1

Puzzle Game Level Designer Jobs (NOW HIRING)

Senior Level Designer

Novato, CA ยท On-site

$100K - $148K/yr

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and ... Use Blueprint scripting to create gameplay content. * Design and block out world geometry.

If you do apply now and help us take our games to the next level! Responsibilities : * Drive the creation and refinement of game designs * Coordinate with the Game Director and Producer to help ...

Senior Level Designer

Novato, CA ยท On-site

$100K - $148K/yr

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and ... Use Blueprint scripting to create gameplay content. * Design and block out world geometry.

Senior Level Designer

Novato, CA ยท On-site

$100K - $148K/yr

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and ... Use Blueprint scripting to create gameplay content. * Design and block out world geometry.

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and ... Use Blueprint scripting to create gameplay content. * Design and block out world geometry.

Senior Level Designer

Novato, CA ยท On-site

$100K - $148K/yr

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and ... Use Blueprint scripting to create gameplay content. * Design and block out world geometry.

Senior Level Designer

Novato, CA ยท On-site

$100K - $148K/yr

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and ... Use Blueprint scripting to create gameplay content. * Design and block out world geometry.

Senior Level Designer

Raleigh, NC ยท On-site

$99K - $106K/yr

As a Senior Level Designer, you will play a key role in bringing game worlds to life through both ... You will design and build gameplay spaces, including test maps and sandbox environments, that ...

Senior Level Designer

Raleigh, NC ยท On-site

$99K - $106K/yr

As a Senior Level Designer, you will play a key role in bringing game worlds to life through both ... You will design and build gameplay spaces, including test maps and sandbox environments, that ...

Senior Level Designer

Raleigh, NC ยท On-site

$99K - $106K/yr

As a Senior Level Designer, you will play a key role in bringing game worlds to life through both ... You will design and build gameplay spaces, including test maps and sandbox environments, that ...

As a Game Design Manager / Level Design Lead you'll be front and center in defining the design of ... You'll lead a small, talented team of level designers while remaining deeply connected to the craft ...

... game development. DESIGN What We Do Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help ...

As a Game Design Manager / Level Design Lead you'll be front and center in defining the design of ... You'll lead a small, talented team of level designers while remaining deeply connected to the craft ...

Showing results 21-40

Puzzle Game Level Designer information

See salary details

$47K

$156K

How much do puzzle game level designer jobs pay per year?

As of Sep 8, 2026, the average yearly pay for puzzle game level designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What does a puzzle game level designer do?

A Puzzle Game Level Designer is responsible for creating engaging and challenging levels within a puzzle game. They design the layout, difficulty, pacing, and progression of puzzles to ensure an enjoyable experience for players. Puzzle Game Level Designers collaborate with artists, programmers, and other designers to integrate new mechanics and maintain game balance. Their work involves playtesting, analyzing player feedback, and refining levels to achieve the right mix of fun and challenge.

What are the key skills and qualifications needed to thrive as a puzzle game level designer?

To thrive as a Puzzle Game Level Designer, you need strong spatial reasoning, creativity, and a solid understanding of game mechanics, often supported by a degree in game design or a related field. Familiarity with level design software such as Unity, Unreal Engine, and puzzle-specific editors, along with knowledge of scripting languages, is typically required. Attention to detail, problem-solving ability, and effective collaboration are crucial soft skills that help designers create engaging and balanced gameplay. These competencies ensure memorable player experiences, smooth development workflows, and the delivery of challenging yet fair puzzle games.

How does a puzzle game level designer typically collaborate with other team members during the development process?

Puzzle Game Level Designers work closely with game developers, artists, and QA testers to ensure each level is engaging, balanced, and visually appealing. Collaboration often involves regular meetings to discuss design concepts, share feedback, and iterate on prototypes. Designers frequently adjust level layouts based on playtesting results and team input, making adaptability and clear communication essential skills. This collaborative environment helps create a cohesive and enjoyable player experience.

What is the difference between Puzzle Game Level Designer vs Puzzle Game Artist?

AspectPuzzle Game Level DesignerPuzzle Game Artist
Required SkillsLevel design, game mechanics, problem-solvingArt creation, visual design, illustration
Work EnvironmentGame development teams, design studiosArt departments, creative studios
Industry UsageDesigning levels and puzzles for gamesCreating visual assets and game aesthetics

The Puzzle Game Level Designer focuses on creating engaging levels and puzzles that challenge players, while the Puzzle Game Artist specializes in developing the visual elements and art assets that enhance the game's aesthetic appeal. Both roles are essential in game development but serve different functions within the creative process.

What are popular job titles related to Puzzle Game Level Designer jobs?

For Puzzle Game Level Designer jobs, the most frequently searched job titles are:

Infographic showing various Puzzle Game Level Designer job openings in the United States as of September 2026, with employment types broken down into 69% Full Time, 23% Part Time, and 8% Contract. Highlights an 92% In-person, 4% Hybrid, and 4% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Senior Level Designer

Novato, CA โ€ข On-site

2K
PC Gamesย โ€ขย 1 - 5K employees

$100K - $148K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post hasย expired 3 days ago.ย Applications are no longer accepted.


Job description

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and crafting the player experience within the stunning narrative experience and systems-driven world of BioShock. At your core you are collaborative, compassionate, and authentic; a dedicated designer with a passion for creating memorable, immersive player experiences. You will be an integral part of a design team that is breathing life into a new and fantastical world.

What You'll Do:

  • Use Blueprint scripting to create gameplay content.
  • Design and block out world geometry.
  • Collaborate closely with world architects on layout, and other teams as needed, to implement the creative vision of the project.
  • Take the initiative on solving difficult or novel cross-disciplinary sequences or sections of content, and see them through from initial conception to completion.
  • Work with multi-disciplinary strike teams to improve the game in various focus areas (combat, AI, progression, exploration, narrative, etc).
  • Apply your years of experience and knowledge to mentor junior designers and encourage them to grow their skills.
  • Design and implement other scripted and systemic content throughout the game world.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.

Skills & Experiences:

  • Shipped at least one AAA title as a designer.
  • 5+ years professional experience in video game design.
  • Self-motivated with an eye for solution-based problem solving.
  • Previous experience with Unreal is a plus.
  • Able to collaborate well across time zones in a global, multi-site organization.
  • Able to work well independently, in small pods, and in larger collaborative teams.
  • Able to succinctly and effectively document your work.
  • Excellent communications skills.
  • Ability to prioritize tasks and handle opposing priorities.

Who You Are:

As a collaboratively minded designer you are eager to work with a global design team to pitch and develop playable game content. You are a dreamer and a creator who isn't shy about sharing your ideas. At Cloud Chamber we encourage design theory discourse and the free exchange of ideas. You're able to give constructive feedback, and receive it as well. You're a gamer; always playing the next, new thing, often revisiting the oldies as well, learning from what you've played, good and bad, and sharing your findings with the team.

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross-disciplinary teams with strong communication skills.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

The pay range for this position in California at the start of employment is expected to be between $100,200 and $148,320 USD per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.

Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.

Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.