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Remote 3D Animator Jobs in Nevada (NOW HIRING)

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and ...

Animator

Reno, NV · On-site +1

$114K - $141K/yr

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.) * Experience creating ...

Animator

Reno, NV · On-site +1

$114K - $141K/yr

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ... Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.) * Experience creating ...

Senior Technical Animator

Las Vegas, NV · On-site +1

$101K - $115K/yr

Description Please note that although our team is fully remote, SpinPlay currently only operates ... SpinPlay Games is looking for a Technical Animator who enjoys solving technical challenges just as ...

Remote 3D Animator information

See Nevada salary details

$31.6K

$65K

$134.9K

How much do remote 3d animator jobs pay per year?

As of Aug 9, 2026, the average yearly pay for remote 3d animator in Nevada is $65,035.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,400.00 and $63,600.00 per year, depending on experience, location, and employer.

Is there a demand for remote 3D animators?

Remote 3D animators are in increasing demand across industries such as gaming, film, and advertising, driven by the growth of digital content creation and remote work opportunities. Skills in software like Maya, Blender, or Cinema 4D and a strong portfolio are often required to secure these roles. The remote job market for 3D animators continues to expand as companies seek flexible talent worldwide.

What are the key skills and qualifications needed to thrive as a remote 3D animator?

To thrive as a Remote 3D Animator, a strong background in 3D modeling, rigging, texturing, and animation is essential, typically supported by a degree in animation, fine arts, or a related field. Expertise in tools like Autodesk Maya, Blender, Adobe Creative Suite, and familiarity with rendering engines and motion capture systems is highly valued, along with relevant certifications. Self-motivation, time management, clear communication, and the ability to effectively collaborate in a virtual environment are vital soft skills. These capabilities ensure high-quality creative output, meet project deadlines, and support productive partnerships in remote, often global, teams.

What is the typical workflow and collaboration process for a remote 3D animator?

As a Remote 3D Animator, you will usually work closely with art directors, game designers, or project managers through digital collaboration platforms like Slack, Trello, or Zoom. Workflows often involve receiving briefs and feedback online, sharing progress through cloud-based file storage, and iterating animations based on team input. Regular check-ins, video meetings, and feedback sessions are common to keep projects on track and maintain alignment with creative vision. Effective communication and self-organization are essential, as you may work across different time zones and need to proactively manage your schedule and deliverables.

What is a remote 3D animator?

A Remote 3D Animator creates 3D animations for films, games, advertisements, or other digital media while working from a remote location. They use software like Blender, Maya, or 3ds Max to design characters, environments, and motion sequences. Communication with clients or teams happens through online collaboration tools, ensuring project alignment. This role requires strong artistic skills, technical expertise, and the ability to meet deadlines independently.

How much do remote 3D animators make?

Remote 3D animators typically earn between $50,000 and $80,000 annually, depending on experience, skill level, and industry. Senior or specialized animators with proficiency in tools like Maya or Blender may earn higher salaries, especially if working on complex projects or for large clients.
What are the most commonly searched types of 3D Animator jobs in Nevada? The most popular types of 3D Animator jobs in Nevada are:
What are popular job titles related to Remote 3D Animator jobs in Nevada? For Remote 3D Animator jobs in Nevada, the most frequently searched job titles are:
What job categories do people searching Remote 3D Animator jobs in Nevada look for? The top searched job categories for Remote 3D Animator jobs in Nevada are:
What cities in Nevada are hiring for Remote 3D Animator jobs? Cities in Nevada with the most Remote 3D Animator job openings:
Infographic showing various Remote 3D Animator job openings in Nevada as of August 2026, with employment types broken down into 80% Full Time, and 20% Contract. Highlights an 100% Remote job distribution, with an average salary of $65,035 per year, or $31.3 per hour.

$105K - $120K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 25 days ago


Job description

IGT, where innovation meets entertainment on a global scale!  From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable gaming experiences-powered by worldclass content, strong technical and commercial capabilities and nurtured by a culture of collaboration, accountability, and ownership.

 

Whether it's spinning reels, placing bets, or enabling secure payments, we turn innovation into impact through disciplined execution and longterm value creation. With a team of over 6,000 employees across 30+ countries and products delivered in more than 100 jurisdictions worldwide, we operate at scale while staying closely connected to costumers we serve. If you're ready to bring your talent to a team shaping the future of entertainment, your next big move starts here - www.igt.com.

Overview

Step into a lead role within IGT's Vibe Game Studio in Reno, Nevada, as an Animator IV, where your creativity, technical expertise, and artistic vision will help shape both our next generation of games and the culture of innovation within the studio. In this senior-level role, you will lead animation efforts from concept to final implementation, establishing the visual tone and quality standards for groundbreaking gaming experiences while mentoring and elevating fellow animators.

Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a collaborative and holistic approach to game development that pushes the boundaries of casino gaming entertainment. Your contributions will directly support IGT's mission to pioneer the future of gaming by creating animations that captivate players, enhance gameplay, and deliver memorable experiences.

Key Responsibilities:
  • Create and lead the development of complex animations and dynamic visual effects for EGM (Electronic Gaming Machine) development, including both real-time and pre-rendered content.
  • Drive and collaborate on the creative vision for animation across multiple game development projects, establishing high standards for quality, style, and player engagement.
  • Develop storyboards, animatics, and gameplay sequences that maximize excitement and enhance the overall player experience.
  • Partner with cross-functional teams to define animation strategies, artistic direction, and final animation assets that align with gameplay and narrative goals.
  • Spearhead the creation of specialized animation techniques supporting advanced game mechanics such as progressive bonuses, jackpots, immersive bonus rounds, and attract sequences.
  • Mentor and coach junior animators, helping them refine their artistic skills and technical expertise while fostering a culture of growth and collaboration.
  • Review and provide feedback on animation assets from peers and junior team members to ensure successful integration into the game engine and adherence to visual and performance standards.
  • Play and evaluate games in studio test environments, Unity builds, and standalone game versions, providing constructive feedback to elevate animation quality and player impact.
  • Innovate new animation workflows, tools, and techniques, incorporating advanced visual effects such as particle systems and motion graphics to enhance gameplay experiences.
  • Ensure all animations maintain the intended tone, atmosphere, and visual integrity of the game experience, making adjustments and providing direction as needed.
  • Collaborate closely with Game Designers, Technical Artists, and Art peers to conceptualize animation sequences that strengthen storytelling, gameplay clarity, and player interaction.
Work Location

This role is based onsite at our Reno office. While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or are excited about the opportunity to relocate.

Qualifications
  • Bachelor's degree in Animation, Art, Game Design, or a related field - or equivalent professional experience.
  • 8+ years of professional animation experience, including at least 5 years focused on game development.
  • Proven success leading animation projects or mentoring teams within the gaming industry, particularly in EGMs or other real-time interactive experiences.
  • Strong demo reel showcasing visual storytelling, choreography, timing, and mastery of animation principles across effects, symbols, environments, and gameplay sequences.
  • Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender.
  • Experience creating and implementing real-time animations in Unity.
  • Strong understanding of EGM-specific animation elements including reel spins, transitions, base and bonus features, math screens, attract sequences, and jackpot effects.
  • Familiarity with slot game or casino gaming animation pipelines, including integration into proprietary game engines and development platforms.
  • Exceptional attention to detail in animation principles, movement, composition, and timing within fast-paced production environments.
  • Animation test required as part of the interview process.
Keys to Success

 Building collaborative relationships
Decision making
Drive results
Foster innovation
Personal energy
Self-leadership
#LI-CK1

At IGT, we believe compensation should be as individual as you are, reflecting your skills, experience, background, and location. For this role, the starting compensation range is $117,400 to $145,450, with flexibility to adjust higher or lower based on the full scope of qualifications. We proudly comply with all applicable local pay transparency laws and collective bargaining agreements.

And compensation is just the beginning. Our Total Rewards program is designed to support your success, both professionally and personally, and may include:

  • Commission opportunities for eligible sales roles
  • Discretionary bonus potential for non-sales positions
  • Comprehensive benefits, including medical, dental, vision, life, accident, and disability insurance
  • A 401(k) Savings Plan with company contributions to help you plan for the future
  • Tuition reimbursement to support continued learning and growth
  • Paid time off to rest, recharge, and reset
  • Wellness programs that support your overall well-being
  • Identity theft protection for added peace of mind