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Project Based Unity Game Developer Jobs in Austin, TX

This hybrid role offers the opportunity to work on cutting-edge projects and deliver innovative ... Game Development, or a related field. * Experience with implementing Unity based products for ...

Write clean, efficient, and well-documented code for Unity-based games. * Independently debug and ... Strong organizational skills and can manage work across multiple projects at a time. Shows ...

... USA-based partners. • Provide direction and leadership across the entire lifecycle of PSO ... Zynga is a mobile game developer that creates and operates social games as live services played on ...

... USA-based partners. • Provide direction and leadership across the entire lifecycle of PSO ... Zynga is a mobile game developer that creates and operates social games as live services played on ...

Director of Product - Game of Thrones Slots

Austin, TX · On-site

$231K - $241K/yr

Influence partner team strategy based on deep experience. • Create new methodologies for the ... Zynga is a mobile game developer that creates and operates social games as live services played on ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... of tackling solo projects with ease Preferred : • Familiarity with FinOps practices • ... Zynga is a mobile game developer that creates and operates social games as live services played on ...

... game projects. * Workflow Acceleration - Identify developer friction points and proactively ... Tools R&D - Research and apply LLM-based tooling to accelerate development and automation workflows ...

... game projects. * Workflow Acceleration - Identify developer friction points and proactively ... Tools R&D - Research and apply LLM-based tooling to accelerate development and automation workflows ...

Lead Software Engineer - Automation

Austin, TX · On-site

$101K - $133K/yr

... game projects. * Workflow Acceleration - Identify developer friction points and proactively ... Tools R&D - Research and apply LLM-based tooling to accelerate development and automation workflows ...

Lead Software Engineer - Automation

Austin, TX · On-site

$101K - $133K/yr

... game projects. * Workflow Acceleration - Identify developer friction points and proactively ... Tools R&D - Research and apply LLM-based tooling to accelerate development and automation workflows ...

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Project Based Unity Game Developer information

See Austin, TX salary details

$32.2K

$107.5K

$178.4K

How much do project based unity game developer jobs pay per year?

As of Jun 9, 2026, the average yearly pay for project based unity game developer in Austin, TX is $107,517.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,800.00 and $122,900.00 per year, depending on experience, location, and employer.

What is the difference between Project Based Unity Game Developer vs Unity Game Developer?

AspectProject Based Unity Game DeveloperUnity Game Developer
CredentialsTypically requires a degree in computer science, game design, or related field; Unity certifications are commonSame as above; certifications enhance prospects
Work EnvironmentOften works on short-term projects for multiple clients or studiosCan be employed full-time or freelance, working on ongoing projects or products
Industry UsageCommon in freelance, contract, or studio project settingsUsed in both studio and freelance contexts, often as a full-time role

In summary, a Project Based Unity Game Developer focuses on short-term, contract-based projects, often working with multiple clients, while a Unity Game Developer may work in ongoing roles within studios or as freelancers on continuous projects. Both roles require similar skills and certifications but differ mainly in employment structure and project scope.

What cities near Austin, TX are hiring for Project Based Unity Game Developer jobs? Cities near Austin, TX with the most Project Based Unity Game Developer job openings:
Infographic showing various Project Based Unity Game Developer job openings in Austin, TX as of May 2026, with employment types broken down into 99% Full Time, and 1% Part Time. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $107,517 per year, or $51.7 per hour.

Senior XR/Unity Developer

Marencor

Austin, TX • On-site

Contractor

Posted 29 days ago


Job description

Title: Senior XR/Unity Developer

Location: Austin TX || Onsite  

Interview: Virtual   

Senior XR/Unity Developer
Job Description
We are hiring an XR/Unity Developer to design, develop, and implement immersive augmented reality (AR) applications and synthetics image generation. This hybrid role offers the opportunity to work on cutting-edge projects and deliver innovative solutions for automotive and enterprise solutions.
Key Responsibilities

  • Build interactive 3D models, environments, and simulations for AR/Unity based applications.
  • Optimize Unity applications for performance, including frame rates, latency, and device compatibility and for the web-based applications.
  • Implement and integrate various AR and web based XR tools, libraries, and frameworks (e.g., Unity)
  • Stay updated with the latest AR/VR technologies, trends, and industry standards.
  • Provide technical expertise and recommendations for AR/Unity-related projects.
  • Document the development process, user requirements, and technical specifications.
     

Qualifications & Skills

  • Strong experience with AR/VR development platforms like Unity is a must and Unreal Engine recommended.
  • Proficiency in programming languages such as C#, Java, Python are a must and JavaScript is recommended.
  • Strong experience with CAD tools in general but Teamcenter is a must.
  • Familiarity with 3D modeling and rendering tools (e.g., Blender, Maya, 3ds Max) is a must.
  • Knowledge of UI/UX principles in the context of AR/VR environments.
  • Experience with hardware devices like iPad and Samsung tablets.
  • Experience with APIs, integrations and CAD model transformations is a must.
  • Understanding of performance optimization techniques for AR applications.
  • Strong problem-solving skills with the ability to think creatively and outside the box.
  • Master’s degree in computer science, Game Development, or a related field.
  • Experience with implementing Unity based products for production use is a must.

8+ years of experience in XR and Unity development or related fields