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Remote 2D Environment Artist Jobs in Nevada (NOW HIRING)

Senior Technical Animator

Las Vegas, NV · On-site +1

$101K - $115K/yr

Description Please note that although our team is fully remote, SpinPlay currently only operates ... You'll work closely with artists, designers, and developers to build efficient animation pipelines ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ... environments, and gameplay sequences. * Expert-level proficiency in 2D and 3D animation tools such ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ... environments, and gameplay sequences. * Expert-level proficiency in 2D and 3D animation tools such ...

Animator

Reno, NV · On-site +1

$114K - $141K/yr

Collaborate with designers, engineers, and artists to define and execute creative vision * Bring ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Animator

Reno, NV · On-site +1

$114K - $141K/yr

Collaborate with designers, engineers, and artists to define and execute creative vision * Bring ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Controller

Las Vegas, NV · Remote

$150/hr

Remote Salary: $150-180k About PM Studios PM Studios is a globally recognized video game developer ... For over a decade, we've delivered technical, design, and artistic leadership across the gaming ...

Client Success Coordinator

Las Vegas, NV · On-site +1

$17.25 - $22.50/hr

Our backgrounds vary from technology, liberal arts, public relations, grad school, and a variety of ... Remote Employee Reimbursement Program * Health, Dental, Vision, Life Insurance, and Disability

Remote 2D Environment Artist information

What is the difference between Remote 2D Environment Artist vs Remote 3D Environment Artist?

AspectRemote 2D Environment ArtistRemote 3D Environment Artist
Skills & ToolsDigital painting, Photoshop, concept art3D modeling, Maya, Blender, texturing
Work Environment2D software, digital tablets, concept design3D software, rendering engines, modeling tools
Industry UsageGame design, concept art, background creationGame environments, VR/AR, cinematic backgrounds
CredentialsPortfolio, art degree or equivalentPortfolio, 3D modeling certifications or experience

Remote 2D Environment Artists focus on creating visual backgrounds and assets using digital painting and concept art tools, while Remote 3D Environment Artists build immersive 3D worlds with modeling and rendering software. Both roles require strong portfolios and industry experience, but differ in technical skills and tools used.

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The most popular types of 2D Environment Artist jobs in Nevada are:

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For Remote 2D Environment Artist jobs in Nevada, the most frequently searched job titles are:

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The top searched job categories for Remote 2D Environment Artist jobs in Nevada are:

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Cities in Nevada with the most Remote 2D Environment Artist job openings:

Infographic showing various Remote 2D Environment Artist job openings in Nevada as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 17% Part Time, 2% Contract, and 1% Nights. Highlights an 89% Physical, 2% Hybrid, and 9% Remote job distribution.

Senior Technical Animator

Spinplay Games

Las Vegas, NV • On-site, Remote

$101K - $115K/yr

Full-time

Posted 22 days ago


Job description

Description
Please note that although our team is fully remote, SpinPlay currently only operates out of NV and TX. Candidate must be willing to work from/relocate to those locations. The art team is expected to be available to work during the hours of 9am-3pm Pacific time.  Relocation assistance is available.
SpinPlay Games is looking for a Technical Animator who enjoys solving technical challenges just as much as creating exceptional animation. This role sits at the intersection of art, design, and engineering, helping transform game concepts into polished, optimized player experiences.
You'll work closely with artists, designers, and developers to build efficient animation pipelines, optimize assets for production, and ensure game features are implemented accurately. Success in this role requires strong technical animation skills, attention to detail, and the ability to identify potential issues before they reach production.

Key Responsibilities
  • Build, rig, and maintain high-quality Spine animation files for production.
  • Create animator-ready files with clean skeletons, skins, constraints, and reusable setups. 
  • Optimize animations for performance while maintaining visual quality. 
  • Manage animation assets, project structure, and technical workflows throughout development. 
  • Coordinate technical handoffs between art and engineering teams. 
  • Review game design documentation to understand feature requirements and identify technical considerations before implementation. 
  • Recognize missing, unclear, or inconsistent requirements and work with designers and developers to resolve them. 
  • Conduct technical reviews of animation files to ensure they meet team standards before export. 
  • Continuously improve animation workflows and production efficiency.

Skills, Knowledge and Expertise
  • Minimum 6 years experience using Spine, ideally without use of the mesh tool
  • Minimum 6 years experience in 2D animation, drawing and illustration
  • Experience in slot machine games (mobile platform) is a plus.
  • Strong understanding of rigging, animation workflows, and optimization.
  • Excellent organizational skills and attention to detail. 
  • Ability to work independently while collaborating effectively across disciplines. 
  • Strong problem-solving skills with the ability to anticipate technical challenges before they become production issues. 
  • Comfortable reading and understanding detailed game design and technical documentation.
  • Applications without a 2D animation portfolio will not be considered.