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Remote 3D Graphics Software Engineer Jobs in Miramar, FL

AI Software Engineer - Remote

Miami, FL ยท Remote

$80 - $120/hr

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

AI Software Engineering Domain Remote Job Type: Contractor (Part-Time) Location: Remote Job Overview We are seeking experienced AI Software Engineering Domain Experts to contribute their technical ...

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

Senior Software Engineer (Remote)

Miami, FL ยท Remote

$117K - $154K/yr

This is a remote role anywhere in the USA. Meet the Team Our software engineering team develops software using Cisco's Design Thinking Principles, with simplification and Security at its core. We use ...

We are looking for a Software Engineer to join our MerusCase team. We are looking for PHP engineers ... Remote working flexibility * Company culture that encourages work / life balance * 100% paid PPO ...

AI Engineer - Remote

Miami, FL ยท Remote

$80 - $120/hr

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

GPU Programmer - Remote

Miami, FL ยท Remote

$60 - $85/hr

Remote Job Overview We are seeking experienced GPU Programmers / Software Engineers to design and ... Background in graphics programming, ML acceleration, scientific computing, HPC, or related GPU ...

Senior Software Engineer IV

Hollywood, FL ยท On-site +1

$112K - $147K/yr

Senior Software Engineer IV - STARLIMS Remote, U.S.| Full Time | R&D STARLIMS provides leading Laboratory Information Management System (LIMS) solutions that have served customers around the world ...

Senior Software Engineer IV

Hollywood, FL ยท Remote

$125K - $165K/yr

Senior Software Engineer IV - STARLIMS Remote, U.S.| Full Time | R&D STARLIMS provides leading Laboratory Information Management System (LIMS) solutions that have served customers around the world ...

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Remote 3D Graphics Software Engineer information

See Miramar, FL salary details

$128.4K

$150.2K

$161.7K

How much do remote 3d graphics software engineer jobs pay per year?

As of Sep 1, 2026, the average yearly pay for remote 3d graphics software engineer in Miramar, FL is $150,194.00, according to ZipRecruiter salary data. Most workers in this role earn between $129,700.00 and $160,300.00 per year, depending on experience, location, and employer.

What is a remote 3D graphics software engineer?

A Remote 3D Graphics Software Engineer is a professional who designs, develops, and optimizes software that creates and manipulates 3D graphics, often for applications such as video games, simulations, or visualization tools. They work remotely, collaborating with teams via online platforms, and use programming languages like C++ or Python alongside graphics APIs such as OpenGL, Vulkan, or DirectX. Their responsibilities may include creating rendering engines, optimizing graphics performance, and troubleshooting graphical issues. This role requires strong technical skills, problem-solving abilities, and familiarity with computer graphics concepts.

What are the key skills and qualifications needed to thrive as a remote 3D graphics software engineer?

To thrive as a Remote 3D Graphics Software Engineer, you need strong programming skills in C++ or similar languages, a deep understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with version control systems like Git, is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills for remote collaboration and complex project work. These competencies ensure the delivery of high-performance graphics solutions and effective teamwork in a distributed environment.

What are some common challenges faced by remote 3D graphics software engineers, and how can they be addressed?

Remote 3D Graphics Software Engineers often encounter challenges such as collaborating effectively across different time zones, ensuring consistent code integration, and maintaining access to high-performance hardware. Staying connected through regular video calls and utilizing collaborative platforms like GitHub or JIRA can help bridge communication gaps. It's also helpful to use remote desktop solutions or cloud-based development environments to access powerful GPUs and testing resources when working on intensive rendering tasks.

What is the difference between Remote 3D Graphics Software Engineer vs Remote Game Developer?

AspectRemote 3D Graphics Software EngineerRemote Game Developer
Required Skills3D graphics programming, C++, OpenGL/DirectX, shader developmentGame design, C++, Unity/Unreal, 3D modeling
Work EnvironmentSoftware companies, visualization firms, simulation industriesGame studios, entertainment, interactive media
Common CertificationsComputer Science degree, graphics certificationsGame development courses, programming certifications

While both roles involve 3D programming and require strong C++ skills, Remote 3D Graphics Software Engineers focus on developing graphics engines and visualization tools, whereas Remote Game Developers create interactive gaming experiences. The roles share similar technical backgrounds but differ in application and industry focus.

What are popular job titles related to Remote 3D Graphics Software Engineer jobs in Miramar, FL?

For Remote 3D Graphics Software Engineer jobs in Miramar, FL, the most frequently searched job titles are:

What job categories do people searching Remote 3D Graphics Software Engineer jobs in Miramar, FL look for?

The top searched job categories for Remote 3D Graphics Software Engineer jobs in Miramar, FL are:

What cities near Miramar, FL are hiring for Remote 3D Graphics Software Engineer jobs?

Cities near Miramar, FL with the most Remote 3D Graphics Software Engineer job openings:

Infographic showing various Remote 3D Graphics Software Engineer job openings in Miramar, FL as of August 2026, with employment types broken down into 87% Full Time, 9% Part Time, 2% Temporary, and 2% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $150,194 per year, or $72.2 per hour.

Senior Unreal Engine Graphics / Render Engineer

Fort Lauderdale, FL โ€ข On-site, Remote

$133K - $165K/yr

Full-time

Posted 17 days ago


Job description

At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to life. As our projects continue to grow in scale and technical ambition, we're looking for a Senior Engine & Graphics Engineer with deep expertise in Unreal Engine 5, rendering systems, and performance optimisation.
This is a highly senior, hands-on engineering role suited to someone who enjoys getting close to the hardware, diagnosing difficult performance problems, and building elegant technical solutions. You'll work across engine, rendering, and graphics systems, helping teams maximise visual fidelity while ensuring games run efficiently across target platforms.
We're looking for an engineer who thrives on autonomy, takes ownership of complex challenges, and proactively drives improvements without needing constant direction. You'll be trusted to identify issues, propose solutions, and work closely with project leadership, clients, and development teams to deliver meaningful technical impact across multiple projects.
Requirements
What you will be doing:
  • Lead the development and optimisation of core engine, rendering, and graphics systems within Unreal Engine 5, helping teams achieve high levels of visual quality and performance.
  • Profile, analyse, and resolve complex CPU, GPU, memory, and platform-specific performance challenges across active development projects.
  • Partner closely with gameplay engineers, technical artists, and content teams to identify bottlenecks and implement scalable technical solutions.
  • Own performance and optimisation strategy, establishing best practices and providing technical direction across multiple projects.
  • Contribute hands-on to engine-level development, rendering pipelines, graphics features, and low-level systems programming.
  • Serve as a senior technical advisor to internal teams and clients, communicating risks, trade-offs, and recommendations clearly.
  • Proactively identify technical challenges before they become production issues and drive solutions with minimal oversight.
  • Mentor engineers and champion engineering excellence through code reviews, knowledge sharing, and technical leadership.

What We're Looking For:
  • Significant professional experience as a Senior, Lead, or Principal, with deep expertise in game engine and graphics programming.
  • Expert knowledge of Unreal Engine 5, including engine architecture, rendering systems, performance profiling, and optimisation techniques.
  • Strong understanding of graphics programming fundamentals, GPU performance, rendering pipelines, shaders, and modern graphics APIs.
  • Experience optimising games or real-time applications across PC, console, or other hardware platforms, with a solid understanding of hardware-level performance constraints.
  • Excellent C++ programming skills and experience working with low-level engine systems.
  • Proven ability to work autonomously, take ownership of complex technical challenges, and proactively deliver solutions while keeping stakeholders informed.
  • Strong communication skills and experience collaborating effectively with multidisciplinary teams, clients, and technical leadership.
  • Passion for solving difficult engineering problems and improving performance, scalability, and overall technical quality.

Benefits
  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.
Experience our side of life. For more information, visit www.side.inc