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Remote 3D Rigging Artist Jobs in Washington (NOW HIRING)

Remote work is anticipated. However, all candidates should be local to the Washington, DC metro ... Provide technical and artistic advice to staff about visual information. * Participate in special ...

Remote 3D Rigging Artist information

What are some common challenges faced by Remote 3D Rigging Artists when collaborating with animation teams?

Remote 3D Rigging Artists often face challenges related to communication and feedback, as they are not physically present with the animation or modeling teams. Ensuring rigs function properly across different software versions and pipelines can also be complex. To overcome these challenges, it's important to maintain clear documentation, use version control systems, and schedule regular virtual meetings for feedback and troubleshooting. Building strong relationships with animators and technical directors remotely is key to producing high-quality rigs that meet project requirements.

What is a Remote 3D Rigging Artist?

A Remote 3D Rigging Artist is a digital artist who specializes in creating the skeletal frameworks (rigs) for 3D models, enabling them to move realistically in animations or video games, while working from a location outside a traditional studio setting. They design and implement control structures for characters or objects, allowing animators to manipulate movements efficiently. Remote rigging artists collaborate with modelers, animators, and technical directors using online tools and platforms to ensure rigs meet project requirements. This role requires strong technical skills, familiarity with 3D software like Maya or Blender, and effective communication for remote teamwork.

What are the key skills and qualifications needed to thrive as a Remote 3D Rigging Artist, and why are they important?

To thrive as a Remote 3D Rigging Artist, you need expertise in character anatomy, strong understanding of animation principles, and proficiency with 3D modeling, typically supported by a degree in animation, game design, or a related field. Mastery of industry-standard software such as Autodesk Maya, Blender, and experience with scripting languages like Python or MEL are highly valued. Strong problem-solving skills, clear communication, and the ability to collaborate remotely make candidates stand out. These skills ensure the creation of flexible, efficient rigs that meet production needs and facilitate seamless teamwork in distributed environments.
What are the most commonly searched types of 3D Rigging Artist jobs in Washington? The most popular types of 3D Rigging Artist jobs in Washington are:
What are popular job titles related to Remote 3D Rigging Artist jobs in Washington? For Remote 3D Rigging Artist jobs in Washington, the most frequently searched job titles are:
What cities in Washington are hiring for Remote 3D Rigging Artist jobs? Cities in Washington with the most Remote 3D Rigging Artist job openings:
Infographic showing various Remote 3D Rigging Artist job openings in Washington as of July 2026, with employment types broken down into 70% Full Time, 20% Part Time, 5% Temporary, and 5% Contract. Highlights an 100% Remote job distribution.

Graphic Designer

Artemis Arc

Washington, DC • On-site, Remote

Other

Re-posted 25 days ago


Job description

Requisition ID2026-4351Job Summary

Artemis is seeking a full-time Graphic Designer with demonstrated experience developing a wide range of visually engaging communications and outreach projects for a large-scale federal contract. The Graphic Designer supports the government by creating accessible, brand-aligned visual communications for print, digital, web, video, social media, events, and exhibits. The role develops graphics, layouts, infographics, presentations, illustrations, and animated or motion-ready visual materials that help communicate complex scientific and technical information clearly and accurately.

This role requires a self-starter, proactive problem solver and action-oriented team player with professional experience producing high-quality visual products for scientific, technical, or public-facing communications. This position needs an individual who can gather requirements, take creative direction, collaborate with researchers and stakeholders, maintain visual identity standards, manage multiple simultaneous assignments, and ensure all deliverables meet current Section 508 accessibility requirements.

This is a contingent hire position. Offers will be contingent upon client approval, ability to meet security requirements, and the ability to adhere to any on-site requirements (which may change at contract award).

Remote work is anticipated. However, all candidates should be local to the Washington, DC metro area as on-site work may be required.

A portfolio of samples will be required.

Primary Responsibilities
  • Create graphic design and layout for print and digital media.
  • Design, edit, and enhance Microsoft PowerPoint presentations as needed.
  • Create graphic designs for print press kits and a variety of digital and print documents.
  • Illustrate and design infographics for press kits, press releases, media events, and other press-related materials.
  • Develop graphics for trade shows, event booths, conferences, exhibits, and media events.
  • Create graphic materials for video production and animated content for video, web content, and social media.
  • Create original illustrations in traditional and digital formats, including 3D where appropriate, to clarify complex descriptive information.
  • Follow client branding guidelines, advise stakeholders on implementation, and help establish and maintain the Agency visual identity.
  • Research subject matter and communicate with researchers to ensure scientific accuracy in illustrations, infographics, and related visuals.
  • Gather requirements from stakeholders and work collaboratively within a team as well as independently on assigned projects.
  • Assure all content created meets current Section 508 accessibility requirements.
  • Provide technical and artistic advice to staff about visual information.
  • Participate in special projects and perform other creative and visually related duties as assigned.
  • Use Adobe Creative Cloud and related visual content production applications to complete assigned work.
Minimum Qualifications
  • 3 years of experience developing visually engaging multimedia products.
  • Bachelor's degree in graphic design or related field.
  • Experience using Adobe Creative Cloud suite products.
  • Experience creating content that meets Section 508 accessibility requirements.
  • Ability to gather requirements from stakeholders, take creative direction and collaborate effectively with team members and clients.
  • Ability to create or support highly detailed, scientifically accurate visual depictions of objects, principles, plants, animals, or other complex subject matter.
  • Experience managing multiple simultaneous projects and meeting tight deadlines.
  • Strong conceptual thinking and the ability to develop cohesive design treatments across a suite of products.
  • Expert-level experience with project management or digital asset management software.
Desired Qualifications
  • Strong critical thinking, analytical and time management skills.
  • Proven ability to organize, prioritize and work well with others.
  • Ability to communicate thoughts, ideas and solutions logically both written and orally.
  • Ability to stay calm under pressure and in a fast-paced environment.
  • Ability to receive feedback from clients and implement changes quickly and effectively.
  • Ability to get up to speed quickly on complex issues.
  • Desire to work in a fast-paced, rapidly evolving environment.
Client Information

The National Science Foundation Office of Legislative and Public Affairs (OLPA) requires contractor support to provide writing and editing services for the agency. This role supports OLPA communications by translating complex NSF programs, initiatives and research findings into clear, accurate and accessible content for internal and external audiences.

Employment Type: OTHER