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Remote Animation Concept Artist Jobs (NOW HIRING)

Mid-Level/Senior Animator

Madison, WI · On-site +1

$106K - $121K/yr

... open to remote work for those located in the United States and Canada. This role will work ... Review animation work from team members and outsource artists and provide specific feedback.

Produce basic 3D models, UV mapping, and simple animations when necessary. * Meet style and quality ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...

You should be comfortable taking assets from concept through final in-engine implementation ... We're looking for artists of all levels who can operate independently, bring thoughtful creative ...

Remote - US, NY, DSM Assignment Responsibilities: * Help maintain cohesive expressions of visual ... animations. * Concept and produce custom designs as directed for various digital brand channels ...

Newfangled Studios | Remote, Boston, Massachusetts The Role Newfangled Studios is a Creative ... As a member of our animation team, you'll be working closely with our artists and directors to ...

Remote - US, NY, DSM Assignment Responsibilities: * Help maintain cohesive expressions of visual ... animations. * Concept and produce custom designs as directed for various digital brand channels ...

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Remote Animation Concept Artist information

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$10

$39

$70

How much do remote animation concept artist jobs pay per hour?

As of Jul 9, 2026, the average hourly pay for remote animation concept artist in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is the difference between Remote Animation Concept Artist vs Remote Character Designer?

AspectRemote Animation Concept ArtistRemote Character Designer
Required SkillsConcept art, storytelling, animation principlesCharacter design, illustration, anatomy knowledge
Work EnvironmentCollaborates with animation teams, studiosWorks with character development teams, studios
Industry UsageFilm, TV, video games, animation studiosVideo games, animation, film

Both roles often require strong artistic skills and familiarity with animation or illustration tools. While the Animation Concept Artist focuses on creating visual concepts for animation sequences, the Character Designer specializes in designing characters' appearances and personalities. Both roles are essential in the animation pipeline and frequently work within similar industry environments, making them common points of comparison for job seekers.

More about Remote Animation Concept Artist jobs
What cities are hiring for Remote Animation Concept Artist jobs? Cities with the most Remote Animation Concept Artist job openings:
What are the most commonly searched types of Animation Concept Artist jobs? The most popular types of Animation Concept Artist jobs are:
What states have the most Remote Animation Concept Artist jobs? States with the most job openings for Remote Animation Concept Artist jobs include:
Infographic showing various Remote Animation Concept Artist job openings in the United States as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
3D Environment Artist - Talent Pool (2026 Opportunities)

3D Environment Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR • On-site, Remote

$26 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Posted 15 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment
We're building our 2026 talent pool for exceptional 3D Environment Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.
We are currently seeking 3D Environment Artists who is passionate about creating high quality, game-ready environments and eager to contribute to a team of experienced artists on a long-term project. You will be embedded in a collaborative, cross-functional team - working closely with Concept Art, Animation, Engineering, and other teams to create environments that are faithful to the project's visual direction and design intentions.
Within your first 90 days, you will:
  • Learn a proprietary engine quickly and work effectively inside its constraints.
  • Deliver a complete environment area (assets + assembly + materials) that matches concept and art direction.
  • Do it with minimal supervision, asking smart questions early, and communicating progress clearly.

Some of the cool stuff you'll be doing:
  • Collaborate with art leadership to understand and develop artistically consistent captivating worlds
  • Model, texture and integrate in-game environments based on concepts, 3D mock-ups and art direction specifications
  • Build and maintain modular environment kits, including materials and trim sheets
  • Contribute to the project's organization and optimization of both data and production pipelines
  • Track and fix bugs during production and post production

Requirements
What you'll bring to the table:
  • A strong portfolio with recent work showcasing a range of stylistically different pieces showcasing real-time environments, hero assets, or modular kits (**must submit to be considered**)
  • 5+ years of experience in video game production with a track record of shipped projects
  • Possess a strong grasp of composition, visual design, and color theory
  • Proficiency in industry standard 3D modeling, sculpting, and texturing software
  • Experience shipping environment art in multiple game engines.
  • Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes
  • Strong knowledge of game production pipelines
  • Strong proactive collaboration and communication skills

Bonus Points!
  • Experience with Unreal Engine 5.

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.
Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $56K - $80K per year ($26/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
Note to Recruitment Agencies
Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.
AI Notice
Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.
E-Verify Notification
This Organization Participates in E-Verify
Esta Organización Participa en E-Verify
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.
Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote