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Project Based Unity Game Developer Jobs in Austin, TX

Empty Vessel is an emerging game development studio focusing on immersive gaming experiences. With ... exciting projects. Position Overview: We are seeking 1-2 mid-level Animation Engineers with ...

This position will also provide leadership and development to assigned Project Engineers and Assistant Project Managers. Location & Travel Details: This is an onsite, project-based position ...

This position will also provide leadership and development to assigned Project Engineers and Assistant Project Managers. Location & Travel Details: This is an onsite, project-based position ...

This position will also provide leadership and development to assigned Project Engineers and Assistant Project Managers. Location & Travel Details: This is an onsite, project-based position ...

This position will also provide leadership and development to assigned Project Engineers and Assistant Project Managers. Location & Travel Details: This is an onsite, project-based position ...

This position will also provide leadership and development to assigned Project Engineers and Assistant Project Managers. Location & Travel Details: This is an onsite, project-based position ...

This position will also provide leadership and development to assigned Project Engineers and Assistant Project Managers. Location & Travel Details: This is an onsite, project-based position ...

This position will also provide leadership and development to assigned Project Engineers and Assistant Project Managers. Location & Travel Details: This is an onsite, project-based position ...

This position will also provide leadership and development to assigned Project Engineers and Assistant Project Managers. Location & Travel Details: This is an onsite, project-based position ...

This position will also provide leadership and development to assigned Project Engineers and Assistant Project Managers. Location & Travel Details: This is an onsite, project-based position ...

This position will also provide leadership and development to assigned Project Engineers and Assistant Project Managers. Location & Travel Details: This is an onsite, project-based position ...

This position will also provide leadership and development to assigned Project Engineers and Assistant Project Managers. Location & Travel Details: This is an onsite, project-based position ...

This position will also provide leadership and development to assigned Project Engineers and Assistant Project Managers. Location & Travel Details: This is an onsite, project-based position ...

This position will also provide leadership and development to assigned Project Engineers and Assistant Project Managers. Location & Travel Details: This is an onsite, project-based position ...

Project Manager

San Marcos, TX ยท On-site

$100 - $125/hr

This position will also provide leadership and development to assigned Project Engineers and Assistant Project Managers. Location & Travel Details: This is an onsite, project-based position ...

This position will also provide leadership and development to assigned Project Engineers and Assistant Project Managers. Location & Travel Details: This is an onsite, project-based position ...

Showing results 41-60

Project Based Unity Game Developer information

See Austin, TX salary details

$32.2K

$107.5K

$178.4K

How much do project based unity game developer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for project based unity game developer in Austin, TX is $107,517.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,800.00 and $122,900.00 per year, depending on experience, location, and employer.

What is the difference between Project Based Unity Game Developer vs Unity Game Developer?

AspectProject Based Unity Game DeveloperUnity Game Developer
CredentialsTypically requires a degree in computer science, game design, or related field; Unity certifications are commonSame as above; certifications enhance prospects
Work EnvironmentOften works on short-term projects for multiple clients or studiosCan be employed full-time or freelance, working on ongoing projects or products
Industry UsageCommon in freelance, contract, or studio project settingsUsed in both studio and freelance contexts, often as a full-time role

In summary, a Project Based Unity Game Developer focuses on short-term, contract-based projects, often working with multiple clients, while a Unity Game Developer may work in ongoing roles within studios or as freelancers on continuous projects. Both roles require similar skills and certifications but differ mainly in employment structure and project scope.

What cities near Austin, TX are hiring for Project Based Unity Game Developer jobs?

Cities near Austin, TX with the most Project Based Unity Game Developer job openings:

Infographic showing various Project Based Unity Game Developer job openings in Austin, TX as of August 2026, with employment types broken down into 1% As Needed, 75% Full Time, 18% Part Time, and 6% Contract. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution, with an average salary of $107,517 per year, or $51.7 per hour.

Animation Engineer - EmptyVessel

Austin, TX โ€ข On-site, Remote

Full-time

Re-posted 14 days ago


Job description

Empty Vessel is an emerging game development studio focusing on immersive gaming experiences. With a commitment to crafting captivating narratives and engaging gameplay, we're dedicated to pushing the boundaries of interactive entertainment. As we expand our presence in Europe, we're seeking talented individuals to join our growing team and contribute to our exciting projects.
Position Overview:
We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join our team in Europe. The ideal candidates will possess a strong background in animating within Unreal Engine, with a focus on creating immersive experiences for players. Candidates should have experience with animation systems, interaction with environments, and troubleshooting technical issues.
Responsibilities:
  • Develop and maintain an animation system within Unreal Engine, facilitating player interaction with environments.
  • Ensure seamless interaction between characters and environments, optimizing performance and visual fidelity.
  • Collaborate closely with animation creators to implement animations effectively within the game environment.
  • Troubleshoot and debug game crashes, utilizing knowledge of C++ and Unreal Engine to identify and resolve issues promptly.
  • Utilize Autodesk Maya for keyframe animation and animation techniques, implementing key poses to enhance character movement.
  • Work within Visual Studio IDE to write and optimize code, ensuring smooth integration with the game engine.

  • Strong proficiency in Unreal Engine 5, with experience developing and implementing animation systems.
  • Experience with Autodesk Maya for keyframe animation and animation techniques.
  • Proficiency in C++ and familiarity with Visual Studio IDE.
  • Prior experience with shipping a shooter game, preferably an AAA title, demonstrating a deep understanding of large, complex game development processes.
  • Excellent problem-solving skills, with the ability to troubleshoot and debug technical issues efficiently.
  • Strong communication and collaboration skills, with the ability to work closely with animation creators and other team members.
  • Ability to thrive in a fast-paced environment, with a commitment to meeting project deadlines and delivering high-quality work.