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Python Game Developer Jobs (NOW HIRING)

About Us: We're an innovative tech startup on a mission to change the game in professional services ... Role Overview: We're looking for a motivated Software Developer who's ready to jump into the world ...

About Us: We're an innovative tech startup on a mission to change the game in professional services ... Role Overview: We're looking for a motivated Software Developer who's ready to jump into the world ...

Technical Game Designer - Madden Live

Orlando, FL · On-site

$144K/yr

Responsibilities : • Work with designers, engineers and other creatives to develop the vision and ... Qualifications : Required : • Experience with scripting languages (such as Lua, Python ...

Game Mathematician II

Reno, NV · On-site

$70K - $131K/yr

... Programming experience or familiarity with Python, Java, C#, or C++ Strong analytical thinking and problem-solving ability Ability to collaborate within a cross-disciplinary game development team ...

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Python Game Developer information

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How much do python game developer jobs pay per hour?

As of Jul 10, 2026, the average hourly pay for python game developer in the United States is $58.62, according to ZipRecruiter salary data. Most workers in this role earn between $48.32 and $66.59 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Python Game Developer position, and why are they important?

To thrive as a Python Game Developer, you need strong programming skills in Python, a solid understanding of game development principles, and experience with libraries such as Pygame or Panda3D, often supported by a degree in computer science or a related field. Familiarity with version control systems like Git, basic knowledge of 2D/3D graphics, and experience using development tools such as IDEs and debugging utilities are typically required. Creative problem-solving, teamwork, and effective communication are essential soft skills for this position. These abilities are crucial to designing engaging games, collaborating efficiently with multidisciplinary teams, and troubleshooting issues throughout the development lifecycle.

What are the typical daily responsibilities of a Python Game Developer?

As a Python Game Developer, your daily tasks generally include writing and testing Python code for new game features, fixing bugs, collaborating with artists and designers to implement visual and gameplay elements, and participating in team meetings to align on project goals. You’ll often work within an agile environment, using tools like Git for version control and regularly reviewing code with colleagues to ensure high-quality output. Additionally, your day might involve optimizing code for performance, prototyping new mechanics, and contributing ideas to improve the overall gaming experience. This varied range of responsibilities provides ample opportunity to grow your technical skills and creativity while working closely with a passionate team.

What is a Python Game Developer job?

A Python Game Developer is responsible for designing, developing, and optimizing video games using the Python programming language. They often work with game development libraries such as Pygame, Panda3D, or Godot (via GDScript). Their tasks may include coding game mechanics, implementing graphics and sound, debugging, and optimizing performance. Python Game Developers may work in indie studios, large game companies, or on personal projects. While Python is not the primary language for high-end game development, it is widely used for prototyping, educational games, and smaller-scale projects.

What cities are hiring for Python Game Developer jobs? Cities with the most Python Game Developer job openings:
What are the most commonly searched types of Python Game Developer jobs? The most popular types of Python Game Developer jobs are:
What states have the most Python Game Developer jobs? States with the most job openings for Python Game Developer jobs include:
Infographic showing various Python Game Developer job openings in the United States as of July 2026, with employment types broken down into 85% Full Time, 3% Part Time, 1% Temporary, and 11% Contract. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution, with an average salary of $121,932 per year, or $58.6 per hour.
Engineering Manager - Infrastructure

Engineering Manager - Infrastructure

Aspyr Media, Inc.

Austin, TX

Other

Posted 27 days ago


Job description

Responsibilities:

Reporting to the Head of Engineering, the Engineering Manager - Infrastructure is responsible for leading, mentoring, and managing a team focused on the CI/CD pipeline and related infrastructure, which includes both cloud and on-premises solutions. This includes ensuring the team follows best practices while architecting, developing, scaling, and optimizing our build and distribution pipeline for multiple game titles across globally distributed teams and partners. The ideal candidate has broad experience automating large-scale software/game builds and excels at the intersection of development and infrastructure, taking the team to the next level.

This is a hands-on management position; time will be balanced between leading and mentoring the team, with a significant portion of Individual Contributor (IC) work, including coding and technical problem-solving.

Essential Functions:
  • Lead and mentor the infrastructure team, fostering a culture of best practices, collaboration, and technical excellence
  • Manage the team's contribution to the development of a pipeline that spans from code submission and validation, through full product build, and finally to artifact storage and distribution
  • Own the technical roadmap for build, release, and infrastructure systems, including prioritization, modernization, reliability, scalability, and cost efficiency
  • Drive optimization efforts across the pipeline to reduce build times and infrastructure costs
  • Collaborate effectively with Engineers, Designers, Artists, and IT to align infrastructure goals with product needs
  • Ensure the infrastructure supports globally distributed teams and partners, as both contributors to, and consumers of pipeline products
  • Target all relevant game platforms, including desktop, consoles, and mobile.
  • Plan for and make recommendations for team growth and new roles to support infrastructure goals
  • Oversee the writing of clear architecture and user documentation for developed systems
  • Monitor key metrics such as build times, build success rates, and failure analysis, and champion solutions for continuous improvement
  • Manage the team's participation in the on-call rotation, incident response, and postmortem processes
  • Oversee the operational health, deployment, and lifecycle management for all infrastructure services and systems owned by the engineering team
  • Provide security oversight in correlation with IT around access control systems like Perforce and build access
  • Conduct regular 1:1s, provide performance feedback, support career development, manage priorities, and help grow team capability
Preferred Qualifications:
  • 3+ years of engineering management experience
  • 8+ years software engineering and/or DevOps experience
  • Bachelor's degree in computer science, related field, or equivalent hands-on professional experience
  • Experience with incident management, post mortem and moving from a reactive team to a proactive team
  • Extensive knowledge of cloud compute and storage platforms, including AWS
  • Experience with configuration management and deployment of cloud compute nodes
  • Experience with CI/CD systems such as Jenkins or TeamCity
  • Experience with Perforce
  • Experience leading small engineering teams
  • Extensive experience with scripting languages (Python, batch, bash, etc.)
  • Experience with the architecture and design of complex, large-scale systems
  • Proven expertise in automation and scripting to streamline infrastructure operations
  • Strong understanding of first-party platform dynamics, guidelines, submission processes and tools (e.g., Sony, Microsoft, Nintendo)
  • Plus: Game DevOps experience
  • Double Plus: Unreal Engine Horde / Gauntlet experience