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Programmer Programmer Jobs in Prevost, QC (NOW HIRING)

Senior DevOps Engineer

Montreal, QC · Remote

$85K - $110K/yr

We are looking for an experienced Senior DevOps Engineer for our client. This is a permanent position that is remote to start with later relocation to Calgary or Winnipeg . Our client is a global ...

We are looking for an experienced DevOps/SRE Engineer for our client. This is a permanent position, that can either be remote or in-office at Toronto! Our client is a large fintech firm with a ...

We are looking for an experienced DevOps/SRE Engineer for our client. This is a permanent position, that can either be remote or in-office at Toronto! Our client is a large fintech firm with a ...

Science des donnees et DevOps. Notre programme Expert offre aux professionnels experimentes l'acces a des roles de premier plan dans la technologie, la finance, l'aviation et l'assurance. Rejoignez ...

What you'll do The Systems Engineer will provide hands-on experience in design and engineering efforts implementing DevOps Platforms, common set of products and services used across development and ...

Showing results 41-60

Programmer Programmer information

What is the difference between Programmer Programmer vs Software Developer?

AspectProgrammer ProgrammerSoftware Developer
Required CredentialsTypically a diploma or degree in computer science or related fieldSimilar credentials, often with additional certifications or experience
Work EnvironmentOften focused on coding tasks within development teamsInvolves designing, coding, testing, and maintaining software applications
Employer & Industry UsageUsed across tech companies, startups, and IT departmentsCommon in software firms, tech giants, and enterprise IT
Search & Comparison IntentPeople compare to understand roles, skills, and career pathsOften compared to programmers for clarity on responsibilities

While both Programmer Programmer and Software Developer roles involve coding and software creation, Software Developers typically have broader responsibilities including design and testing, whereas Programmers focus mainly on writing code. Understanding these differences helps in choosing the right career path or job search focus.

What cities near Prevost, QC are hiring for Programmer Programmer jobs?

Cities near Prevost, QC with the most Programmer Programmer job openings:

Infographic showing various Programmer Programmer job openings in Prevost, QC as of August 2026, with employment types broken down into 85% Full Time, 5% Part Time, 9% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution.

Gameplay Programmer - Dead by Daylight | Programmeureuse jouabilite - Dead by Daylight

Behaviour Interactive

Montreal, QC

Full-time

Posted 5 days ago


Job description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

We are looking for a Gameplay Programmer to help support our amazing horror IP, Dead By Daylight. At the heart of the Gameplay team, you will actively contribute to the creation, implementation, and optimization of the game mechanics that define the Dead by Daylight experience. Working closely with game designers, artists, animators, and QA, you will turn the creative vision into concrete, robust, and engaging features.
In this role you will:
  • Develop clear, maintainable, and well-documented code that drives engaging gameplay features. 
  • Debug and optimize code at both low and high levels to ensure peak performance and quality. 
  • Evaluate and communicate the potential impact of code changes to ensure smooth project progress. 
  • Actively participate in code reviews, sharing feedback to elevate overall code quality. 
  • Collaborate within a cross-functional team to design and implement core game features. 
  • Test new features rigorously and offer suggestions for improvements and refinements. 
What are we looking for :
  • Minimum of 5 years of professional programming experience, with a strong generalist gameplay skill set.
  • Experience with Unreal engine is a must.
  • Strong grasp of C++ programming and Blueprints.
  • A proactive problem-solver who thrives on solving complex technical challenges. 
  • Adaptability and enthusiasm for working in a fast-paced, evolving environment. 
  • Strong communication and interpersonal skills to collaborate effectively with diverse teams. 
Dans ce role, vous devrez :
  • Developper du code clair, maintenable et bien documente afin de soutenir des fonctionnalites de gameplay engageantes;
  • Deboguer et optimiser le code, tant a bas qu'a haut niveau, pour assurer des performances et une qualite optimales;
  • Evaluer et communiquer l'impact potentiel des changements de code afin d'assurer une progression fluide du projet;
  • Participer activement aux revues de code et partager tes retours pour ameliorer la qualite globale du code;
  • Collaborer au sein d'une equipe multidisciplinaire pour concevoir et implementer les fonctionnalites cles du jeu;
  • Tester rigoureusement les nouvelles fonctionnalites et proposer des ameliorations et ajustements.
Ce que nous recherchons :
  • Un minimum de 5 ans d'experience professionnelle en programmation, avec un solide profil generaliste en gameplay;
  • Experience avec l'engin Unreal est un requis;
  • Excellente maitrise du C++ et des Blueprints;
  • Une personne proactive, passionnee par la resolution de defis techniques complexes;
  • Capacite d'adaptation et enthousiasme a evoluer dans un environnement rapide et en constante evolution;
  • Excellentes competences en communication et en relations interpersonnelles pour collaborer efficacement avec des equipes diversifiees.
Nous sommes a la recherche d'une Programmeureuse de jouabilite pour contribuer au developpement de notre incroyable licence d'horreur, Dead by Daylight. Au cur de l'equipe Jouabilite, tu participeras activement a la creation, a l'implementation et a l'optimisation des mecaniques de jeu qui definissent l'experience Dead by Daylight. En travaillant etroitement avec les game designers, artistes, animateurs et l'equipe QA, tu transformeras la vision creative en fonctionnalites concretes, robustes et engageantes.

Prete a plonger dans le monde du developpement de jeux video a la pointe de la technologie ? Base a Montreal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, creant des experiences inoubliables sur PC, console et mobile. On est un studio independant dynamique avec plus de 1200 employes passionnes, et on a des studios a Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre equipe Services collabore avec des geants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un developpement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unite Jeux Originaux repousse les limites de notre creativite avec nos IPs emblematiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l'equite des chances pour tout le monde et on celebre la diversite des personnes, des perspectives et des idees. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, independamment de leur age, sexe, ethnicite, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identite de genre, statut familial, handicap ou toute autre caracteristique protegee par les lois applicables. 
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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