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Remote Animation Programmer Jobs (NOW HIRING)

3D Animator

Pasadena, CA ยท On-site +1

Translate complex engineering or scientific concepts into clear visual narratives * Iterate ... Strong portfolio demonstrating cinematic 3D animation and visualization work * Experience working ...

Translate complex engineering or scientific concepts into clear visual narratives * Iterate ... Strong portfolio demonstrating cinematic 3D animation and visualization work * Experience working ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

Collaborate with designers, engineers, and artists to define and execute creative vision * Bring ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

Collaborate with designers, engineers, and artists to define and execute creative vision * Bring ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

In this senior-level role, you will lead animation efforts from concept to final implementation ... Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

In this senior-level role, you will lead animation efforts from concept to final implementation ... Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ...

Animator (Mid-Senior)

Los Angeles, CA ยท Remote

$78K - $127K/yr

Hand keying in-game animation assets for humanoid and quadrupeds in Autodesk Maya and exporting ... These departments may include Engineering, Gameplay, Visdev, Tech Anim and 3D Art Qualifications ...

Animator (Mid-Senior)

$78K - $127K/yr

Hand keying in-game animation assets for humanoid and quadrupeds in Autodesk Maya and exporting ... These departments may include Engineering, Gameplay, Visdev, Tech Anim and 3D Art Qualifications ...

Mid-Level/Senior Animator

Madison, WI ยท On-site +1

$106K - $121K/yr

... open to remote work for those located in the United States and Canada. This role will work ... animation workflows for combat, locomotion, and interaction. * Collaborate with Design, Programming ...

IOS Developer (Remote)

Edison, NJ ยท On-site +1

$53.50 - $73.75/hr

IOS Developer Location: Remote project Duration: 12 months Description: Front End - Presentation ... Core Animation, Core Graphics, Core Data, Core Location * Experience with API Development

The company aims to streamline the animation workflow and create a new realm of possibilities with ... Fully Remote Working Environment * Flexible Work Hours * A welcome gift and LottieFiles swagpack

Senior Specialist, Creative Services

Rochester, NY ยท On-site +1

$84K - $156K/yr

Rochester, NY; or Remote Opportunity Job Schedule: 9/80: Employees work 9 out of every 14 days ... animator works independently from creative brief through final delivery, translating engineering ...

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Remote Animation Programmer information

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How much do remote animation programmer jobs pay per hour?

As of Aug 4, 2026, the average hourly pay for remote animation programmer in the United States is $39.54, according to ZipRecruiter salary data. Most workers in this role earn between $25.72 and $51.44 per hour, depending on experience, location, and employer.

What are some common challenges faced by remote animation programmers, and how can they be addressed?

Remote animation programmers often encounter challenges such as effective communication with team members, version control conflicts, and maintaining productivity without in-person collaboration. To address these, it's important to establish clear communication channels, use collaborative tools like Slack or Jira, and follow consistent coding and documentation standards. Regular virtual meetings and code reviews can also help ensure alignment with animators and other developers, making remote work smoother and more efficient.

What is the difference between Remote Animation Programmer vs Remote 3D Modeler?

AspectRemote Animation ProgrammerRemote 3D Modeler
Required SkillsAnimation scripting, programming, riggingModel creation, texturing, sculpting
Work EnvironmentCollaborates with animators and developersWorks with artists and design teams
Common Industry UsageGame development, film, interactive mediaGame assets, visual effects, product visualization

Both roles often require knowledge of 3D software and industry-standard tools. While Remote Animation Programmers focus on coding and rigging animations, Remote 3D Modelers specialize in creating and texturing 3D assets. They frequently collaborate but serve different functions within the production pipeline.

What are the key skills and qualifications needed to thrive as a remote animation programmer?

To thrive as a Remote Animation Programmer, you need a strong background in computer science, proficiency in animation principles, and experience with languages like C++ and Python. Familiarity with game engines such as Unity or Unreal Engine, as well as version control systems and animation middleware like Autodesk Maya, is typically required. Strong problem-solving skills, effective remote communication, and self-motivation help you excel in distributed teams. These skills and qualities are crucial for creating seamless animations, collaborating across time zones, and delivering high-quality interactive experiences.

What is a remote animation programmer?

A Remote Animation Programmer is a software developer who specializes in creating and optimizing animation systems for video games, films, or interactive applications while working from a remote location. They collaborate with animators, designers, and other programmers to implement realistic character movements, facial expressions, and special effects. Their work often involves writing code in languages like C++ or Python, integrating animation assets, and ensuring smooth performance across platforms. Remote Animation Programmers use tools such as Unity, Unreal Engine, or proprietary engines and communicate with their teams using online collaboration tools.
More about Remote Animation Programmer jobs
What cities are hiring for Remote Animation Programmer jobs? Cities with the most Remote Animation Programmer job openings:
What are the most commonly searched types of Animation Programmer jobs? The most popular types of Animation Programmer jobs are:
What states have the most Remote Animation Programmer jobs? States with the most job openings for Remote Animation Programmer jobs include:
Infographic showing various Remote Animation Programmer job openings in the United States as of July 2026, with employment types broken down into 75% Full Time, and 25% Contract. Highlights an 100% Remote job distribution, with an average salary of $82,234 per year, or $39.5 per hour.

Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site

Studio Wildcard

Seattle, WA โ€ข On-site, Remote

Contractor

Medical, Dental, Vision, Life, Retirement, PTO

Posted 8 days ago


Job description

We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us buildARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.


We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring creatures, characters, and gameplay to life. This is a systems-focused technical animation role: deep expertise in visual programming (AnimBPs + Control Rig) is the core requirement. Comfort with programming logic is essential, but day-to-day C++ work is not the focus.


Responsibilities:

  • Design, write, and implement animation systems, using Unreal Engine Animation Blueprints and Control Rigs
  • Create sophisticated Control Rig solutions (procedural animation, IK/FK systems, full-body IK, terrain adaptation, foot placement, active ragdoll blending, etc.)
  • Develop responsive, scalable animation systems for bipeds, quadrupeds, and fantasy creatures
  • Work closely with cross-functional teams to improve current solutions and create new ones
  • Create documentation and provide pipeline improvements
  • Optimize animation systems for performance, LODs, and large-scale creature ecosystems


Requirements:

  • Minimum 3 years of professional experience as a Technical Animator / Animation Programmer / Technical Artist focused on real-time animation systems, with at least one shipped title.
  • Expert-level proficiency with Unreal Engine Animation Blueprints (complex state machines, layered blends, procedural logic, gameplay-driven systems).
  • Strong self-motivation and willingness to participate in many areas of game development
  • Experience using Unreal Engine 5


Pluses:

  • C++ experience (useful for deeper engine integration or performance work, but not a primary focus of the role)
  • Experience with character/creature rigging and skinning in Maya, or Control Rig
  • Degree in computer science or a related field
  • Experience with Rigging and Animation
  • Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers)
  • Tool Programming, MEL, PyMel Python
  • Houdini experience


Required Application Materials:

  • Resume
  • Cover Letter which should include
    • Why you are interested in working for Studio Wildcard
    • What games you are currently playing
  • Portfolio or examples demonstrating Animation Blueprint and/or Control Rig work


About Studio Wildcard

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.


Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.


Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.


Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options