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Remote 3D Graphics Programmer Jobs in Wisconsin (NOW HIRING)

Art Director (Remote - Wisconsin)

Milwaukee, WI ยท On-site +1

$119K - $125K/yr

... graphics and video? Are you ready to take your creative career to the next level? As a remote Art ... Motion design including 2D and 3D animations * Video concept development, storyboards and editing

Art Director (Remote - Wisconsin)

Milwaukee, WI ยท Remote

$119K - $125K/yr

... graphics and video? Are you ready to take your creative career to the next level? As a remote Art ... Motion design including 2D and 3D animations * Video concept development, storyboards and editing

Transportation Engineer/Designer

Wausau, WI ยท On-site +1

$83K - $102K/yr

EMCS offers competitive salaries, flexible schedules, remote work options, and an excellent benefit ... Proficiency with AutoCAD/Civil 3D and/or MicroStation * Demonstrated ability to work in a ...

Transportation Engineer/Designer

Middleton, WI ยท On-site +1

$79K - $98K/yr

EMCS offers competitive salaries, flexible schedules, remote work options, and an excellent benefit ... Proficiency with AutoCAD/Civil 3D and/or MicroStation * Demonstrated ability to work in a ...

... engineering teams through advanced 3D modeling and coordination. This role involves creating and ... This position is eligible to be fully remote or for work out of our Lexington, KY HQ or our ...

... engineering teams through advanced 3D modeling and coordination. This role involves creating and ... This position is eligible to be fully remote or for work out of our Lexington, KY HQ or our ...

Calculus 3 Tutor

Milwaukee, WI ยท Remote

$40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... 3D graphing software, step-by-step parametrization guidance, and engineering-focused problems for ...

Calculus 3 Tutor

Madison, WI ยท Remote

$40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... 3D graphing software, step-by-step parametrization guidance, and engineering-focused problems for ...

Familiarity with AutoCAD Civil 3D or Revit is preferred. * Strong communication skills for ... Remote/flexible hours * Generous personal time off and holiday programs * Health, dental, vision ...

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Remote 3D Graphics Programmer information

What are the key skills and qualifications needed to thrive as a Remote 3D Graphics Programmer, and why are they important?

To thrive as a Remote 3D Graphics Programmer, you need strong programming skills in languages like C++ or C#, a solid understanding of graphics algorithms, and experience with computer graphics principles, often supported by a degree in computer science or a related field. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with engines like Unity or Unreal Engine, and knowledge of shader programming are typically required. Excellent problem-solving, communication, and time management skills are crucial for collaborating remotely and delivering complex projects independently. These skills are vital to efficiently develop high-quality visual effects and real-time rendering solutions in a distributed work environment.

What are Remote 3D Graphics Programmers?

Remote 3D Graphics Programmers are software developers who specialize in creating, optimizing, and maintaining graphics systems for 3D applications, such as video games, simulations, or visualization tools, while working from a remote location. They typically work with graphics APIs like OpenGL, DirectX, or Vulkan, and collaborate with artists and other developers to bring visual elements to life. Their responsibilities include developing rendering engines, implementing visual effects, and ensuring high performance and visual fidelity, all while communicating and collaborating virtually with their team.

What are some unique challenges faced by Remote 3D Graphics Programmers, and how can they effectively collaborate with distributed teams?

Remote 3D Graphics Programmers often face challenges such as coordinating across different time zones, maintaining efficient communication with artists and other developers, and ensuring code consistency in a distributed environment. To overcome these, it's important to use collaborative tools like version control systems, participate in regular video meetings, and document code thoroughly. Building strong relationships with team members and being proactive in communication can help ensure that projects stay on track and technical hurdles are addressed quickly.
What are popular job titles related to Remote 3D Graphics Programmer jobs in Wisconsin? For Remote 3D Graphics Programmer jobs in Wisconsin, the most frequently searched job titles are:
What job categories do people searching Remote 3D Graphics Programmer jobs in Wisconsin look for? The top searched job categories for Remote 3D Graphics Programmer jobs in Wisconsin are:
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Milwaukee, WI โ€ข Remote

$20 - $120/hr

Part-time

Posted 17 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE toolsโ€”including Atom Renderer, Component Entity System, Gems, and Asset Processorโ€”to create high-fidelity, effective environments.
  3. Collaborate with the customerโ€™s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.