticipate, identify and articulate problem areas and develop preventative solutions.

  • Assist less experienced Software Engineers with various tasks as needed.

  • Accurately estimate the amount of time needed to complete each task assigned.

  • Provide input as to the project’s technical feasibility and helps the Producer and Lead Designer to ensure that the project design, artwork, sound etc. fits within the technical requirements of the platforms.

  • Responsible for creating the Technical Design Document (TDD) breaking down the project into modules and designing links between those modules.  Work with the Producer to incorporate any changes to the TDD.

  • Work with the Lead Artist to set up a directory structure to be used by all team members for the duration of the project and archiving.

  • Proactively inform the Producer of potential changes to the work schedule, resource requirements, and any situation/condition that may adversely affect group dynamics and/or morale of the Software Engineers assigned to the project.

  • Under the direction of the Producer, schedule and coordinate the team's programming resources so as to ensure an efficient work flow throughout the duration of the project.

QUALIFICATIONS:

  • Must possess superior oral and written communication skills and interpersonal skills.

  • Must be able to work independently with little to no supervision.

  • The ability to successfully communicate with Artists, Designers and Sound Engineers.

  • Strong general computer skills and experience

  • Working knowledge of C/C++.

  • Working knowledge of assembly language.

  • Deep understanding of game code design.

  • A desire and ability to understand and optimize the development workflow across all disciplines.

  • The ability to write code for any aspect of a game.

  • Hands-on knowledge of basic game design and implementation.

  • Deep understanding of gaming industry hardware and software trends.

  • Possess up-to-date console product knowledge including technical submission requirements and knowledge of build distribution.

  • Able to work in a collaborative, team-oriented environment.

  • A strong desire to write game code.

EDUCATION AND EXPERIENCE:

  • Typically requires a Bachelor’s degree in Computer Science or related field and at least 3 years of experience as a Programmer/Software Engineer in the gaming industry or an equivalent combination of education and practical work experience.

  • Must have experience in Programming/Software Design on at least 1 shipping game product from beginning to end.

  • Must have prior management/leadership training and/or experience.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual




Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.