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Real Time Vfx Artist Jobs (NOW HIRING)

But we're a small team building a real-time companion on mobile, so the best person for this role ... Tune materials, shaders, lighting setups, and VFX to create a stylized, expressive and rich world.

Lead Real-Time Artist

Sarasota, FL · On-site

$100K - $120K/yr

Lead Real-Time Artist Department: Imerza Employment Type: Full Time Location: Imerza Compensation: $100,000 - $120,000 / year Description Compensation: $100,000 to $120,000 annually, commensurate ...

Interpret architectural drawings, BIM exports, and FF&E documentation and translate them into accurate, high-quality real-time assets. * Actively mentor mid and junior artists in UE5 tools, pipeline ...

Lead Real-Time Artist

Sarasota, FL · On-site

$100K - $120K/yr

You will lead a studio of 3 to 4 artists across concurrent real-time production projects, own quality from brief through delivery, and stay technically engaged through pre-production, pipeline work ...

Senior Real-Time Viz Artist Department: Imerza Employment Type: Full Time Location: Imerza Reporting To: Scott Baumberger Compensation: $80,000 - $90,000 / year Description Compensation: $80,000 to ...

Interpret architectural drawings, BIM exports, and FF&E documentation and translate them into accurate, high-quality real-time assets * Actively mentor mid and junior artists in UE5 tools, pipeline ...

You will lead a studio of 3 to 4 artists across concurrent real-time production projects, own quality from brief through delivery, and stay technically engaged through pre-production, pipeline work ...

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Real Time Vfx Artist information

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How much do real time vfx artist jobs pay per year?

As of Aug 15, 2026, the average yearly pay for real time vfx artist in the United States is $105,989.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,500.00 and $121,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a real time VFX artist?

To thrive as a Real Time Vfx Artist, a strong grasp of real-time visual effects creation, animation principles, and a solid portfolio demonstrating technical and artistic ability are essential, often supported by a degree in art, design, or a related field. Expertise in game engines like Unreal Engine or Unity, as well as proficiency with tools such as Niagara, Houdini, Maya, or Photoshop, is typically required. Strong problem-solving skills, attention to detail, and the ability to communicate and collaborate effectively within multidisciplinary teams are important soft skills. These competencies enable Vfx artists to deliver visually compelling effects that run smoothly in real-time environments and fit cohesively within complex interactive projects.

What are the typical daily responsibilities of a real time VFX artist?

A Real Time Vfx Artist typically spends their day designing, creating, and implementing visual effects—such as explosions, magic, weather, and environmental effects—directly into game engines for use in video games or interactive projects. This involves working closely with game designers, animators, and programmers to ensure the effects both look impressive and perform efficiently in real time. You may also be required to optimize Vfx assets for performance, troubleshoot technical issues, and iterate on feedback from the wider team. The role often involves a mix of creative design and technical problem-solving to ensure the final product meets both visual and performance standards.

What is a real time VFX artist?

A Real Time VFX Artist creates visual effects (VFX) for interactive media like video games and AR/VR applications. They design effects such as explosions, fire, smoke, and magical effects that respond dynamically to player actions. Using tools like Unreal Engine, Unity, Niagara, and Houdini, they optimize effects for performance while maintaining visual appeal. Their work enhances immersion and gameplay by ensuring effects are both realistic and efficient in real-time environments.

What cities are hiring for Real Time Vfx Artist jobs?

Cities with the most Real Time Vfx Artist job openings:

What are the most commonly searched types of Real Time Vfx Artist jobs?

The most popular types of Real Time Vfx Artist jobs are:

What states have the most Real Time Vfx Artist jobs?

States with the most job openings for Real Time Vfx Artist jobs include:

What job categories do people searching Real Time Vfx Artist jobs look for?

The top searched job categories for Real Time Vfx Artist jobs are:

Infographic showing various Real Time Vfx Artist job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 75% Full Time, 20% Part Time, and 4% Contract. Highlights an 79% Physical, 2% Hybrid, and 19% Remote job distribution, with an average salary of $105,989 per year, or $51 per hour.

3D Artist

Tolan

San Francisco, CA • On-site

Full-time

Re-posted 20 days ago


Job description

The Role
We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful, production-ready models and textures yourself, then help bring them into the product.
This is a hands-on role. We need someone with world-class modeling and texturing skills. But we're a small team building a real-time companion on mobile, so the best person for this role is comfortable working in many different areas of the project.
What You'll Do
  • Model and texture characters, accessories, props, environments, and world objects that define the Tolan experience.
  • Tune materials, shaders, lighting setups, and VFX to create a stylized, expressive and rich world.
  • Own assets from early exploration through final Unity integration.
  • Work closely with art and engineering to turn ideas into shipped features.
  • Use user feedback and data to shape how and what you build.
Who We're Looking For
  • World-class modeler and texture artist. You can create beautiful stylized 3D assets from scratch, with taste, polish, and a clear point of view.
  • Excellent design sense. You can look at a concept and make it better through the 3D modeling process. You consider broader product context.
  • Small team generalist. You're happiest when the job crosses boundaries: modeling, texturing, materials, optimization, lighting, or VFX.
  • Emotionally driven. You care about personality and expression in your work. The best Tolan assets should make people feel something.
  • Strong portfolio. You have a body of work that shows exceptional craft, especially in stylized 3D modeling and texturing.
  • Performance-aware. You understand texture memory, draw calls, poly budgets, batching, LODs, compression, and the tradeoffs that make mobile 3D feel alive.
Bonus Points If You
  • Have worked on character-driven products where personality and expressiveness matter.
  • Have shipped products built in Unity(++) or Unreal(+).
  • Have experience working with blendshapes, shaders, and/or VFX from scratch.
  • Have shipped stylized 3D work on mobile, games, AR/VR, or real-time interactive products.
  • Can write tools or scripts in C# or using AI to speed up the production process.