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Remote Audio Jobs in Riverside, CA (NOW HIRING)

Remote/home-office based position. * Weekends and every major holiday off. * No more dealership ... Ability to sufficiently receive audio signals to proceed with caution around heavy machinery ...

Remote/home-office based position. * Weekends and every major holiday off. * No more dealership ... Ability to sufficiently receive audio signals to proceed with caution around heavy machinery ...

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Remote Audio information

See Riverside, CA salary details

$30.8K

$88.1K

$178.9K

How much do remote audio jobs pay per year?

As of Jul 14, 2026, the average yearly pay for remote audio in Riverside, CA is $88,110.00, according to ZipRecruiter salary data. Most workers in this role earn between $52,200.00 and $117,900.00 per year, depending on experience, location, and employer.

What are remote audio jobs?

Remote audio jobs involve working with sound-related tasks, such as recording, editing, mixing, or producing audio, while operating from a location outside of a traditional studio or office. These roles are common in industries like music, film, podcasting, broadcasting, and online education. Professionals in remote audio jobs use specialized software and equipment to deliver high-quality audio content, often collaborating with teams and clients virtually. The flexibility of remote audio work allows for a broader range of opportunities and often attracts freelancers and independent contractors.

What Are Remote Audio Jobs?

Remote audio jobs include positions like audio editing engineer and re-recording mixer. In this field, you may work from home to prepare audio for broadcast over radio systems, provide engineering services when designing new audio systems, or help with sound production before people record material for a podcast. Remote audio jobs frequently involve using professional editing software, working with multi-track audio recordings, and managing the quality of sound for different environments. The audio-heavy nature of this job often requires unusually high-quality headphones or speaker systems. Employers usually provide any particularly rare or specialized equipment required for this role, such as specialty mixers or audio control systems.

What is the difference between Remote Audio vs Remote Video Editor?

AspectRemote AudioRemote Video Editor
Required CredentialsAudio engineering certifications, DAW proficiencyVideo editing certifications, editing software skills
Work EnvironmentAudio studios, post-production facilities, home studiosVideo editing suites, post-production houses, remote setups
Industry UsageMusic, film, broadcasting, podcastingFilm, TV, online content, advertising
Common Search IntentRemote audio jobs, audio editing remoteRemote video editing jobs, video post-production remote

Remote Audio professionals focus on editing and mixing sound for various media, often working in audio-specific environments. Remote Video Editors handle visual content, requiring skills in editing video footage. While both roles involve post-production work and require technical certifications, their tools, industry focus, and work environments differ significantly.

What are the key skills and qualifications needed to thrive as a Remote Audio Engineer, and why are they important?

To thrive as a Remote Audio Engineer, you need strong skills in audio production, mixing, and mastering, often supported by a background in audio engineering or related certifications. Familiarity with digital audio workstations (DAWs) like Pro Tools or Ableton Live, audio interfaces, and remote collaboration tools is typically required. Attention to detail, effective communication, and the ability to manage time independently are vital soft skills for this role. These skills ensure high-quality audio output and seamless teamwork, even when working remotely.

What are some common challenges faced by remote audio professionals, and how can they be addressed?

Remote audio professionals often encounter challenges such as communication delays with clients or team members, managing different time zones, and ensuring consistent audio quality across varying home setups. To address these, it's important to establish clear communication channels, use reliable collaboration tools, and invest in high-quality audio equipment. Regularly syncing with the team and maintaining organized project files also help ensure smooth workflows and high-quality deliverables.
What are popular job titles related to Remote Audio jobs in Riverside, CA? For Remote Audio jobs in Riverside, CA, the most frequently searched job titles are:
What job categories do people searching Remote Audio jobs in Riverside, CA look for? The top searched job categories for Remote Audio jobs in Riverside, CA are:
What cities near Riverside, CA are hiring for Remote Audio jobs? Cities near Riverside, CA with the most Remote Audio job openings:
Infographic showing various Remote Audio job openings in Riverside, CA as of July 2026, with employment types broken down into 65% Full Time, 17% Part Time, 2% Temporary, and 16% Contract. Highlights an 100% Remote job distribution, with an average salary of $88,110 per year, or $42.4 per hour.
Software Engineer, Engine Systems

Software Engineer, Engine Systems

Blizzard Entertainment, Inc.

Irvine, CA • On-site, Remote

$37.26 - $68.93/hr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 18 days ago


Job description

Team Name:

DiabloJob Title:Software Engineer, Engine SystemsRequisition ID:R027570Job Description:
Job Description

We Need You

The minions of hell are growing stronger...

Join us as we continue to shape the Diablo universe! Diablo games are action RPG experiences with endless evil to slaughter, countless abilities to master, nightmarish Dungeons, and legendary loot. Come work with us, and togetherwe'llcreate something amazing. Our team of passionate developers is growing.

We are seeking anEngine Systems Engineertoassistin the creation of new ARPG experiences within one of Blizzard's most iconic worlds, Diablo. In this role, you will help advance the core technology that powers our game by improving foundational engine infrastructure (streaming, asset loading, performance systems, and platform support) as well as core runtime systems such as animation, VFX, physics, and audio.You'llalso ensure smooth, stable gameplay experiences through thoughtful performance optimization, efficient content delivery, and robust multiplatform integration.This is a unique opportunity towork closely with crossdisciplinary partners to support both creative and technical goals, leverage platform SDKs, and solve complex challenges that bring immersive, highfidelity gameplay to life across a wide range of hardware.

This role offers a flexible hybrid work week, with a mix of remote and on-site days.While hybrid is the standard arrangement, you're also welcome to workon-sitefull-time if you prefer. Our primary studio locations are in Albany, NY, and Irvine, CA.

Responsibilities:

  • Design, implement, andmaintaincore engine features by collaborating closely with designers, artists, and fellow engineers to support both creative and technical goals.

  • Improve engine workflows and pipelines byidentifyingbottlenecks, simplifying processes, and enabling teams to build content more efficiently.

  • Ensure client and runtime stability across multiple platforms by diagnosing complex issues, fixing bugs, and strengthening system reliability.

  • Advance the game engine through performance tuning, scalability work, and platformspecific optimization to support longterm growth of the project.

MinimumRequirements:

  • 5+ years of professional software engineering experience, with a strong focus on modern C++ in realtime or game development environments.

  • Deep understanding of memory management, performance considerations, and software architecture.

  • Strong grasp of core data structures and practical insight into when and how to use them effectively.

  • Demonstrated experience optimizing both code and data layouts for performance and memory efficiency.

  • Excellent communication skills and comfort working closely with designers, artists, producers, and other engineers.

  • Handson experience with multithreaded programming and a solid understanding of concurrency challenges.

Bonus Points:

  • Background in developing oroptimizinggames for console platforms (PlayStation, Xbox, or Nintendo Switch).

  • Experiencewith C# or experience working with C#-based tools or systems.

  • Familiarity withPython,Lua,orsimilar scripting languages.

  • Ability to discuss or share examples of C++ work, such as custom engines, renderers, compilers, embedded systems, or similar projects (professional, academic, or personal).

Your Platform
Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.

Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $37.26 - $68.93 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Blizzard Entertainment logo

About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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