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Remote 3D Layout Artist Jobs in Wisconsin (NOW HIRING)

Art Director (Remote - Wisconsin)

Milwaukee, WI · On-site +1

$119K - $125K/yr

Motion design including 2D and 3D animations * Video concept development, storyboards and editing ... Bachelor of Arts in graphic design or motion graphics-related degree (Extensive industry expertise ...

Art Director (Remote - Wisconsin)

Milwaukee, WI · Remote

$119K - $125K/yr

Motion design including 2D and 3D animations * Video concept development, storyboards and editing ... Bachelor of Arts in graphic design or motion graphics-related degree (Extensive industry expertise ...

EMCS offers competitive salaries, flexible schedules, remote work options and an excellent benefit ... Experience with Civil 3D. * WisDOT project experience is a plus. * Valid driver's license. EMCS is ...

Microvellum Engineer

River Falls, WI · On-site +1

$58K - $75K/yr

Use 2D and 3D drawings to communicate product details to improve fabrication and efficiencies ... Thorough knowledge of cabinet layout, millwork fabrication methods and materials * Must have ...

Remote 3D Layout Artist information

What is a remote 3D layout artist?

A Remote 3D Layout Artist is a professional who works from a remote location to create the initial 3D staging and composition for scenes in animation, film, or video games. They are responsible for setting up camera angles, blocking out environments, and determining how characters and objects move within a digital space. This role is key in visual storytelling, as layout artists help establish the visual narrative before detailed animation and rendering take place. Working remotely, they collaborate with directors, animators, and other artists using digital tools and communication platforms.

What are the key skills and qualifications needed to thrive as a remote 3D layout artist?

To thrive as a Remote 3D Layout Artist, you need a solid understanding of 3D composition, animation principles, and spatial design, typically supported by a degree in animation, visual effects, or a related field. Proficiency in industry-standard software such as Autodesk Maya, Blender, and familiarity with project management tools is essential. Strong communication, problem-solving abilities, and self-motivation are vital soft skills for collaborating with remote teams and meeting creative briefs. These skills ensure that visual storytelling is compelling, deadlines are met, and projects maintain high artistic and technical standards.

How do remote 3D layout artists typically collaborate with other team members given the distance and virtual environment?

Remote 3D Layout Artists regularly use digital collaboration tools such as video conferencing, project management software, and cloud-based asset sharing platforms to stay connected with animators, directors, and other artists. Clear communication and frequent check-ins are essential to ensure that layout revisions align with the creative vision and technical requirements. Team members often participate in virtual dailies or review sessions to provide feedback and maintain synchronicity throughout the production pipeline. Successfully navigating time zone differences and proactively sharing progress updates are key aspects of effective remote collaboration in this role.

What is the difference between Remote 3D Layout Artist vs Remote 3D Modeler?

AspectRemote 3D Layout ArtistRemote 3D Modeler
Primary RoleCreates scene layouts, camera setups, and environment compositions for projectsBuilds and designs 3D models of characters, objects, and environments
Skills & ToolsKnowledge of scene composition, lighting, and layout software (e.g., Maya, Blender)Proficiency in modeling software, UV mapping, and texturing
Work EnvironmentCollaborates with art directors and animators remotely in a creative teamWorks independently or with a team to produce detailed 3D models remotely

While both roles require 3D software skills and often overlap in the production pipeline, the Remote 3D Layout Artist focuses on scene composition and environment setup, whereas the Remote 3D Modeler specializes in creating detailed 3D models. Understanding these differences helps employers and candidates align expectations and skills for each position.

What are the most commonly searched types of 3D Layout Artist jobs in Wisconsin?

The most popular types of 3D Layout Artist jobs in Wisconsin are:

What are popular job titles related to Remote 3D Layout Artist jobs in Wisconsin?

For Remote 3D Layout Artist jobs in Wisconsin, the most frequently searched job titles are:

What job categories do people searching Remote 3D Layout Artist jobs in Wisconsin look for?

The top searched job categories for Remote 3D Layout Artist jobs in Wisconsin are:

What cities in Wisconsin are hiring for Remote 3D Layout Artist jobs?

Cities in Wisconsin with the most Remote 3D Layout Artist job openings:

Infographic showing various Remote 3D Layout Artist job openings in Wisconsin as of August 2026, with employment types broken down into 1% Internship, 82% Full Time, 11% Part Time, 3% Contract, and 3% Nights. Highlights an 93% Physical, 3% Hybrid, and 4% Remote job distribution.

Senior or Principal 3D Environment Artist

PUBG Madglory

Madison, WI • On-site, Remote

Part-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 11 hours ago


Job description

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! And that's only the beginning: PUBG Madison is developing an exciting new IP that aims to push the shooter genre forward.
Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a city frequently named the best place to live in the US for its vibrant culture, natural beauty, and outstanding, innovative educational institutions. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture. Experience the perfect balance of urban excitement and natural tranquility in a city with more than 200 miles of hiking and biking trails, an incredible downtown farmer's market, and family-friendly neighborhoods.
||This role is open to remote work for those located in the United States. This role will work primarily on Pacific Time Zone (PST) business hours and requires regular collaboration with Korean-speaking teams; fluency in both English and Korean strongly preferred.II
The person we're looking for:
  • Is passionate about achieving a high-quality bar.
  • Is able to incorporate feedback to improve their output and can elevate others' work by providing constructive feedback.
  • Defines artistic direction and execution even in ambiguous situations.
  • Is driven to achieve results collaboratively as a team.
  • Possesses technical expertise yet remains humble and open-minded to new ideas.
  • (For Principal level) Able to create systems and quality standards for a team of artists.
Responsibilities:
  • Collaborate with Level Design, Lighting and Technical Art to build environments suited to gameplay.
  • Lead the production and implementation of environment art assets.
  • Oversee the overall quality of environments including world building, composition, scale, and level readability.
  • Review work from team members and outsource artists and provide constructive feedback.
  • Improve production pipelines and workflows to ensure efficiency and consistency.
  • Build game environments with performance optimization in mind.
  • (For Principal level) Define the environment art direction for the project and establish and establish overall quality standards.
  • (For Principal level) Define the visual direction and production approach for all environment art across the project and design the standards and workflows that enable the team to produce consistent results.
Qualifications:
  • 5+ years' experience for Senior level/ 8+ years of experience for Principal level in game development or equivalent relevant experience, with at least 1 shipped game.
  • Portfolio showcasing photorealistic, high-quality environment art presented in-engine.
  • Portfolio showing use of composition, scale, form, and lighting.
  • Strong understanding of the full environment art production pipeline.
  • Hands on experience with environment art workflows in Unreal Engine or Unity-based engines.
  • Proficiency in major tools such as Maya, 3ds Max, ZBrush, Substance, and Houdini.
  • Experience with modular environment production and level composition.
  • (For Principal level) Experience leading a team or mentoring artists.
  • Experience owning environment art quality and direction and meeting deliverables on a past project.
  • Ability to self-manage, prioritize tasks, and deliver under deadlines.
  • Ability to work during Pacific Time zone business hours (10am-4pm) with regular ability to meet in the evenings (5-8pm PT) for international collaboration.
  • Ability to travel internationally 1-3 times a year for business purposes.

• We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone.
Preferred Qualifications:
  • Professional fluency in English and Korean strongly preferred.
  • Experience in open-world or large-scale environment production.
  • Experience with lighting, shaders, and world building.
  • Experience with Houdini or procedural workflows.
  • Experience defining environment art style and creating production guides.
  • Experience working on games developed across multiple countries.
  • Experience providing feedback to outsource vendors.
  • Multi-platform (PC/Console) development experience.
  • Experience contributing to team building, hiring, and organizational growth.
What We Offer:
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff
  • Engage in regular team outings and events to foster a positive work culture
  • 401K with a company match for your financial well-being

PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.