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Remote 3D Game Design Jobs in Portland, OR (NOW HIRING)

Experience reviewing substation structure design, rigid bus design, foundation design, oil spill ... Pro, SAP2000, RISA 3D, FAD, SAG10, and LPile software, required * Familiarity with AutoCAD and ...

Project Engineer

Hillsboro, OR · On-site +1

$103K - $136K/yr

Civic Center, 150 E Main Street Hillsboro, OR 97123, OR Job Type: Full Time Remote Employment ... Experience with design software such as AutoCAD Civil 3D. * Knowledge and experience working with ...

Let's Get to Work

Portland, OR · Remote

$50K - $100K/yr

Join us, and we'll help you level up your game, unlock your earning potential, and build the life ... Remote Freedom Work from home, from the road, or from anywhere with an internet connection. Design ...

Geomatics/Survey Manager

Vancouver, WA · On-site +1

$130K - $180K/yr

Lead and supervise project survey teams across urban, rural, and remote areas of Washington and the ... Control, Boundary, Subdivision, ALTA, Topographic & Design surveys * 3D Scanning and Modeling

Showing results 21-30

Remote 3D Game Design information

See Portland, OR salary details

$84.3K

$138.7K

$207.9K

How much do remote 3d game design jobs pay per year?

As of Sep 5, 2026, the average yearly pay for remote 3d game design in Portland, OR is $138,673.00, according to ZipRecruiter salary data. Most workers in this role earn between $113,500.00 and $159,100.00 per year, depending on experience, location, and employer.

What is remote 3D game design?

Remote 3D game design is the process of creating three-dimensional visual and interactive elements for video games while working from a location outside of a traditional office environment. Remote 3D game designers use specialized software to model characters, environments, and objects, collaborating with other team members through digital communication tools. This role allows professionals to contribute to game development projects from anywhere with internet access, making it a flexible option for creative individuals. Effective communication, time management, and proficiency with 3D design tools are essential skills for success in this field.

What are the key skills and qualifications needed to thrive as a remote 3D game designer?

To thrive as a Remote 3D Game Designer, you need strong skills in 3D modeling, animation, and game design principles, often supported by a degree in game design, computer graphics, or a related field. Proficiency in tools like Blender, Maya, Unity, or Unreal Engine, as well as familiarity with version control systems such as Git, is typically required. Creativity, effective remote communication, and strong time management are essential soft skills for collaborating with distributed teams and meeting project deadlines. These skills ensure you can create engaging game environments and characters while working efficiently in a remote, team-based setting.

How do remote 3D game designers typically collaborate with developers and artists on complex projects?

Remote 3D game designers often use a variety of collaboration tools, such as version control systems, project management software, and communication platforms like Slack or Discord, to stay connected with developers and artists. Regular video meetings and detailed documentation help ensure everyone is aligned on project goals and design specifications. Designers may also participate in virtual brainstorming sessions and provide feedback on assets or prototypes through shared digital workspaces. This collaborative approach is crucial for maintaining consistency and efficiency, especially when working across different time zones.

What is the difference between Remote 3D Game Design vs Remote 3D Modeling?

AspectRemote 3D Game DesignRemote 3D Modeling
Primary FocusCreating interactive game environments, gameplay mechanics, and level designDeveloping detailed 3D models for various applications like animation, product visualization, or game assets
Skills RequiredGame engines, scripting, level design, storytellingModeling software, texturing, UV mapping, rendering
Work EnvironmentGame studios, remote teams, collaborative platformsDesign studios, freelance, remote work
Industry UsageVideo game development, entertainmentAnimation, product design, gaming assets

Remote 3D Game Design focuses on creating interactive gameplay and environments, requiring knowledge of game engines and storytelling. Remote 3D Modeling emphasizes creating detailed 3D assets for various media. While both roles involve 3D skills, their applications and tools differ significantly, catering to different aspects of digital content creation.

What are popular job titles related to Remote 3D Game Design jobs in Portland, OR?

For Remote 3D Game Design jobs in Portland, OR, the most frequently searched job titles are:

Infographic showing various Remote 3D Game Design job openings in Portland, OR as of August 2026, with employment types broken down into 78% Full Time, 11% Part Time, and 11% Contract. Highlights an 100% Remote job distribution, with an average salary of $138,673 per year, or $66.7 per hour.

Substation Senior Structural Engineer

Leidos

Portland, OR • On-site, Remote

$73K - $132K/yr

Full-time

Re-posted 14 days ago


Leidos rating

8.3

Company rating: 8.3 out of 10

Based on 153 frontline employees who took The Breakroom Quiz

80th of 500 rated business services


Job description

Substation Senior Structural Engineer

Leidos Engineering offers its knowledge and expertise over a wide area of cutting-edge energy technologies and independent oversight, combined with proven business acumen. Building our work for publicly- and privately-owned utilities, financial institutions and local governments, we are able to provide our clients with business insight into all sectors of the infrastructure industry.

We are seeking a Substation Senior Structural Engineer with 5+ years of experience within the utility industry working directly for a utility or consulting company, doing design engineering and reviews. The candidate must have a strong educational background in design of steel structures, concrete structures, geotechnical engineering, and foundations. Experience reviewing substation structure design, rigid bus design, foundation design, oil spill containment design, retaining walls, concrete and masonry control shelters, and fire-walls is required. This position will consist of performing design reviews of the aforementioned civil/structural design components in support of the development of bid/construction packages for substation projects. Candidate will primarily function as a senior engineer leading projects, performing design reviews, as well as developing junior staff members. Experience with design and review for structures and foundations to industry codes and standards under seismic loading conditions is preferred. Site-visits to client substation facilities are expected to be part of the work, along with occasional travel for client meetings and industry-related events.

Candidate must comply with quality control and safe work practices and maintain compliance with project scope, schedule and budget expectations. This position will be a senior member of a design team comprised of engineers, designers, and drafting technicians.

Qualifications

  • Bachelors of Science (BS) degree in Civil-Structural Engineering and 5+ years of relevant experience, or Masters (MS) with 3+ years of relevant experience
  • PE License Preferred in California, Washington, Oregon OR the ability to obtain licensure in these states within 3-12 months.
  • SE licensure is preferred.
  • Experience with Microsoft Word/Excel/PowerPoint & MATHCAD software, required
  • Experience with STAAD.Pro, SAP2000, RISA 3D, FAD, SAG10, and LPile software, required
  • Familiarity with AutoCAD and MicroStation required
  • Strong analytical and technical writing skills
  • Team player with ability to communicate with clients and staff

Location: Preferred location is Portland, OR. If remote, ideally candidate would reside in either Pacific or Mountain Time Zones.

If you're looking for comfort, keep scrolling. At Leidos, we outthink, outbuild, and outpace the status quo - because the mission demands it. We're not hiring followers. We're recruiting the ones who disrupt, provoke, and refuse to fail. Step 10 is ancient history. We're already at step 30 - and moving faster than anyone else dares.

Original Posting:May 22, 2026

For U.S. Positions: While subject to change based on business needs, Leidos reasonably anticipates that this job requisition will remain open for at least 3 days with an anticipated close date of no earlier than 3 days after the original posting date as listed above.

Pay Range:Pay Range $73,450.00 - $132,775.00

The Leidos pay range for this job level is a general guideline onlyand not a guarantee of compensation or salary. Additional factors considered in extending an offer include (but are not limited to) responsibilities of the job, education, experience, knowledge, skills, and abilities, as well as internal equity, alignment with market data, applicable bargaining agreement (if any), or other law.


What Leidos employees say

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About Leidos

Sourced by ZipRecruiter

At Leidos, we deliver innovative solutions through the efforts of our diverse and talented people who are dedicated to our customers' success. We empower our teams, contribute to our communities, and operate sustainable practices. Everything we do is built on a commitment to do the right thing for our customers, our people, and our community.

Industry

It services

Company size

10,000+ Employees

Headquarters location

Reston, VA, US

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