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Remote Artist Liaison Jobs (NOW HIRING)

... Culinary Arts or formal certification from an accredited culinary institute • Previous remote ... Maintains liaison with safety personnel on various safety policies, practices and procedures to ...

... arts scene, and endless outdoor adventures - you might just be Munson Material. To us, that means ... Serves as a liaison between CBO and sites/departments. Assists in the orientation and training of ...

Coder Abstractor - Cardiology - REMOTE

MI · Remote

$19.25 - $25.50/hr

... arts scene, and endless outdoor adventures - you might just be Munson Material. To us, that means ... Serves as a liaison between CBO and sites/departments. Assists in the orientation and training of ...

Sr. Analyst, Financial

$87K - $109K/yr

... fully remote and committed to supporting all U.S. record labels, and artist & label services ... liaison between financial accounting, royalty operations and our business. If you enjoy the ...

... Arts and Science (CAS) seeks a Director for the Henry Center for Pre-Law Education. The Director ... Serve as the primary liaison to the Pre-Law Alumni Advisory Board and the Mock Trial program ...

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Remote Artist Liaison information

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$30.5K

$129.5K

$152.5K

How much do remote artist liaison jobs pay per year?

As of Jul 26, 2026, the average yearly pay for remote artist liaison in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What does a Remote Artist Liaison do?

A Remote Artist Liaison acts as the main point of contact between artists and organizations, managing communication, project coordination, and logistical support from a remote location. They help facilitate collaborations, address artists' needs, organize schedules, and ensure that all parties are informed and aligned throughout a project. This role requires strong communication skills, organizational abilities, and a good understanding of the creative industry.

What is the difference between Remote Artist Liaison vs Remote Art Coordinator?

AspectRemote Artist LiaisonRemote Art Coordinator
CredentialsExperience in arts, communication skillsProject management, organizational skills
Work EnvironmentCollaborates directly with artists and clients remotelyCoordinates art projects, manages schedules remotely
Industry UsageUsed in creative, entertainment, and arts industriesCommon in creative agencies and production companies
Search IntentLooking for roles involving artist communication and supportSeeking roles managing art projects and workflows

The Remote Artist Liaison primarily focuses on communicating with artists and clients to ensure smooth collaboration, while the Remote Art Coordinator manages project timelines and logistics. Both roles require strong communication skills and industry knowledge, but their core responsibilities differ in scope and focus.

What are the key skills and qualifications needed to thrive as a Remote Artist Liaison, and why are they important?

To thrive as a Remote Artist Liaison, you need a strong background in arts administration, project management, and communication, often supported by a degree in arts management or related experience. Familiarity with collaboration tools such as Slack, Zoom, and project management systems like Trello or Asana is typically required. Exceptional interpersonal skills, cultural sensitivity, and problem-solving abilities make someone stand out in this role. These skills ensure smooth coordination between artists and organizations despite remote challenges, supporting productive partnerships and successful project delivery.

How does a Remote Artist Liaison typically collaborate with artists and internal teams despite working remotely?

As a Remote Artist Liaison, collaboration is primarily managed through digital communication tools like email, video conferencing, and project management platforms. You'll regularly coordinate with artists to clarify project requirements, timelines, and deliverables, while also serving as a bridge between creative teams and other departments such as marketing or production. Strong organizational and interpersonal skills are essential, as you'll need to facilitate feedback, resolve misunderstandings, and ensure artists have the resources they need to succeed—all without in-person meetings. This role requires proactive communication and adaptability to ensure smooth workflows across different time zones and work styles.
More about Remote Artist Liaison jobs
What cities are hiring for Remote Artist Liaison jobs? Cities with the most Remote Artist Liaison job openings:
What are the most commonly searched types of Artist Liaison jobs? The most popular types of Artist Liaison jobs are:
What states have the most Remote Artist Liaison jobs? States with the most job openings for Remote Artist Liaison jobs include:
Infographic showing various Remote Artist Liaison job openings in the United States as of July 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 100% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.
Technical Artist (Mid - Senior)

Technical Artist (Mid - Senior)

Hardsuit Labs

Seattle, WA • Remote

$130K - $155K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 8 days ago


Job description

ABOUT HARDSUIT LABS

Founded in 2015 by industry veterans Andy Kipling and Russell Nelson, we are a Seattle based game developer and co-dev studio who were recently acquired by Keywords Studios in 2023. We believe that great games can only be built with great people and that great people thrive and do their best work in a healthy, collaborative, and positive work environment that values them. We believe in a diverse and inclusive workplace and building equity throughout the organization. At Hardsuit Labs, we are respectful and inclusive, we are problem solvers and efficiency champions, we are curious and collaborative, we are flexible and adaptable and most of all we are always looking to deliver excellence in the experiences and products that we craft!

As a studio we have built a reputation as an Unreal Engine focused development house, working in a multitude of genres and games, from support work and work for hire to original development. We have long-standing relationships with some of the largest gaming companies in the industry and are a certified developer across all major platforms.

Role Overview

We are seeking a talented and versatile Mid to Senior Technical Artist to bridge the gap between our artistic vision and technical execution. In this role, you will collaborate closely with artists, designers, and engineers to optimize workflows, establish high-quality pipelines, and push the visual boundaries of our projects in Unreal Engine 5.

The ideal candidate possesses a deep understanding of the 3D art pipeline, a strong grasp of 3D math, and the ability to maintain peak performance across multiple platforms—from high-end AAA environments to optimized mobile devices.

Key Responsibilities
  • Pipeline & Workflow Optimization: Define, build, and enforce technical and quality standards for all in-game art assets. Author comprehensive pipeline documentation to guide and support the art team.
  • Visual Development & Shaders: Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real-time visual effects using Niagara FX.
  • Terrain & Procedural Workflows: Author complex, performant landscape and terrain materials (utilizing Runtime Virtual Texturing and layered shader workflows). Implement and leverage procedural generation systems (such as UE5’s PCG framework) to streamline world-building and environment art pipelines.
  • Performance & Rendering: Balance cutting-edge UE5 features (Lumen, Nanite) for AAA experiences while ensuring strict performance optimization and calibration for lower-end and mobile platforms.
  • Cross-Discipline Collaboration: Act as the primary technical liaison between art, design, and engineering to ensure seamless asset integration and clear communication.
What You’ll Bring (Requirements)
  • Artistic Foundation: Strong understanding of lighting, color theory, composition, visual balance, and PBR rendering standards/calibration.
  • Software Proficiency: Proven experience authoring high-quality textures using Photoshop and the Substance Suite for games.
  • Technical Scripting: Strong knowledge of object-oriented programming (OOP) using UE5 Blueprint scripting, functions, and data-driven systems.
  • Problem-Solving Mindset: Detail-oriented with a natural talent for troubleshooting, profiling, and debugging complex technical art issues.
  • Autonomy & Communication: Ability to work independently through complex challenges while remaining highly collaborative, approachable, and professional.

Bonus Points (Preferred Qualifications)

  • Tooling: Experience designing, developing, and deploying custom toolsets to
  • improve artist workflows.
  • Automation & UI: Proficiency with Python scripting for DCCs (Maya, 3ds Max, Blender) and Unreal Engine, as well as experience with Editor Utility Widgets (EUW) and UMG UI systems.
  • Shipped Titles: Track record of delivering results on previously published or shipped game titles.
  • Hybrid Experience: Past professional experience working directly as a production artist, game designer, or software engineer.

Job Details

  • Job Title: Technical Artist
  • Reports to: Studio Art & Animation Director
  • Department: Art
  • Work Location: Fully Remote
  • Employment status: Full Time
  • FLSA: Salaried, Exempt
  • Benefits: Generous PTO, Health, Dental, & Vision coverage; Healthcare and Daycare FSAs, 401k with company match; Life and Disability insurance, Technology Stipend, Paid Sick leave, commuter benefits, paid company holidays and office closures

This position is currently open to candidates residing in the following U.S. states only:

Arizona (AZ), Connecticut (CT), Florida (FL), lowa (IA), Illinois (IL), Massachusetts (MA), Maine (ME), Michigan (MI), Minnesota (MN), New Hampshire (NH), Nevada (NV), Ohio (OH), Oregon (OR), South Carolina (SC), Tennessee (TN), Texas (TX), Virginia (VA), Wisconsin (WI), Montana (MT), Alabama (AL), Georgia (GA), Indiana (IN), Louisiana (LA), North Carolina (NC), New Jersey (NJ), Oklahoma (OK), Washington (WA), Pennsylvania (PA), Colorado (CO), New York (NY), Nebraska (NE), Kansas (KS), Idaho (ID) and Utah (UT).

Applicants must be legally authorized to work in the United States and reside in one of the eligible states listed above.

Salary Range: $66,000 to $95,000 USD

Primary working language: English

ABOUT HARDSUIT LABS

We are an independent game developer founded in 2015 in Seattle, Washington. We believe that great games can only be built with great people and that great people thrive and do their best work in a healthy, collaborative, and positive work environment that values them. We believe in a diverse and inclusive workplace and building equity throughout the organization. At Hardsuit Labs, we are respectful and inclusive, we are problem solvers and efficiency champions, we are curious and collaborative, we are flexible and adaptable, and most of all, we are always looking to deliver excellence in the experiences and products that we craft!

As a studio, we have built a reputation as an Unreal Engine-focused development house, working in a multitude of genres and games, from support work and engagement for hire to the development of original in-house projects. We have long standing relationships with some of the largest gaming companies in the industry and are certified developers across all major platforms.

Hardsuit Labs is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based on race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. We also consider qualified applicants with criminal histories consistent with applicable federal, state, and local law.

Hardsuit Labs is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or accommodation due to a disability, you may contact us at HR@Hardsuitlabs.com

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at  https://www.keywordsstudios.com/en/applicant-privacy-notice.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organización Participa en E-Verify

Role Information: EN

Studio: Hardsuit Labs

Location: Americas

Area of Work: Game Development

Service: Create

Employment Type: Full Time, Permanent

Working Pattern: Remote