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Remote Audio Operator Jobs (NOW HIRING)

Audio Director

$157K - $236K/yr

Strong ability to work and communicate effectively in a remote-hybrid digital-first team (Slack ... ("owner/operator") * Willingness and ability to utilize co-development as part of the audio ...

Audio Director

OR · On-site +1

Strong ability to work and communicate effectively in a remote-hybrid digital-first team (Slack ... ("owner/operator") * Willingness and ability to utilize co-development as part of the audio ...

$42 - $55.50/hr

Lama is a small, focused audio development team in Europe operating within Ross Video. As part of ... This primarily remote role involves close collaboration with the Technical Team to design ...

Drone Operator

$25 - $35/hr

This is a remote contract role with location and schedule dictated by the work assigned. Prior ... Audio in/out capability * Hardline internet service (cable or fiber) with at least 50 Mbps down ...

Must have Audio Visual experience Job Summary: The VDC Specialist is responsible for the creation ... Mentor VDC Operator I & II staff and other responsibilities as assigned. Min USD $25.00/Hr. Max USD ...

Our dedication to remote-first work, and strong culture of connection and global inclusion means ... Design, configure, and deploy AV systems and equipment, including audio and video conferencing ...

The Live Remote Sports Director is the creative and technical authority in the production truck on ... graphics, audio, EVS operators, and league/team media relations-to ensure seamless execution.

... audio, video, images, sentences, or words. All tasks are remote , performed through an online ... Operating system: * Windows 10 or higher * macOS 13 Ventura or higher * All OS updates installed ...

... audio, video, images, sentences, or words. All tasks are remote , performed through an online ... Operating system: * Windows 10 or higher * macOS 13 Ventura or higher * All OS updates installed ...

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Remote Audio Operator information

See salary details

$5

$33

$54

How much do remote audio operator jobs pay per hour?

As of May 31, 2026, the average hourly pay for remote audio operator in the United States is $33.65, according to ZipRecruiter salary data. Most workers in this role earn between $19.23 and $53.85 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Audio Operator, and why are they important?

To thrive as a Remote Audio Operator, you need a solid understanding of audio engineering, signal flow, and mixing, often backed by experience or relevant certifications in audio production. Familiarity with digital audio workstations (DAWs), remote collaboration platforms, and audio routing software is typically required. Strong communication, problem-solving, and attention to detail are standout soft skills for this role. These skills and qualities ensure seamless audio delivery, technical reliability, and effective teamwork in remote production environments.

What are some common challenges faced by Remote Audio Operators, and how can they be managed effectively?

Remote Audio Operators often encounter challenges such as maintaining high audio quality over varying internet connections, troubleshooting technical issues without on-site support, and coordinating with geographically dispersed teams during live events. Effective communication, proactive equipment testing, and familiarity with a range of audio software and remote collaboration tools are essential for managing these challenges. Staying organized and developing strong problem-solving skills will help ensure smooth production workflows and successful broadcasts.

What is a Remote Audio Operator?

A Remote Audio Operator is a professional responsible for managing and controlling audio equipment from a remote location, often for live broadcasts, virtual events, or remote productions. They ensure that sound quality is clear, balanced, and free from technical issues by adjusting levels, mixing audio sources, and troubleshooting problems in real-time. This role often involves working with microphones, audio mixers, and communication systems while collaborating closely with production teams, sometimes across different time zones. Remote Audio Operators must be skilled in audio engineering software and have a strong understanding of acoustics to deliver high-quality sound remotely.

What is the difference between Remote Audio Operator vs Remote Video Editor?

AspectRemote Audio OperatorRemote Video Editor
CredentialsAudio engineering certifications, audio editing skillsVideo editing certifications, software proficiency
Work EnvironmentAudio recording/editing software, mixing consolesVideo editing software, timelines, visual effects tools
Industry UsageFilm, TV, radio, podcastsFilm, TV, online content, commercials
Search IntentJobs focused on audio production and editingJobs focused on visual editing and post-production

While both roles involve remote work and media production, a Remote Audio Operator specializes in audio recording, mixing, and editing, whereas a Remote Video Editor focuses on visual content editing. Understanding these differences helps job seekers find the right position aligned with their skills and certifications.

More about Remote Audio Operator jobs
What cities are hiring for Remote Audio Operator jobs? Cities with the most Remote Audio Operator job openings:
What are the most commonly searched types of Audio Operator jobs? The most popular types of Audio Operator jobs are:
What states have the most Remote Audio Operator jobs? States with the most job openings for Remote Audio Operator jobs include:
What job categories do people searching Remote Audio Operator jobs look for? The top searched job categories for Remote Audio Operator jobs are:
Infographic showing various Remote Audio Operator job openings in the United States as of May 2026, with employment types broken down into 98% Full Time, 1% Part Time, and 1% Nights. Highlights an 8% Physical, 4% Hybrid, and 88% Remote job distribution, with an average salary of $69,985 per year, or $33.6 per hour.

$157K - $236K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 25 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Are you passionate about audio's role in supporting a player's ability to make split-second strategic decisions in the heat of action gameplay? Have you been waiting for a game that's craving joyful, iconic, stylized sound?
As the Audio Director at teamLFG, you will drive the creative and technical vision of an Unannounced Project, building upon existing design and audio prototypes through multidisciplinary playtests. You will develop and execute a strategy to hire a small team of internal and external audio developers. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
  • Responsible for the development, communication, and execution of a joyful audio vision in accordance with project creative pillars and player experience goals
  • Accountable for providing clear objectives and creative direction while supporting the individual creativity and continued growth of audio team members
  • In coordination with the project leadership team, represent audio-facing staffing needs (incl. external partnerships) while facilitating the creation and acquisition of SFX, Music, and Dialogue assets
  • Support the iterative development of the audio technical stack and in-engine audio content creation workflows

REQUIRED SKILLS
  • Proven ability to define, communicate, and deliver an audio vision for interactive projects
  • Excitement to collaborate with gameplay and narrative designers, artists, programmers, quality assurance experts, and producers to achieve a common goal
  • Strong ability to understand strategic clarity needs of action games (especially fighting games) and lead successful collaborations with design
  • Strong understanding of audio creative workflows, sound design craft, and interactive audio systems
  • Strong ability to work and communicate effectively in a remote-hybrid digital-first team (Slack, JIRA, Miro, Confluence)
  • Strong ability to make audio decisions that balance creative intent, technical performance, and project constraints
  • Ability to creatively align with the team and then take initiative locally and externally
  • Ability to operate autonomously while navigating ambiguity and holding a creative vision
  • Willingness and ability to occasionally flex into IC work as necessary as the team grows ("owner/operator")
  • Willingness and ability to utilize co-development as part of the audio production strategy
  • Embrace a "we" culture in addition to being an outstanding collaborator and communicator

NICE-TO-HAVE SKILLS
  • Shipped experience on a game with tight alignment between audio and player input (e.g., a fighting game or an action-platformer)
  • Shipped experience on a game with joyful stylized sound
  • Shipped experience on an online multiplayer game
  • Prior experience with audio co-development, as either first party or third party
  • "Soup to nuts" shipping experience in Unreal Engine (especially UE5) and WWISE
  • Solid knowledge of music composition and aesthetic appreciation of composers like Mort Garson, Koji Kondo, Louie Zong, and Ginger Root

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$157,000-$236,000 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.