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Remote 2D Game Artist Jobs in Michigan (NOW HIRING)

Art Director (Remote - Michigan)

Kalamazoo, MI · Remote

$114K - $120K/yr

Motion design including 2D and 3D animations * Video concept development, storyboards and editing ... Bachelor of Arts in graphic design or motion graphics-related degree (Extensive industry expertise ...

Art Director (Remote - Michigan)

Kalamazoo, MI · On-site +1

$114K - $120K/yr

Motion design including 2D and 3D animations * Video concept development, storyboards and editing ... Bachelor of Arts in graphic design or motion graphics-related degree (Extensive industry expertise ...

Remote 2D Game Artist information

What is a Remote 2D Game Artist?

A Remote 2D Game Artist is a creative professional who designs and creates 2D visual elements for video games while working from a location outside of a traditional studio, often from home. Their responsibilities include developing character sprites, backgrounds, icons, UI elements, and other graphical assets that enhance the visual appeal and gameplay experience. Remote 2D Game Artists collaborate with game designers, programmers, and other artists via digital communication tools to ensure their artwork fits the game's style and requirements. This role requires strong artistic skills, proficiency with digital art software, and the ability to manage time effectively while working independently.

What are the key skills and qualifications needed to thrive as a Remote 2D Game Artist?

To excel as a Remote 2D Game Artist, you need strong drawing skills, a solid understanding of color theory, composition, and animation principles, typically supported by a portfolio showcasing relevant work. Proficiency in industry-standard digital art tools such as Adobe Photoshop, Illustrator, and sometimes game engines like Unity is expected. Creativity, effective communication, and self-motivation are essential soft skills for collaborating remotely and meeting project deadlines. These abilities are crucial for producing high-quality visual assets that enhance gameplay and support cohesive team workflows across distributed teams.

How do Remote 2D Game Artists typically collaborate with developers and designers during a project's lifecycle?

Remote 2D Game Artists usually work closely with game developers, designers, and other artists through collaborative platforms and regular video meetings. They participate in art reviews, provide feedback, and update assets based on team input. Cloud-based tools like shared asset libraries, project management software, and real-time communication platforms help ensure smooth coordination and alignment with the game's visual direction. Effective communication and flexibility are key to overcoming the challenges of remote teamwork.

What is the difference between Remote 2D Game Artist vs Remote 2D Animator?

AspectRemote 2D Game ArtistRemote 2D Animator
Primary RoleDesigns and creates 2D visual assets for games, including characters, backgrounds, and UI elements.Creates 2D animations for characters, objects, and effects within games or media projects.
Skills & ToolsIllustration, concept art, Photoshop, Illustrator, game engines.Animation techniques, After Effects, Spine, Photoshop.
Work EnvironmentTypically collaborates with game designers and developers remotely, often in game studios or freelance.Works closely with game designers and developers to animate assets, often remotely or freelance.

While both roles involve 2D art, the Remote 2D Game Artist focuses on creating static visual assets, whereas the Remote 2D Animator specializes in bringing those assets to life through animation. Both roles require strong artistic skills and familiarity with game development tools, but their core responsibilities differ in static design versus movement and effects.

What are the most commonly searched types of 2D Game Artist jobs in Michigan?

The most popular types of 2D Game Artist jobs in Michigan are:

What are popular job titles related to Remote 2D Game Artist jobs in Michigan?

For Remote 2D Game Artist jobs in Michigan, the most frequently searched job titles are:

What job categories do people searching Remote 2D Game Artist jobs in Michigan look for?

The top searched job categories for Remote 2D Game Artist jobs in Michigan are:

What cities in Michigan are hiring for Remote 2D Game Artist jobs?

Cities in Michigan with the most Remote 2D Game Artist job openings:

Graphic Designer - Navy Interactive Multimedia Instruction (IMI)

Accelint

Ann Arbor, MI • On-site, Remote

$60K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 21 days ago


Job description

Lyntris is a defense technology company that connects sensing to action across the connected battlespace. Lyntris brings together the talents of Accelint and Vitesse teams under one mission, with each contributing deep expertise within their domain. Combining differentiated hardware, software and mission expertise, Lyntris helps customers sense threats, make sense of complex conditions and act with greater speed, precision and confidence in contested environments.
Lyntris supports U.S. and allied defense organizations across every branch - including Navy, Army, Air Force, Space Force and allied partners - spanning strategic, operational and tactical missions and every domain: Space, Air, Land, Sea and Cyber. With more than 200 active defense programs, Lyntris works at every level of the mission, from national command authority to the tactical edge.
Solutions are designed by operators who understand the mission, engineered for the conditions that degrade or defeat standard systems, and built on an open, modular architecture that integrates into existing programs without requiring them to start over. Lyntris moves faster than the traditional defense cycle - with integrated design, build and test capabilities in-house - and delivers systems that sustain and endure long after initial fielding.
As a Graphic Designer, you will be responsible for a variety of digital products based in Captivate and the Unity game engine. You will work with highly skilled and motivated delivery teams made of Instructional Systems Designers (ISDs), Software Engineers, 3D Artists, and Tech Leads to design, develop, test, build, and deploy customer training software - and have a blast doing it.
Our ideal candidate is responsible for supporting all kinds of design efforts of these digital products, validating their efforts with the program Creative Leadership and other Creative Operations team members regularly to accomplish this. They are responsible for the accurate implementation of their eventual designs into the game engine, as well, and work closely with our Software Engineers to ensure this.
Our ideal candidate workshops their efforts with the Creative Director and Creative Operations team weekly to ensure their designs and implementations are cohesive. They're open to critique and can pick up brand standards and iterate on them easily. Our ideal candidate also has a portfolio that demonstrates the core competencies of a graphic designer. In fact, it is required that you submit an online portfolio and/or website of your work with your application.
While the best Graphic Designer portfolios typically display a proficiency in general graphic design, other efforts in motion graphics, branding, and logomark design, collaborations with others, and video work are all acceptable. We also recommend galleries demonstrating an understanding of typography and principles of design.
Duties and Responsibilities:
  • Specialization in producing high-fidelity 2D graphics.
  • Craft motion graphics and ensure implementation by software engineers is solid.
  • Design for desktop-based and/or tablet-based UIs.
  • Gather and evaluate user requirements in collaboration with software engineers and other stakeholders.
  • Illustrate design ideas to product stakeholders using mockups as needed.
  • Provide feedback to software engineers as designs are implemented to ensure user experience is cohesive and accurate.
  • Regularly workshop efforts with the Creative Director and the Creative Operations team to maintain a cohesive design and user experience of the digital product.
  • Leverage design thinking and questioning techniques to develop strategies where pathways are not clear.
  • Performs other duties as assigned.

Required Qualifications:
  • Bachelors' Degree in Graphic Design or related field. Additional years of experience may be substituted for degree.
  • Working knowledge and skill in design tools, for example, Photoshop, Illustrator, XD, After Effects, and/or other Adobe Creative Suite products, as well as optional (but not required; see Preferred below) prototyping tool like Sketch, Figma, Balsamic, etc.
  • Excellent communication skills, including the ability to present complex concepts clearly and persuasively across audiences at various levels of understanding.
  • Attention to detail and exceptional organizational skills.
  • Ability to work with other designers and developers to implement new ideas.
  • Ability to obtain and maintain a Department of Defense (DOD) Security Clearance.

Preferred Skills (Not Required):
  • Familiarity with Adobe Captivate authoring tool.
  • Previous experience in collaboration with system and software engineers on UI implementation.
  • Working knowledge and/or understanding of prototyping tools like Sketch, Figma, Balsamic, etc.
  • Experience outside of 2D production that demonstrates a variability of design skills.
  • Understanding and appreciation of standard user interface design concepts.
  • Understanding of foundational design principles and practices, typography and color, and multi-device usability standards.

Physical Requirements:
  • Prolonged periods sitting at a desk and working on a computer.
  • Must be able to lift up to 15 pounds at times.

Clearance Requirements
Some positions will require access to U.S. National Security information. Positions that require this access will be required to receive and maintain a U.S. government personnel security clearance (PCL). In order to qualify for this position, the candidate must be a US Citizen and either currently possess this National Security eligibility or be able to complete the investigation application process with a favorable determination and maintain that eligibility throughout their employment. To learn more about the security clearance process please access this link.
EEOC & Know Your Rights
Lyntris companies are Equal Opportunity Employers. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, age, disability, status as a protected veteran or any other status protected by applicable federal, state, and local law. We ensure that all employment decisions, including hiring, promotion, compensation, and other terms and conditions of employment, are based on merit, qualifications, and business needs. For more information about your rights, please review the "Know Your Rights" poster from the Equal Employment Opportunity Commission (EEOC). Know your Rights: English Spanish
Pay Scales & Benefits
The listed pay scale reflects the broad, minimum to maximum, pay scale for this position for the location for which it has been posted and is not a guarantee of compensation or salary. Other compensation considerations may include, but are not limited to, job responsibilities, education, experience, knowledge, skills, and abilities, as well as internal equity, alignment with market data, or other applicable factors.
Benefits include...
  • Paid Time Off
  • Paid Company Holidays
  • Medical, Dental & Vision Insurance
  • Optional HSA and FSA
  • Base and Voluntary Life Insurance
  • Short Term & Long-Term Disability Insurance
  • 401k Matching
  • Employee Assistance Program

The pay range for this role is:
60,000 - 60,000 USD per year (Remote (United States))