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Remote Character Rigger Jobs in Texas (NOW HIRING)

Remote Character Rigger information

What is the difference between Remote Character Rigger vs Remote 3D Modeler?

AspectRemote Character RiggerRemote 3D Modeler
Required SkillsRigging, anatomy, animation basicsModeling, texturing, sculpting
Work EnvironmentAnimation studios, game development, VFXGame studios, animation, VFX
Common CertificationsNone mandatory, but relevant courses preferredNone mandatory, but relevant courses preferred

Remote Character Riggers focus on creating the skeletons and controls that animate 3D characters, requiring rigging and animation knowledge. Remote 3D Modelers primarily build the visual models, emphasizing modeling and texturing skills. Both roles often work in similar industries and environments but serve different stages of the 3D production pipeline.

What are Remote Character Riggers?

Remote Character Riggers are specialists in the animation and gaming industries who create digital skeletons and control systems for 3D character models. Working remotely, they ensure characters can move realistically by designing and implementing rigs that animators use to bring characters to life. Their work involves close collaboration with modelers and animators to make sure the rigs are functional and meet the project's needs. Remote Character Riggers typically use software like Maya, Blender, or 3ds Max and communicate with teams via digital collaboration tools.

What are the key skills and qualifications needed to thrive as a Remote Character Rigger, and why are they important?

To thrive as a Remote Character Rigger, you need a solid understanding of 3D animation principles, rigging techniques, and proficiency in software like Autodesk Maya or Blender, often supported by a relevant degree or portfolio. Experience with rigging toolsets, scripting languages such as Python or MEL, and familiarity with game engines like Unity or Unreal Engine are typically required. Strong problem-solving skills, attention to detail, and effective communication are vital soft skills for collaborating remotely with artists and animators. These competencies ensure the creation of robust, animation-ready character rigs that meet production needs and facilitate seamless teamwork across distributed environments.

What are some common challenges faced by remote character riggers, and how can they be overcome?

Remote character riggers often face challenges with communication and file management, as collaborating on complex rigs requires clear feedback and version control. To overcome these challenges, it's important to use structured communication platforms, maintain detailed documentation, and leverage cloud-based file sharing or version control systems. Regular check-ins with animators and modelers help ensure rigs meet production needs and technical requirements. Building a disciplined workflow and being proactive in asking questions or clarifying specifications can greatly enhance productivity and team cohesion.
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Freelance Toon Boom Animator-YouTube Studio

Newscape Studios

Kyle, TX • On-site, Remote

$880/wk

Contractor

Posted 21 days ago


Job description

Job Summary
Newscape Studios, Inc has a dozen YouTube channels, with over 10 million total subscribers. We create content based on popular video games such as Fortnite, Minecraft, and original animations. Newscape also produces a vast array of videos for a young audience and content through animation and machinima.
We are looking to add Freelance Cutout / Rigged Character Animators in Toon Boom Harmony to our team. Candidates must have substantial knowledge of Animation fundamentals, using Toonboom Harmony along with their node systems as well strong draftmanship.
Animation channels to match style of: https://www.youtube.com/channel/UCToxKVrkEuAONR4rFIJ_DyQ
Responsibilities and Duties:
  • Keep an organized and efficient workflow that balances quality and output needs.
  • Responsible for approximately 25 shots / 2 and half minutes of animation per week.
  • Expert level cutout/rigged character animation in Toon Boom Harmony
  • Navigation of and clear understanding of Toon boon node view and tools
  • Light compositing work in Harmony (lighting and some effects)
  • Strong draftmanship creating assets, poses and drawing subs
  • Simple to Moderate level frame by frame / hand animation

Qualifications and Skills:
  • 2+ years required experience with Toon Boom Harmony
  • 1+ years of studio production experience
  • Animators must be able to adapt to a variety of styles
  • Must be able to work as part of a team
  • Strong literacy with written, verbal and storyboard notes
  • Communicate effectively
  • Great listening skills
  • Great time management skills
  • Comfortable in meeting deadlines and daily quotas
  • Strong attention to detail and consistency

Demo Reel/ Portfolio is required to be considered.
Compensation:
Competitive base pay of: $880 per production week
This is a remote / work from home, Independent Contractor Position.
Artists with LLCs are preferred but not required.
If you receive an email from Newscapeprocareers.com this is a scam. Newscape Studios will not email questionnaires, ask for any personal information such as SS #, address, or bank account information or present a job offer without a face to face interview with our supervisors and/or Human Resources. If you receive an email from newscapeprocareers.com, please report to the authorities. Be careful of scams