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Remote 3D Graphics Programmer Jobs in Tampa, FL (NOW HIRING)

We care about our developers by fostering an environment in which they can thrive by providing them ... Designing graphic user interface elements, like menus, tabs and widgets * Building interfaces using ...

We care about our developers by fostering an environment in which they can thrive by providing them ... Designing graphic user interface elements, like menus, tabs and widgets * Building interfaces using ...

We care about our developers by fostering an environment in which they can thrive by providing them ... Designing graphic user interface elements, like menus, tabs and widgets * Building interfaces using ...

... 3D), Digital Elevation Models (DEMs), Digital Surface Models (DSMs), Orthoimagery, Shoreline ... and engineering firm. This position offers great potential for professional growth and the ...

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Remote 3D Graphics Programmer information

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$104.4K

$127.6K

$147.9K

How much do remote 3d graphics programmer jobs pay per year?

As of Aug 23, 2026, the average yearly pay for remote 3d graphics programmer in Tampa, FL is $127,577.00, according to ZipRecruiter salary data. Most workers in this role earn between $118,100.00 and $137,000.00 per year, depending on experience, location, and employer.

What is a remote 3D graphics programmer?

Remote 3D Graphics Programmers are software developers who specialize in creating, optimizing, and maintaining graphics systems for 3D applications, such as video games, simulations, or visualization tools, while working from a remote location. They typically work with graphics APIs like OpenGL, DirectX, or Vulkan, and collaborate with artists and other developers to bring visual elements to life. Their responsibilities include developing rendering engines, implementing visual effects, and ensuring high performance and visual fidelity, all while communicating and collaborating virtually with their team.

What are the key skills and qualifications needed to thrive as a remote 3D graphics programmer?

To thrive as a Remote 3D Graphics Programmer, you need strong programming skills in languages like C++ or C#, a solid understanding of graphics algorithms, and experience with computer graphics principles, often supported by a degree in computer science or a related field. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with engines like Unity or Unreal Engine, and knowledge of shader programming are typically required. Excellent problem-solving, communication, and time management skills are crucial for collaborating remotely and delivering complex projects independently. These skills are vital to efficiently develop high-quality visual effects and real-time rendering solutions in a distributed work environment.

What are some unique challenges faced by remote 3D graphics programmers, and how can they effectively collaborate with distributed teams?

Remote 3D Graphics Programmers often face challenges such as coordinating across different time zones, maintaining efficient communication with artists and other developers, and ensuring code consistency in a distributed environment. To overcome these, it's important to use collaborative tools like version control systems, participate in regular video meetings, and document code thoroughly. Building strong relationships with team members and being proactive in communication can help ensure that projects stay on track and technical hurdles are addressed quickly.

What are the most commonly searched types of 3D Graphics Programmer jobs in Tampa, FL?

The most popular types of 3D Graphics Programmer jobs in Tampa, FL are:

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For Remote 3D Graphics Programmer jobs in Tampa, FL, the most frequently searched job titles are:

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The top searched job categories for Remote 3D Graphics Programmer jobs in Tampa, FL are:

What cities near Tampa, FL are hiring for Remote 3D Graphics Programmer jobs?

Cities near Tampa, FL with the most Remote 3D Graphics Programmer job openings:

Topobathymetric Lidar Geospatial Analyst II

GeoSearch

Tampa, FL • Remote

Full-time

Re-posted yesterday


Job description

Topobathymetric Lidar Geospatial Analyst II


Job Description

Geospatial Analyst III in Fairfax, VA or Tampa, FL. Remote positions will be considered dependent on experience. This is an excellent career opportunity for an individual to join a team of professionals while working in a multidisciplinary consulting and engineering firm. The firm succeeds through the individual and collaborative skills of its people therefore, we offer opportunities for professional growth while working with and applying the latest technology. Typical responsibilities are to work on GIS/IT and Remote Sensing-related projects for state and federal clients across the US. Overall responsibility includes working on a team performing automated and manual processing of point cloud data.


Responsibilities

Position requires experience in analysis and review of topographic lidar data, topobathymetric data, vector data (2D and 3D), Digital Elevation Models (DEMs), Digital Surface Models (DSMs), imagery, and derivative products for state, federal, and private clients across the US. Experience with creating automated lidar classification algorithms (TerraSolid Products) preferred. Strong candidates will also have a good, conceptual understanding of fundamental remote sensing concepts and geospatial processes for various products, e.g. how lidar sensors work, basic GPS ground survey procedures, airborne lidar trajectory processing, interaction of light and water for bathymetry applications, and ortho-imagery processing.

  • Working with the initial processing and data classification of multiple topographic and bathymetric lidar projects.
  • Creating Scripts/Models/Macros in multiple sensor platforms
  • Work with the Product Line Lead to assist in the execution of projects, on time and within budget.
  • Data Management and Handling: Planning and monitoring production data, management needs and working with IT and Operations to ensure adequate resources are available; Ensuring data management protocols are met including the use of proper files and formats as well as file locations, storage, and backups.
  • Perform work that appropriately follows all quality control steps and practices are implemented throughout processes to ensure deliverables meet client specifications. 
  • Provide feedback and support for developing and/or updating SOPs as necessary.
  • Works with production staff to support process improvements; working with other Technology/Process Improvement teams to review best practices to enhance product line, gain efficiencies, and improve quality.
  • Support improvements to automation of the production and QC process through providing technical guidance and ideas 
  • Task Management; Problem resolution; Report writing; Collaboration
  • Quality Assurance, documentation and providing feedback.


Required Skills and Experience

  • Bachelor's degree in Geography, GIS, or related field.
  • 3+ years of experience in the GIS/Remote Sensing Field or equivalent combination of education and experience with a focus on point cloud classification working with Lidar and producing other Elevation data sources.
  • Experience in Lidar processing and elevation model creation/manipulation, hydrography, or other remote sensing processing, development, and QA/QC.
  • An understanding of GIS and Lidar data and concepts including a strong knowledge of various raster and vector data types, coordinate systems, projections, and datums
  • Understanding of Lidar production workflow and being able to explain the conceptual basis of Lidar acquisition, processing, and deliverable creation
  • The ability to analyze point clouds and various geospatial data layers derived from point cloud data.
  • Working experience with Terrasolid Products and MicroStation
  • In-depth knowledge of ESRI’s products including ArcGIS 10x, ArcPro.
  • Proficiency in basic computer applications, especially MS Office (Word, Excel, and Access).
  • Ability to handle multiple priorities under tight schedules as required
  • Strong verbal and written communication skills.


Beneficial Skills & Experience

  • Creative problem-solving skills.
  • GISP Certification, ASPRS certifications in Lidar or other Remote Sensing technologies a plus
  • LASTools, LP360, Global Mapper, QGIS experience a plus.
  • Working knowledge of Python and/or other programming languages a plus.
  • GDAL Tools, and command line applications highly desirable
  • ArcGIS Data Review and Production Editing experience a plus.
  • Specific experience working with Riegl topobathymetric sensors and Optech CZMIL topobathymetric sensors.
  • Experience creating scripts/models/macros in multiple GIS/remote sensing platforms
  • Experience with national elevation programs, such as NOAA’s Coastal Mapping Program, USGS 3DEP, and/or USGS 3DHP
  • Experience with industry standards and specifications, e.g., ASPRS Positional accuracy Standards for Digital Geospatial Data, USGS Lidar Base Specifications


Additional Requirements:

  • US Citizen
  • Must have a valid driver’s license, good driving record and ability to pass a driving record background check.