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Production Manager Animation Jobs in Renton, WA (NOW HIRING)

As a leading provider of world-class art, animation, VFX, and engineering services for the video ... Role Overview As the Marketing Manager at Technicolor Games, you will drive brand awareness ...

Associate Producer (5933)

Seattle, WA ยท On-site +1

$65 - $80/hr

Familiarity with post-production workflows including photo, video editing, motion/animation, and asset finishing * Experience working with asset management and collaboration tools such as Box and ...

Associate Producer (5933)

Seattle, WA ยท Remote

$65 - $80/hr

Familiarity with post-production workflows including photo, video editing, motion/animation, and asset finishing * Experience working with asset management and collaboration tools such as Box and ...

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Production Manager Animation information

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$79.7K

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How much do production manager animation jobs pay per year?

As of Jun 11, 2026, the average yearly pay for production manager animation in Renton, WA is $79,719.00, according to ZipRecruiter salary data. Most workers in this role earn between $63,000.00 and $90,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Production Manager in Animation, and why are they important?

To thrive as a Production Manager in Animation, you need strong project management skills, experience with animation workflows, and typically a background in film, animation, or a related field. Familiarity with production tracking software like ShotGrid, scheduling tools, and digital asset management systems is essential. Excellent communication, problem-solving abilities, and the capacity to lead cross-functional teams are standout soft skills in this role. These skills ensure projects stay on schedule, resources are efficiently allocated, and creative teams are supported for successful delivery of animated content.

What does a Production Manager do in animation?

A Production Manager in animation oversees the workflow, schedules, and budgets for animated projects. They coordinate between different departments, such as art, story, and animation, to ensure the project stays on track and meets deadlines. Their responsibilities also include managing resources, troubleshooting production issues, and facilitating communication among team members. By organizing the production pipeline, they help deliver high-quality animation efficiently and on time.

What is the difference between Production Manager Animation vs Production Coordinator Animation?

AspectProduction Manager AnimationProduction Coordinator Animation
ResponsibilitiesOversees entire production, manages teams, schedules, and budgetsAssists with daily operations, coordinates between departments, tracks progress
Required SkillsLeadership, project management, budgeting, industry knowledgeCommunication, organization, multitasking, industry familiarity
Work EnvironmentOffice-based, collaborative teams, studio settingsOffice and on-set, supporting production workflows
Common UsageHigh-level planning and management roles in animation studiosSupport roles assisting production managers and teams

The Production Manager Animation focuses on overseeing the entire animation production process, managing teams, schedules, and budgets. In contrast, the Production Coordinator Animation handles day-to-day coordination tasks, supporting the production manager and ensuring smooth workflow. Both roles require strong organizational skills and industry knowledge, but the manager role involves higher-level decision-making and leadership.

How does a Production Manager in animation typically collaborate with creative and technical teams during a project?

A Production Manager in animation acts as a key liaison between creative teams (like directors, storyboard artists, and animators) and technical departments (such as editors and IT support). They coordinate schedules, track deliverables, and ensure that each stage of production runs smoothly and on time. Effective communication and problem-solving are essential, as the Production Manager must balance creative vision with practical constraints, often mediating between artistic aspirations and budgetary or technical limitations. This role requires frequent meetings, progress check-ins, and adaptability to shifting project needs.
What job categories do people searching Production Manager Animation jobs in Renton, WA look for? The top searched job categories for Production Manager Animation jobs in Renton, WA are:
Course Instructor Position - Online Master's Degree in Game Development

Course Instructor Position - Online Master's Degree in Game Development

DigiPen Institute of Technology

Redmond, WA โ€ข On-site

$6K/mo

Part-time

Posted 25 days ago


Job description

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art.
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: https://www.digipen.edu/ .
Position: Course Instructor Position - Online Master's Degree in Game Development
Reports to: Department Chair
Position Type
Adjunct Faculty as Course Instructor for the program.
Position Overview
DigiPen is seeking experienced and passionate practitioners in Game Development and Game-adjacent fields to teach courses for our online Master of Science in Game Development (MSGD) program. This is an exceptional opportunity to mentor aspiring game developers & current practitioners, share your industry expertise, and deliver a cutting-edge curriculum that combines creativity and technical excellence to produce the next generation of game development professionals.
About the Program
Our online MSGD program prepares students for leadership roles in the game industry by combining artistic creativity, technical proficiency, and team-based collaboration. Students work with industry-standard tools and engines while developing a comprehensive understanding of game design, programming, production management, and emerging technologies. The program welcomes both aspiring game developers and working professionals seeking to advance their careers. Graduates of this program will be ready to contribute to their industry with the appropriate technical skills and workplace practices, whether in a remote or onsite work environment.
Key Responsibilities
Course Instruction
  • Primary responsibilities include the day-to-day operation of one, or more, courses offered by our 100% online, asynchronous Master of Science in Game Development program
  • Facilitate meaningful discussions and interactive learning experiences in virtual classrooms
  • Provide timely, constructive feedback on student work and maintain regular office hours

Course Quality & Alignment
  • Provide content updates as necessary to keep the course material current
  • Ensure course content is technically accurate, industry-relevant, and appropriate for an online learning environment
  • Stay current with game industry trends, emerging technologies, and best practices
  • Integrate real-world game development workflows and industry standards in the course delivery
  • Collaborate with faculty colleagues to maintain curriculum quality and coherence
  • Contribute to program assessment and continuous improvement efforts

Required Qualifications
  • Bachelor's degree in Game Development, Computer Science, Interactive Media, Digital Arts, or a closely related field
  • Minimum 4 years of professional game development experience in the industry
  • Deep expertise in at least one of the following areas: game design, game programming, technical art, game production, or game engines
  • Proficiency in the Unreal game engine
  • Excellent communication skills and ability to explain complex concepts to diverse learners
  • Portfolio demonstrating shipped games or significant game development projects

Preferred Qualifications
  • Master's or Ph.D. in Computer Science or related fields
  • Shipped titles on major platforms
  • Experience with a professional game engine (Unity, Unreal, or Godot)
  • Demonstrated teaching or mentoring experience (university-level preferred)
  • Experience with online learning platforms and virtual instruction
  • Credits on commercially successful or critically acclaimed games
  • Expertise in emerging game technologies (VR/AR, procedural generation, multiplayer systems, AI for games)
  • Experience with multiple programming languages (C++, C#, Python, etc.)
  • Knowledge of game art pipelines and tools (Maya, Blender, Substance, etc.)
  • Experience with agile development methodologies and production tools
  • Published work, talks, or tutorials on game development topics
  • Active participation in game development communities
  • Experience teaching in online or hybrid learning environments
  • Understanding of game monetization, live ops, and business models

Desired Areas of Course Development
  • Game Design Principles and Theory
  • Game Programming and Engine Architecture
  • 3D Game Development with Unity/Unreal
  • Advanced Graphics and Rendering
  • Game AI and Procedural Generation
  • Multiplayer and Network Programming
  • Virtual Reality and Augmented Reality Development
  • Game Production and Project Management
  • Technical Art and Shader Development
  • Mobile Game Development
  • Narrative Design for Games
  • Game Audio and Sound Design Integration
  • Game Analytics and User Experience
  • Independent Game Development and Publishing

Salary
$6,048 for positions at the Assistant Professor level.
Exceptional experience may lead to additional title and compensation.
Application Procedure
Applications should include, or you will be asked to provide, the following:
  • A cover letter
  • Current curriculum vitae / rรฉsumรฉ
  • Academic Transcripts of most recently attended educational institutions

Optional materials:
  • Statement of teaching philosophy
  • Statement of experience on maximizing quality and engagement across broad subjects and perspectives

Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE:
Complete application files will be accepted on a continuous basis and remain active for 365 days. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws.
For further information, please review the Know Your Rights notice from the Department of Labor.