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Puzzle Game Level Designer Jobs (NOW HIRING)

Lead Designer

California, MO · On-site

$125 - $150/hr

... and tools for rapid puzzle level creation and tuning. * Design and tune in-game economies ... Guide, inspire, and mentor a talented team of game designers, actively fostering their career ...

$100K - $125K/yr

Senior Game Producer Level Ex Games (Powered by Relevate Health) is a fast-growing game studio that ... Join a team of top artists, engineers, designers, and others who've joined us from prominent gaming ...

From character and level design to competitive gameplay and system design, help shape the future of ... As a Senior Game Designer, you'll own complex areas of the game, exercise strong creative judgment ...

We need a game designer who actually plays casual F2P mobile games, not someone who tolerates them ... We are seeking individuals that share these values and are looking to level up themselves, the ...

Game Designer, Casual F2P

Los Angeles, CA · On-site

$167K/yr

We need a game designer who actually plays casual F2P mobile games, not someone who tolerates them ... We are seeking individuals that share these values and are looking to level up themselves, the ...

Game Designer, Casual F2P

Los Angeles, CA · On-site

$167K/yr

We need a game designer who actually plays casual F2P mobile games, not someone who tolerates them ... We are seeking individuals that share these values and are looking to level up themselves, the ...

Game Master

Katy, TX · On-site

$10 - $15/hr

Maintain the highest level of customer service * Stand for extended periods * Give customers an ... puzzle piece. We are excited to announce that we are seeking a store manager to join our team at ...

Game Master

Katy, TX · On-site

$10 - $15/hr

Maintain the highest level of customer service * Stand for extended periods * Give customers an ... puzzle piece. We are excited to announce that we are seeking a store manager to join our team at ...

Showing results 41-60

Puzzle Game Level Designer information

See salary details

$47K

$156K

How much do puzzle game level designer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for puzzle game level designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What does a puzzle game level designer do?

A Puzzle Game Level Designer is responsible for creating engaging and challenging levels within a puzzle game. They design the layout, difficulty, pacing, and progression of puzzles to ensure an enjoyable experience for players. Puzzle Game Level Designers collaborate with artists, programmers, and other designers to integrate new mechanics and maintain game balance. Their work involves playtesting, analyzing player feedback, and refining levels to achieve the right mix of fun and challenge.

What are the key skills and qualifications needed to thrive as a puzzle game level designer?

To thrive as a Puzzle Game Level Designer, you need strong spatial reasoning, creativity, and a solid understanding of game mechanics, often supported by a degree in game design or a related field. Familiarity with level design software such as Unity, Unreal Engine, and puzzle-specific editors, along with knowledge of scripting languages, is typically required. Attention to detail, problem-solving ability, and effective collaboration are crucial soft skills that help designers create engaging and balanced gameplay. These competencies ensure memorable player experiences, smooth development workflows, and the delivery of challenging yet fair puzzle games.

How does a puzzle game level designer typically collaborate with other team members during the development process?

Puzzle Game Level Designers work closely with game developers, artists, and QA testers to ensure each level is engaging, balanced, and visually appealing. Collaboration often involves regular meetings to discuss design concepts, share feedback, and iterate on prototypes. Designers frequently adjust level layouts based on playtesting results and team input, making adaptability and clear communication essential skills. This collaborative environment helps create a cohesive and enjoyable player experience.

What is the difference between Puzzle Game Level Designer vs Puzzle Game Artist?

AspectPuzzle Game Level DesignerPuzzle Game Artist
Required SkillsLevel design, game mechanics, problem-solvingArt creation, visual design, illustration
Work EnvironmentGame development teams, design studiosArt departments, creative studios
Industry UsageDesigning levels and puzzles for gamesCreating visual assets and game aesthetics

The Puzzle Game Level Designer focuses on creating engaging levels and puzzles that challenge players, while the Puzzle Game Artist specializes in developing the visual elements and art assets that enhance the game's aesthetic appeal. Both roles are essential in game development but serve different functions within the creative process.

What are popular job titles related to Puzzle Game Level Designer jobs?

For Puzzle Game Level Designer jobs, the most frequently searched job titles are:

Infographic showing various Puzzle Game Level Designer job openings in the United States as of September 2026, with employment types broken down into 69% Full Time, 23% Part Time, and 8% Contract. Highlights an 92% In-person, 4% Hybrid, and 4% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

CONTRACT - Associate Game Designer (NST)

Redmond, WA • On-site

Nintendo
Arts, Entertainment, and Recreation • 5 - 10K employees

$31 - $47/hr

Contractor

Medical

Re-posted 4 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

157th of 247 rated software companies


Job description

Nintendo Software Technology Corporation
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.
As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume
  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS
  • 0-2 years of level design for video games or relevant experience.
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
Pay range:
$31-$47 USD

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