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Real Time Vfx Artist Jobs (NOW HIRING)

Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved ... Deep knowledge of vector math, real time lighting, post FX, shaders, and real time performance ...

The real-time VFX you build in Unity becomes the core visual foundation for our marketing trailers and UA creatives. * Ad to Game: The cinematography, pacing, and visual storytelling you hone while ...

WI · On-site

Senior VFX Artist - Raven - Middleton, WI Requisition ID: R028049 Your Mission Raven Software is ... Strong understanding of real-time VFX workflows, physics simulations, shader development, post ...

A strong portfolio demonstrating high-caliber, real-time VFX craft across a range of styles ... that other artists rely on * Experience managing or directing the work of outsource or co ...

Technical Artist (VFX / Shaders)

Atlanta, GA · On-site

$122K - $146K/yr

Role DescriptionThe Technical Artist (VFX / Shaders) is a full-time hybrid role based in Atlanta ... In this role, you will design, implement, and optimize real-time visual effects and shaders for ...

A strong portfolio demonstrating high-caliber, real-time VFX craft across a range of styles ... that other artists rely on * Experience managing or directing the work of outsource or co ...

Vfx Artist

Tulsa, OK · On-site

$85K - $95K/yr

As a VFX Artist, you will play a crucial role in creating visually stunning effects for various ... Ensure all visual effects are delivered on time and within project specifications. * Work closely ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Proficiency at creating real-time VFX for Unreal Engine. * Experience with VFX optimization and ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Proficiency at creating real-time VFX for Unreal Engine. * Experience with VFX optimization and ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

Job Summary As Lead VFX Artist, you will guide and elevate our visual effects, owning both ... Proficiency at creating real-time VFX for Unreal Engine. * Experience with VFX optimization and ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Proficiency at creating real-time VFX for Unreal Engine. * Experience with VFX optimization and ...

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Real Time Vfx Artist information

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How much do real time vfx artist jobs pay per year?

As of Sep 9, 2026, the average yearly pay for real time vfx artist in the United States is $105,989.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,500.00 and $121,000.00 per year, depending on experience, location, and employer.

What is a real time VFX artist?

A Real Time VFX Artist creates visual effects (VFX) for interactive media like video games and AR/VR applications. They design effects such as explosions, fire, smoke, and magical effects that respond dynamically to player actions. Using tools like Unreal Engine, Unity, Niagara, and Houdini, they optimize effects for performance while maintaining visual appeal. Their work enhances immersion and gameplay by ensuring effects are both realistic and efficient in real-time environments.

What are the typical daily responsibilities of a real time VFX artist?

A Real Time Vfx Artist typically spends their day designing, creating, and implementing visual effects—such as explosions, magic, weather, and environmental effects—directly into game engines for use in video games or interactive projects. This involves working closely with game designers, animators, and programmers to ensure the effects both look impressive and perform efficiently in real time. You may also be required to optimize Vfx assets for performance, troubleshoot technical issues, and iterate on feedback from the wider team. The role often involves a mix of creative design and technical problem-solving to ensure the final product meets both visual and performance standards.

What are the key skills and qualifications needed to thrive as a real time VFX artist?

To thrive as a Real Time Vfx Artist, a strong grasp of real-time visual effects creation, animation principles, and a solid portfolio demonstrating technical and artistic ability are essential, often supported by a degree in art, design, or a related field. Expertise in game engines like Unreal Engine or Unity, as well as proficiency with tools such as Niagara, Houdini, Maya, or Photoshop, is typically required. Strong problem-solving skills, attention to detail, and the ability to communicate and collaborate effectively within multidisciplinary teams are important soft skills. These competencies enable Vfx artists to deliver visually compelling effects that run smoothly in real-time environments and fit cohesively within complex interactive projects.

What cities are hiring for Real Time Vfx Artist jobs?

Cities with the most Real Time Vfx Artist job openings:

What are the most commonly searched types of Real Time Vfx Artist jobs?

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Infographic showing various Real Time Vfx Artist job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 74% Full Time, 20% Part Time, and 4% Contract. Highlights an 79% Physical, 2% Hybrid, and 19% Remote job distribution, with an average salary of $105,989 per year, or $51 per hour.

Sr. VFX Artist

Bellevue, WA • On-site

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 13 days ago


Job description

Studio Wildcard - Seattle, WA

Open role:

Senior VFX Artist

We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features, while taking full advantage of the latest tools and technologies. And now we're searching for an exceptionally talented and passionate Senior VFX Artist who can create high-impact work for the expanding ARK franchise.

Responsibilities:
  • Independently create and implement high quality, performant, and visually compelling VFX Assets/Tools/Systems for games- including real time particle systems, textures & texture atlases, shaders/materials, and scripting/Blueprints as needed
  • Work closely with designers, engineers and related artists to design, implement, and troubleshoot VFX
  • Be a self starter who meets deadlines and actively collaborates with team on VFX goals, prioritization, and scheduling
  • Seek out, troubleshoot, and fix performance issues
  • Maintain a meticulous, organized approach to creating, documenting, and sharing VFX for the team
  • Have a great attitude and be a positive force at the studio- flexible and adaptive to the needs of the team
Requirements:
  • Portfolio of work demonstrating proficiency in creating and implementing real-time VFX using Niagara in Unreal Engine
  • Proficiency in creating VFX Assets using advanced techniques like fluids/pyro/etc in a software package like Houdini/Embergen/Maya/Max/Blender/etc
  • Deep knowledge of vector math, real time lighting, post FX, shaders, and real time performance issues
  • Proficiency with Unreal Engine Blueprint for implementing VFX and creation of VFX Systems and Tools
  • Bachelor's degree in Computer Science, Digital Art, related field or equivalent work experience
  • 5+ years of experience working in game development or related field
  • At least 2 or 3 shipped AAA game as a VFX or Technical Artist
Pluses:
  • HLSL or equivalent shader writing language
  • Houdini Knowledge
  • Scripting (Python, Vex, Mel, etc.)
Required Application Materials:
  • Resume
  • Demo reel with breakdown/explanation of what you did
About Studio Wildcard

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA and Gainesville, FL including distributed team members across multiple continents.

Equal Opportunity Employer

Wildcard is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.

Pay Transparency Information

The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.

Wildcard Benefits

We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (3 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options

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