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Remote Animation Concept Artist Jobs (NOW HIRING)

... concept to final game-ready models. * Collaborate with art leads, designers, and animators to ... Artistic Skills : * Strong eye for detail, form, and style consistency. * Ability to adapt to and ...

  • Medical

Our partner is looking for a Product Artist based in Netherlands. This is an opportunity to shape ... Strong 2D art skills covering concept development, asset creation, and animation. * Proven ...

New

Staff Gameplay Animator

$144K - $217K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... gameplay animation from the initial concept of character movement to the creation of final ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

CG Artist, Experimental - INK

$62.74/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... with traditional animation techniques. * Work closely with creative leadership to shape ... Use GenAI tools such as ComfyUI to generate concept frames, style frames, character explorations ...

Technical Artist - Remote or On Site

Redmond, WA ยท On-site +1

$70K - $120K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine

Technical Artist - Remote or On Site

Redmond, WA ยท On-site +1

$142K - $170K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine

Design & Animation Producer

New York, NY ยท On-site +1

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

This involves directly working with artists and department leads on a daily basis * Build and ... Mondays and Fridays remote. * Generous allotment of work from home flex days to work remotely on in ...

Produce basic 3D models, UV mapping, and simple animations when necessary. * Meet style and quality ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...

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Remote Animation Concept Artist information

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$10

$39

$70

How much do remote animation concept artist jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for remote animation concept artist in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is the difference between Remote Animation Concept Artist vs Remote Character Designer?

AspectRemote Animation Concept ArtistRemote Character Designer
Required SkillsConcept art, storytelling, animation principlesCharacter design, illustration, anatomy knowledge
Work EnvironmentCollaborates with animation teams, studiosWorks with character development teams, studios
Industry UsageFilm, TV, video games, animation studiosVideo games, animation, film

Both roles often require strong artistic skills and familiarity with animation or illustration tools. While the Animation Concept Artist focuses on creating visual concepts for animation sequences, the Character Designer specializes in designing characters' appearances and personalities. Both roles are essential in the animation pipeline and frequently work within similar industry environments, making them common points of comparison for job seekers.

How to become a remote animation concept artist?

To become a remote animation concept artist, develop strong drawing and design skills, build a portfolio showcasing your work, and gain experience with industry-standard tools like Photoshop and SketchUp. A background in art, animation, or related fields, along with self-motivation and good communication skills, are essential for working effectively remotely.
More about Remote Animation Concept Artist jobs

What cities are hiring for Remote Animation Concept Artist jobs?

Cities with the most Remote Animation Concept Artist job openings:

What are the most commonly searched types of Animation Concept Artist jobs?

The most popular types of Animation Concept Artist jobs are:

What states have the most Remote Animation Concept Artist jobs?

States with the most job openings for Remote Animation Concept Artist jobs include:

Infographic showing various Remote Animation Concept Artist job openings in the United States as of August 2026, with employment types broken down into 70% Full Time, and 30% Contract. Highlights an 100% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

3D Character Artist - Talent Pool (N Americas)

side

Fort Lauderdale, FL โ€ข Remote

$123K - $130K/yr

Full-time

Re-posted 22 days ago


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project’s artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

Experience:

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.

Benefits

About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Experience our side of life. For more information, visit www.side.inc