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Puzzle Game Level Designer Jobs (NOW HIRING)

Level Designer

Frisco, TX · Remote

$102K/yr

Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Level Designers are responsible for owning the vision of their levels, and working with a variety ...

Level Designer

San Francisco, CA · On-site

$128K/yr

Collaborate closely with other game designers, artists, and engineers on the team. Help engineers improve the level design tooling that you are using. Maintain knowledge and context of all of the ...

Level Designer

San Francisco, CA · On-site

$128K/yr

Collaborate closely with other game designers, artists, and engineers on the team. Help engineers improve the level design tooling that you are using. Maintain knowledge and context of all of the ...

$162K/yr

Game Designer (Puzzle) About us: Deep expertise. Personal and Industry evolution. Impeccable craft ... Strong interest in game design, level design, player psychology, and data science * Clear ...

Level Designer, Missions

Salt Lake City, UT · On-site

$105K/yr

Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful ... Avalanche, a division of WB Games Inc., is seeking a Mission Level Designer to join our team of ...

PA · On-site

$80 - $100/hr

... word and puzzle games for an international audience. The team is currently expanding a new ... You will not be responsible for high-level product strategy, retention, or monetization. Your focus ...

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll be in good company. Are you a level designer with experience creating procedural environments? Have ...

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll be in good company. Are you a level designer with experience creating procedural environments? Have ...

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll be in good company. Are you a level designer with experience creating procedural environments? Have ...

Senior Level Designer

Cary, NC · On-site

$94K - $101K/yr

Whether it's building award-winning games or crafting engine technology that enables others to make ... What You'll Do Epic is looking for a Lead Level Designer to join our dynamic team. This person will ...

Senior Level Designer

Boston, MA · On-site

$100 - $125/hr

About the role WB Games Boston's Mobile Publishing is seeking a Senior Level Designer with a strong eye for visual design and deep experience designing action oriented playable ads. The role focuses ...

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We are seeking a talented, hands-on Roblox Level Designer to build the playable worlds behind our branded Roblox ...

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We are seeking a talented, hands-on Roblox Level Designer to build the playable worlds behind our branded Roblox ...

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We are seeking a talented, hands-on Roblox Level Designer to build the playable worlds behind our branded Roblox ...

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Puzzle Game Level Designer information

See salary details

$47K

$156K

How much do puzzle game level designer jobs pay per year?

As of Sep 8, 2026, the average yearly pay for puzzle game level designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What does a puzzle game level designer do?

A Puzzle Game Level Designer is responsible for creating engaging and challenging levels within a puzzle game. They design the layout, difficulty, pacing, and progression of puzzles to ensure an enjoyable experience for players. Puzzle Game Level Designers collaborate with artists, programmers, and other designers to integrate new mechanics and maintain game balance. Their work involves playtesting, analyzing player feedback, and refining levels to achieve the right mix of fun and challenge.

What are the key skills and qualifications needed to thrive as a puzzle game level designer?

To thrive as a Puzzle Game Level Designer, you need strong spatial reasoning, creativity, and a solid understanding of game mechanics, often supported by a degree in game design or a related field. Familiarity with level design software such as Unity, Unreal Engine, and puzzle-specific editors, along with knowledge of scripting languages, is typically required. Attention to detail, problem-solving ability, and effective collaboration are crucial soft skills that help designers create engaging and balanced gameplay. These competencies ensure memorable player experiences, smooth development workflows, and the delivery of challenging yet fair puzzle games.

How does a puzzle game level designer typically collaborate with other team members during the development process?

Puzzle Game Level Designers work closely with game developers, artists, and QA testers to ensure each level is engaging, balanced, and visually appealing. Collaboration often involves regular meetings to discuss design concepts, share feedback, and iterate on prototypes. Designers frequently adjust level layouts based on playtesting results and team input, making adaptability and clear communication essential skills. This collaborative environment helps create a cohesive and enjoyable player experience.

What is the difference between Puzzle Game Level Designer vs Puzzle Game Artist?

AspectPuzzle Game Level DesignerPuzzle Game Artist
Required SkillsLevel design, game mechanics, problem-solvingArt creation, visual design, illustration
Work EnvironmentGame development teams, design studiosArt departments, creative studios
Industry UsageDesigning levels and puzzles for gamesCreating visual assets and game aesthetics

The Puzzle Game Level Designer focuses on creating engaging levels and puzzles that challenge players, while the Puzzle Game Artist specializes in developing the visual elements and art assets that enhance the game's aesthetic appeal. Both roles are essential in game development but serve different functions within the creative process.

What are popular job titles related to Puzzle Game Level Designer jobs?

For Puzzle Game Level Designer jobs, the most frequently searched job titles are:

Infographic showing various Puzzle Game Level Designer job openings in the United States as of September 2026, with employment types broken down into 69% Full Time, 23% Part Time, and 8% Contract. Highlights an 92% In-person, 4% Hybrid, and 4% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Level Designer

Gearbox

Frisco, TX • Remote

$102K/yr

Full-time

Posted 5 days ago


Job description

Who We Are

The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina's Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld.

The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

For more information, visit www.GearboxSoftware.com.

What We Are Looking For

Gearbox Software is looking for a passionate level designer to join us in crafting upcoming first and third person shooters. This role involves working with the Lead Level Designer and Creative Director to pitch, build, polish, and ship levels using Unreal Engine. Level Designers are responsible for owning the vision of their levels, and working with a variety of other departments to see that vision come to fruition. It involves close collaborative work with artists, mission designers, writers, coders, and a variety of other disciplines to ensure the level ships on time at a high standard of quality, while also being fun and memorable to players.

Responsibilities

  • Develop single player and cooperative levels based on existing game design documents, direction from project leadership, and collaboration with peers. This involves taking a design all the way from a paper design to a shipping product, iterating over time based on feedback, creative goals, and project deadlines.
  • Prototype, iterate, and polish moment-to-moment gameplay while working with narrative designers, enemy designers, artists, and other disciplines to ensure quality combats and mission experiences for the final customers.
  • Mentorship and sharing of expertise with junior level designers and other design staff. Ability to model a positive tone and work ethic to junior members of the team. Ability to provide and receive good feedback when iterating levels.
Qualifications

  • Proven track record of building and shipping large level environments. Should include videos or screenshots of shipped levels, and any additional documentation showing design and iteration process.
  • Understanding of modern level design practices, including layout, pacing, technical implementation, and above all else creating fun experiences for players.
  • Strong eye towards aesthetics, with an ability to work hand-in-hand with art teams. Previous experience in an art role is a plus.
  • Excellent documentation, communication, interpersonal, and organizational skills. Ability to maintain focus and self-motivation towards the current project goals.
  • Have shipped a AAA title, with a preference towards Unreal technology and first person shooters.
Nice-to-Haves

  • Shipped games using Unreal 4 or 5 technology.
  • Experience with the certification and shipping process on modern consoles.
  • Experience working with large inter-disciplinary teams.
  • Co-op and/or Online Multiplayer experience.
  • Previous leadership experience.
Our Commitment to Equal Opportunity

Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain. As an equal opportunity employer, Gearbox Entertainment does not discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law.

Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities. If you need a reasonable accommodation at any point during the job application process, please contact us for more information.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

Please note that Gearbox is unable to provide visa sponsorship or assistance for this position. All candidates must be legally authorized to work in United States without requiring current or future employer sponsorship.

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