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Remote 3D Scanner Jobs in New York (NOW HIRING)

Create fully parametric 3D CAD models of mechanical parts and assemblies using SolidWorks based on ... Reverse engineering (Scan-to-CAD). * Manufacturability analysis. * Python, iLogic, and VBA ...

New

This role could be remote within the United States or hybrid within one of our US Hub offices. Your ... Work with in-house resources or 3rd party firms that provide 3D scanning services and assist with ...

This role could be remote within the United States or hybrid within one of our US Hub offices. Your ... Work with in-house resources or 3rd party firms that provide 3D scanning services and assist with ...

Remote 3D Scanner information

What is a remote 3D scanner?

Remote 3D scanners are devices or systems that capture the shape and dimensions of objects or environments from a distance, often using technologies like lasers, structured light, or photogrammetry. These scanners can be operated remotely, allowing technicians to collect precise 3D data without being physically present at the scanning site. Remote 3D scanning is widely used in industries such as construction, manufacturing, archaeology, and forensics for tasks like creating digital twins, inspecting hard-to-reach areas, and documenting sites. Operators may control these scanners via software from another location, making the process efficient and safe in hazardous or inaccessible environments.

What are common challenges faced by remote 3D scanners and how can they be overcome?

Remote 3D Scanners often encounter challenges such as ensuring accurate data capture in varying environments, managing large data files, and troubleshooting connectivity issues with remote scanning equipment. To overcome these, it's important to maintain clear communication with on-site personnel, utilize reliable remote access software, and stay updated on the latest 3D scanning technologies. Proactively planning for potential obstacles and having a structured workflow can help minimize downtime and errors, enabling more efficient project completion.

What skills and qualifications are needed to thrive as a remote 3D scanner?

To thrive as a Remote 3D Scanner, you need proficiency in 3D scanning technology, spatial analysis, and digital modeling, often backed by experience in engineering, architecture, or related fields. Familiarity with tools such as 3D scanners (e.g., FARO, Artec), CAD software, and data processing platforms is typically required. Strong attention to detail, problem-solving abilities, and effective communication are vital soft skills for ensuring accurate data capture and collaboration with remote teams. These competencies are crucial for producing high-quality digital representations and meeting client requirements efficiently.

What is the difference between Remote 3D Scanner vs 3D Modeling Technician?

AspectRemote 3D Scanner3D Modeling Technician
CredentialsTypically requires certification in 3D scanning software and hardwareRequires skills in 3D modeling software, sometimes certifications in CAD or related tools
Work EnvironmentPrimarily field-based, using portable scanners remotelyMostly office-based, working on computers to create 3D models
Industry UsageUsed in construction, manufacturing, and surveying for precise measurementsUsed in animation, product design, and engineering for creating detailed models

The Remote 3D Scanner focuses on capturing real-world objects remotely using specialized hardware, while the 3D Modeling Technician specializes in creating digital models from various sources. Both roles require technical skills but differ in tools, environment, and application.

What cities in New York are hiring for Remote 3D Scanner jobs? Cities in New York with the most Remote 3D Scanner job openings:
Infographic showing various Remote 3D Scanner job openings in New York as of August 2026, with employment types broken down into 1% As Needed, 60% Full Time, 35% Part Time, 1% Temporary, 2% Contract, and 1% Nights. Highlights an 100% Physical job distribution.

3D Computer Vision Engineer, New York City (Remote)

Toggle Robotics

New York, NY • Remote

Full-time

Re-posted 6 days ago


Job description

OverviewToggle is a venture-backed robotics and software company building technology for the construction and fabrication industries, with a globally distributed team across the U.S. and Europe. We have deployed robotic systems in real-world rebar production and are now building a new category of industrial software: automated feature inspection and dimensional verification for high-mix fabrication. We've validated our sensing and verification stack in rebar and are expanding into broader fabrication environments (metal, glass, GFRC, wood), where quality control remains manual and inconsistent. We're looking for a 3D Computer Vision Engineer on a contract basis to help shape software that turns raw 3D scan data into reliable, production-grade measurements and pass/fail decisions in real-world environments.
What you'll do
  • Develop pipelines for:
    • Point cloud processing, filtering, and denoising
    • Scan-to-CAD alignment (ICP + feature-based methods)
    • Feature extraction and primitive fitting (planes, edges, holes, slots, chamfers, fillets)
    • Dimensional measurement, tolerance evaluation, and per-point deviation field computation
  • Translate raw geometry into clear inspection outputs (pass/fail, deviations, annotations)
  • Generate per-point deviation heatmaps for visual review in the 3D viewer
  • Handle calibration, drift, noise, and incomplete data
  • Ensure robustness across materials, lighting, and shop-floor conditions
  • Work directly with QC managers on the shop floor to validate and iterate
  • Ship working software on a short feedback loop prototype, test in the field, harden
  • Support live customer deployments
    • Help define how UI/UX is optimized for operators
    • Contribute to end-to-end workflows, not just isolated algorithms
  • This is primarily a remote contract role, with approximately 20% of working time hands-on at a U.S. or European facility working directly with the 3D camera system to develop and test software against real hardware. Infrequent travel to client sites for system setup and validation is expected as needed.
Who You Are

You think in geometry, not just models, and care deeply about accuracy, robustness, and repeatability. You're comfortable moving from research to production and don't get stuck chasing perfect theoryyou ship working systems, learn from real-world data, and iterate quickly.

Required Skills & Experience
  • Degree in Computer Science, Robotics, or related field
  • Strong experience in 3D computer vision / geometry processing
  • Proficiency in Python; C++ a strong plus
  • Experience shipping production-quality computer vision or measurement pipelines (not just research code)
  • Hands-on experience with:
    • Real sensor data (not just simulated or academic datasets)
    • Point cloud libraries (PCL, Open3D, or similar)
    • Registration (ICP, feature-based alignment)
    • Geometric primitive fitting (RANSAC, circle/cylinder/plane fitting)
    • Sensor calibration and depth systems
Nice to have
  • Inspection, metrology, or manufacturing systems experience
  • Parsing CAD models (DXF, STEP) and aligning scan data to CAD geometry
  • Deployment of systems into production environments
  • Robotics or industrial automation background
Why Toggle
  • Work on unsolved problems in the physical world and built environment
  • Define and build new systems used directly in factory and construction pre-fab production
  • Human centric with a priority on safety and usability
  • High ownership and fast iteration
  • Small, technical, global and collaborative team

Toggle is an equal opportunity employer. We encourage candidates of all backgrounds to apply.