2

Remote Automotive Embedded Software Engineer Jobs in Orlando, FL

About the job Software Engineer C++ Senior Software Engineer Four Squared Solutions is seeking a C++ Software Engineer for a remote opportunity with limited on-site meetings in Orlando, FL The Senior ...

Senior Software Engineer (HCM)

Orlando, FL ยท On-site +1

$114.40K - $150.80K/yr

Software Resources has an immediate job opportunity for a Senior Software Engineer (HCM) with a major corporation in Orlando, FL. 4 days per week on-site, Fridays remote. Must haves : * Must have ...

Senior Software Engineer (Gen AI)

Orlando, FL ยท Remote

$160K - $200K/yr

Title: Lead Software Engineer (AI), Artificial Intelligence Engineer, AI Developer, Lead AI ... Orlando, FL (Remote) Compensation: Base $160k-200k Requirements: Minimum * 6+ years of full-stack ...

Sr. Software Engineer

Orlando, FL ยท Remote

$114.40K - $150.80K/yr

We are seeking a Senior Software Engineer to join the Video Encoding and Delivery team, where you ... Fully Remote: This position has been designated as fully remote, meaning that the position is ...

Whether you are a passionate orchestration guru or experienced software developer -- we want you to ... This freelance role is fully remote and offers flexible hoursyou can contribute whenever it fits ...

next page

Showing results 1-20

Remote Automotive Embedded Software Engineer information

See Orlando, FL salary details

$65.3K

$143.2K

$162.4K

How much do remote automotive embedded software engineer jobs pay per year?

As of May 28, 2026, the average yearly pay for remote automotive embedded software engineer in Orlando, FL is $143,186.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,800.00 and $161,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Automotive Embedded Software Engineer, and why are they important?

To thrive as a Remote Automotive Embedded Software Engineer, you need a strong background in computer science, embedded systems, and automotive standards like AUTOSAR, usually supported by a relevant degree. Familiarity with programming languages such as C/C++, real-time operating systems (RTOS), and tools like CANoe, MATLAB/Simulink, and version control systems is essential. Excellent problem-solving, communication, and self-motivation are critical soft skills, especially in a remote work environment. These skills ensure the reliable development of automotive software, effective remote collaboration, and compliance with industry safety and quality standards.

What are some common challenges faced by Remote Automotive Embedded Software Engineers, and how can they be addressed?

Remote Automotive Embedded Software Engineers often encounter challenges such as effective communication with cross-functional teams, managing hardware access remotely, and ensuring real-time debugging. To address these, engineers typically leverage collaboration tools for regular check-ins, utilize remote access hardware labs or simulators, and maintain thorough documentation. Strong time management and proactive communication are essential to stay aligned with project milestones and quickly resolve technical issues.

What is a Remote Automotive Embedded Software Engineer?

A Remote Automotive Embedded Software Engineer is a professional who designs, develops, tests, and maintains software systems embedded within vehicles, such as control units, infotainment systems, and safety features, while working from a remote location. They use programming languages like C or C++ to create real-time applications that interact with automotive hardware. These engineers collaborate with teams virtually and often follow automotive standards such as AUTOSAR and ISO 26262 to ensure quality and safety. Their work is crucial to the advancement of connected and autonomous vehicles.

What is the difference between Remote Automotive Embedded Software Engineer vs Remote Automotive Control Systems Engineer?

AspectRemote Automotive Embedded Software EngineerRemote Automotive Control Systems Engineer
Required CredentialsBachelor's in Electrical, Computer Engineering, or related field; experience with embedded programmingBachelor's in Electrical, Mechanical, or Systems Engineering; knowledge of control algorithms
Work EnvironmentDevelops software for vehicle ECUs, often in collaboration with hardware teamsDesigns and tests vehicle control systems, integrating hardware and software
Industry UsageCommonly employed in automotive OEMs and suppliers focusing on embedded softwareUsed in automotive OEMs and Tier 1 suppliers focusing on control system development

Both roles involve working in the automotive industry with a focus on vehicle systems. The Embedded Software Engineer primarily develops software for vehicle ECUs, while the Control Systems Engineer designs and tests control algorithms. They share similar credentials and work environments but differ in their specific focus areas within automotive system development.

What are popular job titles related to Remote Automotive Embedded Software Engineer jobs in Orlando, FL? For Remote Automotive Embedded Software Engineer jobs in Orlando, FL, the most frequently searched job titles are:
What job categories do people searching Remote Automotive Embedded Software Engineer jobs in Orlando, FL look for? The top searched job categories for Remote Automotive Embedded Software Engineer jobs in Orlando, FL are:
What cities near Orlando, FL are hiring for Remote Automotive Embedded Software Engineer jobs? Cities near Orlando, FL with the most Remote Automotive Embedded Software Engineer job openings:

Software Engineer

Four Squared Solutions

Orlando, FL โ€ข Remote

Other

This job post hasย expired today.ย Applications are no longer accepted.


Job description

About the job Software Engineer
C++ Senior Software Engineer
Four Squared Solutions is seeking a C++ Software Engineer for a remote opportunity with limited on-site meetings in Orlando, FL
The Senior Software Engineer plays a critical role in the design, development, and testing of advanced simulation and training software systems. This position is heavily focused on hands-on software development within simulation environments and game engines, supporting both new features and system enhancements. The ideal candidate will bring deep technical knowledge of computer architectures, operating systems, and algorithm design, along with significant experience in developing simulation-based training applications.

  • U.S. Citizenship required.
Key Responsibilities:
  • Design, develop, and implement software components for simulation and training systems, with a focus on real-time performance and system fidelity.
  • Conduct analysis of customer specifications to derive software system requirements, and develop supporting documentation such as requirement specifications and traceability matrices.
  • Use C# and C/C++ to implement robust, maintainable, and scalable code; apply object-oriented programming principles throughout development.
  • Utilize integrated development environments such as Visual Studio or KDevelop for day-to-day coding and debugging.
  • Conduct unit testing, integration testing, and support full system testing to validate functionality and performance.
  • Collaborate with hardware and systems engineering teams to ensure software and hardware integration meets system requirements.
  • Use configuration management tools (e.g., Git) for version control and collaboration.
  • Manage and track software requirements using tools such as DOORS and Team Foundation Server (TFS).
  • Participate in code reviews and peer collaboration to ensure coding standards and quality are maintained.
  • Support defect resolution, system validation, and product delivery for both internal testing and customer acceptance.
Required Qualifications:
  • Bachelors degree in an engineering discipline.
  • Minimum of 7 years of experience developing software for simulation training systems.
  • At least 4 years of hands-on experience in simulation and modeling software development.
  • Strong understanding of computer architectures, operating systems, and algorithm design and analysis.
  • Proven experience with game engine-based development (e.g., Unity, Unreal, CryEngine).
  • Proficient in C# and experience with C/C++.
  • Experience using configuration management tools such as Git.
  • Experience with requirements analysis/management tools (e.g., DOORS, TFS).

Key Responsibilities:
Experience & Qualifications:
About Four Squared Solutions, LLC
Headquartered in Florida, Four Squared Solutions we provide clients with quality staffing solutions. Four Squared Solutions offers IT & Professional Services Staffing, consulting, managed solutions, and direct placement services. For more information on the company, please visit us online at foursquaredsolutions.com We Facilitate the skills and success of both individuals and organizations by connecting great people to great companies.
Affirmative Action/EEO statement
EEO Employer: Four Squared Solutions is an equal employment opportunity/affirmative action employer. In this regard, it does not discriminate against any qualified individual on the basis of sex, race, color, national origin, religion, sexual orientation, age, marital status, mental, physical or sensory disability, or any other classification protected by applicable local, state, federal, and/or international law.
Four Squared Solutions also complies with all applicable national, state and local laws governing nondiscrimination in employment as well as work authorization and employment eligibility verification requirements of the Immigration and Nationality Act and an E-Verify employer.