1

Professional Gaming Jobs in Quebec (NOW HIRING)

... gaming industry. We collaborate across time zones to support projects on all major platforms ... professional game development experience with at least 3 years in AAA or mid-tier shipped titles

... gaming industry. We collaborate across time zones to support projects on all major platforms ... professional game development experience with at least 3 years in AAA or mid-tier shipped titles

... gaming industry. We collaborate across time zones to support projects on all major platforms ... Requirements * 3+ years of gameplay, combat, or systems design experience in a professional ...

Current knowledge of gaming industry development landscape, technology and tools. * Understanding ... This position requires professional proficiency in both French and English. Proficiency in English ...

Current knowledge of gaming industry development landscape, technology and tools. * Understanding ... This position requires professional proficiency in both French and English. Proficiency in English ...

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and ... This position requires professional proficiency in both French and English. Proficiency in English ...

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and ... This position requires professional proficiency in both French and English. Proficiency in English ...

... professional game engineering experience with at least 3 years in a dedicated performance, engine, or low-level systems role At least 2 shipped commercial titles where performance was a named ...

Previous experience in leading sound design efforts. * 7+ years of professional game audio experience with at least one shipped title. * Adept ability at sound design, mixing, editing, and audio ...

next page

Showing results 1-20

Professional Gaming information

See Quebec salary details

$8

$32

$80

How much do professional gaming jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for professional gaming in Quebec is $32.92, according to ZipRecruiter salary data. Most workers in this role earn between $15.14 and $45.19 per hour, depending on experience, location, and employer.

What is the difference between Professional Gaming vs Esports Player?

AspectProfessional GamingEsports Player
CredentialsOften none required; skills and experience matterTypically no formal credentials; recognized through skill level
Work EnvironmentCompetitive tournaments, streaming, sponsorship eventsSame as professional gaming, focused on competitions and streaming
Industry UsageBroad term encompassing all professional video game playersSpecific role within professional gaming, often competitive players
Search & ComparisonUsed interchangeably but emphasizes the broader professionFocuses on individual competitive players

In summary, Professional Gaming is a broad term covering all paid video game players, including Esports Players, who are specifically competitive gamers participating in tournaments and leagues. While both roles overlap, 'Professional Gaming' emphasizes the industry as a whole, whereas 'Esports Player' refers to individual competitors within that industry.

What is professional gaming?

Professional gaming, also known as esports, involves playing video games competitively for monetary prizes, sponsorships, or salaries. Professional gamers often specialize in specific games and compete in organized tournaments, either individually or as part of a team. This career requires a high level of skill, strategic thinking, quick reflexes, and dedication to practice. Many professional gamers also build their personal brands through streaming and content creation to supplement their income and engage with fans.

What are the key skills and qualifications needed to thrive as a professional gamer, and why are they important?

To thrive as a Professional Gamer, you need exceptional hand-eye coordination, quick reflexes, deep knowledge of game mechanics, and often a high competitive ranking or proven tournament results. Familiarity with advanced gaming hardware, streaming platforms, and sometimes certifications in specific esports titles or platforms is typically expected. Strong communication, teamwork, stress management, and adaptability are critical soft skills for navigating team dynamics and high-pressure matches. These abilities are essential for consistent high-level performance, attracting sponsors, and achieving career longevity in the fast-evolving esports industry.

What are some common challenges professional gamers face when balancing practice, competition, and personal life?

Professional gamers often spend long hours practicing and competing, which can make it challenging to maintain a healthy work-life balance. Managing fatigue, preventing burnout, and ensuring adequate rest are critical, as the pressure to perform at a high level is intense. Additionally, many gamers need to coordinate with teammates across different time zones, making scheduling and communication essential parts of the job. Prioritizing physical and mental well-being, along with effective time management, are key to sustaining a successful career in professional gaming.
What are the most commonly searched types of Gaming jobs in Quebec? The most popular types of Gaming jobs in Quebec are:
Infographic showing various Professional Gaming job openings in Quebec as of August 2026, with employment types broken down into 1% As Needed, 75% Full Time, 19% Part Time, 1% Temporary, and 4% Contract. Highlights an 87% Physical, 2% Hybrid, and 11% Remote job distribution, with an average salary of $68,479 per year, or $32.9 per hour.

Gameplay Engineer

Devoted Studios

Montreal, QC • On-site

Full-time

Re-posted 12 days ago


Job description

Description

Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across time zones to support projects on all major platforms, engines and styles - from AAA titles to emerging technologies.

Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams.

We are proud to be the development partner of choice for industry leaders such as:

    • Epic
    • Xbox
    • Meta
    • Obsidian Entertainment
    • Riot
    • Gearbox Software

We are seeking a Gameplay Engineer who is a specialist e a specialist — deeply fluent in C++ and Unreal Engine, experienced shipping AAA systems, and capable of taking a brief from a gameplay designer and turning it into production-quality code that holds up on every platform and survives every patch.

Key ResponsibilitiesCore Gameplay Systems (~50%)
  • Implement gameplay systems from designer briefs: combat, abilities, movement, AI behaviours, progression, inventory, interaction, camera — scope varies by engagement
  • Build reusable, maintainable, testable gameplay code in C++ (and Blueprint where appropriate) within Unreal Engine 5
  • Own Gameplay Ability System (GAS) implementation — AttributeSets, Abilities, GameplayEffects, GameplayCues — on engagements where GAS is in use
  • Implement animation-gameplay integration: Anim Notifies, state-driven Anim BPs, root motion handling, blendspaces
  • Implement multiplayer-safe gameplay code on engagements with networking requirements — replication, client-server authority, lag compensation
Quality & Performance (~25%)
  • Profile and optimise gameplay code to target platform budgets — CPU frame time, tick overhead, replication cost
  • Write code that is reviewable: clean, commented where logic is non-obvious, consistent with project standards
  • Catch and fix gameplay bugs — including edge cases, exploit patterns, and regression from live updates
  • Participate actively in code review: review peers' PRs with specificity, receive and act on feedback without defensiveness
Design Collaboration (~15%)
  • Work directly with gameplay designers to translate design intent into engine behaviour — close the gap between what is specced and what ships
  • Identify implementation risks in design briefs early — before they become rework — and propose alternatives when the spec is not buildable as written
  • Expose gameplay parameters to designers in a way that is tunable without engineering involvement (Blueprint exposed properties, Datatable-driven tuning, etc.)
Documentation & Handoff (~10%)
  • Document systems clearly — architecture decisions, integration points, known limitations
  • Support technical handoffs between phases or teams: leave the codebase in a state that the next engineer can understand without a phone call

Requirements

  • 5+ years of professional game development experience with at least 3 years in AAA or mid-tier shipped titles
  • At least 2 shipped commercial titles on PC or console as a gameplay engineer — prototypes and internal tools do not count
  • Deep Unreal Engine 5 experience in C++: Gameplay Framework (Actor, Component, GameMode, GameState, PlayerController), GAS, CharacterMovement, Anim BP integration
  • Strong C++ fundamentals: memory management, data-oriented thinking, performance-aware coding
  • Blueprint proficiency — not just reading it, but building designer-facing tooling in it
  • Experience with multiplayer gameplay replication (nice to have, not required for all engagements)
  • Strong game design sensibility — can tell good gameplay from broken gameplay and can articulate why
  • Remote-first habits: clear async communication, writes things down, doesn't create silent dependencies
Preferred
  • Online multiplayer systems — Actor replication, GameplayEffects replication, ability prediction and correction
  • Console platform experience: certification pipelines, platform-specific constraints
  • Gameplay AI systems in UE5: Behavior Trees, EQS, AI Perception — not required but valuable for certain engagements
  • Prior co-development or external development experience

Benefits

This would he a full-time employment role with standard industry benefits in Canada