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Remote Cartoon Network Animation Studios Jobs (NOW HIRING)

Remote roles in the US are only available to candidates that reside in the following states ... RED Parents Network -- support for working parents. * Flexible working hours. Perks & Professional ...

The Role We are seeking a dynamic Design & Animation Producer for a full-time role at our New York ... Tuesdays, Wednesday and Thursdays in studio. Mondays and Fridays remote. * Generous allotment of ...

Front-End Developer (Mid-Level)

New York, NY ยท On-site +1

$113K - $132K/yr

... Studio AI Mini Studio AI is an early-stage startup pioneering the future of animation. We're ... From personalized cartoons and social-emotional learning stories to interactive kids' content, w ...

CG Producer (6553)

Seattle, WA ยท On-site +1

$80 - $98/hr

While this is a remote position, RUN Studios can only consider candidates currently residing in the ... Serve as the primary producer and point of contact for CGI and animation projects across multiple ...

Associate Producer (5933)

Seattle, WA ยท On-site +1

$65 - $80/hr

While this is a remote position, RUN Studios can only consider candidates currently residing in the ... Familiarity with post-production workflows including photo, video editing, motion/animation, and ...

Architect and implement IP-based network design and traffic engineering solutions for live broadcast events, remote productions, and studio workflows. * Design EVPN-VXLAN overlays for scalable ...

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Remote Cartoon Network Animation Studios information

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$62

How much do remote cartoon network animation studios jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for remote cartoon network animation studios in the United States is $48.73, according to ZipRecruiter salary data. Most workers in this role earn between $36.78 and $62.50 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Animator at Cartoon Network Animation Studios, and why are they important?

To thrive as a Remote Animator at Cartoon Network Animation Studios, you need a strong background in animation principles, drawing skills, and a relevant degree or portfolio demonstrating your creative abilities. Proficiency with animation software such as Adobe Animate, Toon Boom Harmony, and experience collaborating through digital project management tools is typically required. Excellent communication, time management, and self-motivation are essential soft skills for working effectively within remote creative teams. These skills ensure high-quality animation production, smooth workflow, and successful collaboration despite physical distance.

What is the difference between Remote Cartoon Network Animation Studios vs Remote Animation Assistant?

AspectRemote Cartoon Network Animation StudiosRemote Animation Assistant
CredentialsPortfolio, basic animation skills, possibly a degree in animation or related fieldSimilar credentials, often entry-level, focus on assisting senior animators
Work EnvironmentCreative studio setting, collaborative remote environment with animation teamsSupport role within animation teams, remote or studio-based, assisting with tasks
Industry UsageUsed by major animation studios like Cartoon Network for producing contentCommon entry-level role in animation studios, including Cartoon Network projects

Remote Cartoon Network Animation Studios involves creating full animation content for the network, requiring advanced skills and a portfolio. In contrast, a Remote Animation Assistant supports the animation process, often in an entry-level capacity, assisting senior staff. Both roles may work remotely and share similar credentials, but their responsibilities and experience levels differ significantly.

How does working remotely for Cartoon Network Animation Studios affect collaboration with creative teams?

Working remotely at Cartoon Network Animation Studios requires staying closely connected with creative teams through digital tools like video conferencing, shared project management platforms, and instant messaging. While you won't be physically present in the studio, regular virtual meetings, feedback sessions, and collaborative design reviews ensure that everyone stays on the same page. The studio emphasizes clear communication and proactive sharing of work-in-progress to maintain the high standards of animation production. You'll be expected to manage your time effectively and be responsive to feedback, which helps keep projects on track and fosters a supportive, creative work environment.

What are Remote Cartoon Network Animation Studios jobs?

Remote Cartoon Network Animation Studios jobs refer to positions within Cartoon Network's animation production teams that can be performed from home or any location outside the traditional studio environment. These roles may include animators, storyboard artists, writers, designers, editors, and other creative or technical professionals who collaborate virtually to develop animated content. Remote work arrangements have become more common in the animation industry, allowing talent from around the world to contribute to Cartoon Network projects without relocating. Typically, remote employees use digital tools and video conferencing to communicate and manage their tasks. Working remotely offers flexibility but also requires strong self-discipline and communication skills.
More about Remote Cartoon Network Animation Studios jobs
What cities are hiring for Remote Cartoon Network Animation Studios jobs? Cities with the most Remote Cartoon Network Animation Studios job openings:
What are the most commonly searched types of Cartoon Network Animation Studios jobs? The most popular types of Cartoon Network Animation Studios jobs are:
What states have the most Remote Cartoon Network Animation Studios jobs? States with the most job openings for Remote Cartoon Network Animation Studios jobs include:
What job categories do people searching Remote Cartoon Network Animation Studios jobs look for? The top searched job categories for Remote Cartoon Network Animation Studios jobs are:
Infographic showing various Remote Cartoon Network Animation Studios job openings in the United States as of May 2026, with employment types broken down into 2% Locum Tenens, 94% Part Time, 2% Temporary, and 2% Nights. Highlights an 81% Physical, 12% Hybrid, and 7% Remote job distribution, with an average salary of $101,366 per year, or $48.7 per hour.
Technical Motion Designer (6422)

Technical Motion Designer (6422)

RUN STUDIOS LLC

Seattle, WA โ€ข On-site, Remote

$51 - $61.25/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 9 hours ago


Job description

JOB DESCRIPTION/GENERAL DUTIES

Live at the intersection of motion design and front-end engineering.

RUN Studios, and its client partner, a large online retailer headquartered in Seattle, are seeking aย Technical Motion Designer (Rive / Front-End Focus)ย to join for an approximateย 3-month project.ย 

While this position has potential to be remote, RUN Studios can only consider candidates currently residing in the following states at this time: CA, CO, FL, ID, MI, NJ, NY, OR, TX, WA.

This isnโ€™t a traditional motion role. Itโ€™s closer to a front-end engineer who deeply understands motionโ€”someone who can build, structure, and ship interactive animations using Rive in real products. Youโ€™ll work on expressive, real-time motion systemsโ€”not just exporting animations, but designing how motion behaves, responds, and scales in code. The ideal candidate should have experience with state machines, advanced data binds, and React Native integration. They need to function as an independent owner who can work with engineering teams without extensive oversight.

As a Technical Motion Designer, You Will

  • Build and implement interactive animations using Rive across product surfaces
  • Translate motion concepts into production-ready assets
  • Own animation logic, state machines, and databinds inside Rive
  • Optimize for performance, scalability, and reusability
  • Help define best practices for how motion is built and implemented with Rive
  • Build tools that can be used by designers to modify Rive files at runtime

In This Role, You Bringย 

  • 7-10+ years of experience in motion/UX design with a minimum of 1+ years of experience in RIVE technology ย 
  • Strong front-end engineering skills (JavaScript/TypeScript preferred)
  • Experience with Rive, including: State machines, Advanced databinds and logic, Complex, interactive animation systems
  • Solid understanding of animation principles (timing, easing, choreography)
  • Experience integrating animation into real productsโ€”not just prototypes
  • Comfortable working between design and engineering teams
  • Ability to debug, iterate, and refine motion directly in code

Bonus If You Have

  • Experience with React, React Native, or similar frameworks
  • Familiarity with animation tools like After Effects (but not required)
  • Experience building design systems or reusable motion systems
  • Interest in real-time, interactive, or generative animation

Additional Position Details

  • Supervisory Responsibilities
    • None
  • Physical Demands
    • Physical demands of the job, including bending, sitting, and lifting
    • Prolonged periods of sitting at a desk and working on a computer
  • Work Environment
    • 5 days onsite/week
  • Travel
    • No travel requirements at this time, subject to change

This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee. Duties, responsibilities and activities may change or be assigned at any time with or without notice.

Compensation

Pay Range: $51.00 - $61.25 hourly

The successful candidateโ€™s pay will be based on various factors such as individual qualifications and work location.ย ย 

Benefits

Benefits and perks may vary depending on location and nature of the work, but eligible employees have access to medical, dental, vision, life, and AD&D benefits, health savingsย and flexible spending accounts, other telehealth and wellness benefits, a minimum of seven paid holidays per year, accrual of at least 6.5 days (Temporary Employment) to at least 15 days (Regular Employment) of paid time off per year, a 401k plan with company match, discretionary bonuses dependent on company, team or individual performance, and referral bonuses for eligible hired referrals.ย ย 

As an equal opportunity employer,ย RUN Studios is committed to pay equity and does not discriminateย on the basis ofย race, color, religion, national origin, gender, gender identity or expression, sexual orientation, genetic information, protected veteran status, disability, age, or other legally protected status.
ย