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Postdoctoral Human Computer Interaction Jobs in El Monte, CA

A.) in Human Computer Interaction, Ergonomics, Design, or Cognitive Psychology from four-year college or university; and two to four years related experience and/or training; or equivalent ...

... Human-Computer Interaction, Interaction Design, or related Additional Information All your information will be kept confidential according to EEO guidelines.

Minimum Qualifications Bachelor's degree in UX Design, Human-Computer Interaction (HCI) or a related field, or 6+ years of equivalent work experience You have a solid portfolio demonstrating your ...

UX/UI Designer

Santa Monica, CA · On-site

$80K - $90K/yr

Bachelor's degree in UX Design, Interaction Design, Graphic Design, Human-Computer Interaction, or a related field (or equivalent experience). * 3+ years of professional UX/UI design experience.

UX/UI Designer

Santa Monica, CA · On-site

$80K - $90K/yr

Bachelor's degree in UX Design, Interaction Design, Graphic Design, Human-Computer Interaction, or a related field (or equivalent experience). * 3+ years of professional UX/UI design experience.

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Postdoctoral Human Computer Interaction information

See El Monte, CA salary details

$25.1K

$59.3K

$83.9K

How much do postdoctoral human computer interaction jobs pay per year?

As of Aug 9, 2026, the average yearly pay for postdoctoral human computer interaction in El Monte, CA is $59,275.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,200.00 and $66,800.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a postdoctoral human computer interaction researcher, and why are they important?

To thrive as a Postdoctoral Human Computer Interaction researcher, you typically need a Ph.D. in HCI, Computer Science, or a related field, along with a solid background in user-centered design and empirical research methods. Proficiency with prototyping tools, statistical analysis software (such as SPSS or R), and experience in conducting user studies are commonly required. Strong communication, critical thinking, and collaboration skills set candidates apart, as they enable effective teamwork and dissemination of research findings. These skills and qualities are essential for advancing innovative research, publishing impactful work, and contributing to multidisciplinary projects.

What is a postdoctoral human computer interaction researcher?

Postdoctoral Human Computer Interaction (HCI) researchers are scholars who have completed their PhD and are conducting advanced, independent research in the field of HCI. Their work focuses on understanding how people interact with computers and designing technology that improves those interactions. Postdoctoral HCI researchers often work at universities or research institutions, collaborating with interdisciplinary teams to explore topics such as usability, user experience, accessibility, and emerging technologies. They contribute to scientific knowledge through publications and may also mentor students or assist with grant writing. This role helps prepare them for academic, industry, or research leadership positions.

What are some common challenges faced by postdoctoral human computer interaction researchers, and how can they be addressed?

Postdoctoral researchers in HCI often encounter challenges such as balancing independent research with collaborative projects, managing multidisciplinary teams, and keeping up with rapidly evolving technologies. Navigating these challenges requires strong time management, proactive communication with advisors and colleagues, and staying engaged with the broader HCI community through conferences and seminars. Building a strong professional network and seeking mentorship can also help postdocs identify new opportunities and career directions within academia, industry, or user experience research.
What cities near El Monte, CA are hiring for Postdoctoral Human Computer Interaction jobs? Cities near El Monte, CA with the most Postdoctoral Human Computer Interaction job openings:
Infographic showing various Postdoctoral Human Computer Interaction job openings in El Monte, CA as of June 2026, with employment types broken down into 39% Full Time, 28% Temporary, 22% Contract, and 11% Nights. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $59,275 per year, or $28.5 per hour.

LTVS Human Factors Engineer (All Levels)

Astrolab

Hawthorne, CA • On-site

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 1 hour ago


Job description

Venturi Astrolab, Inc. (Astrolab) is pioneering new ways to explore and operate on distant planetary bodies. We are singularly focused on designing, building, and operating a fleet of multi-purpose commercial planetary rovers to extend and enhance humanity's presence in the solar system. We are seeking motivated, creative, and exceptional people to join our world-class team.   
As a Human Factors Engineer supporting the NASA Lunar Terrain Vehicle Services (LTVS) within the Extravehicular Activity and Human Surface Mobility Program (EHP), you will champion the human-centered design of Astrolab's FLEX-LTV, which will be used by Artemis Crew to traverse and explore the lunar environment. You will work closely with cross-disciplinary teams including Systems Engineering & Integration (SEI), Subsystem Responsible Engineers (REs), Crew Accommodations, User Interface (UI) Designers, Simulation & Training, and Operators/Astronauts to ensure that human safety, performance, and usability are engrained in the LTV design. You will report to the Astrolab Human Systems Integration (HSI) Lead under the Program Management Office (PMO). 
  • Carry out the HSI Plan across the development lifecycle in support of a safe & efficient user experience (UX) for our astronauts 
  • Work with our partners at Axiom Space to align the LTV design to suited crew capabilities & limitations while prioritizing safety, operational effectiveness, and crew time efficiency 
  • Collaborate with engineers & designers to optimize for suited crew use of LTV displays, controls, and mechanical interfaces 
  • Coordinate cross-disciplinary input & testing of LTV Crew Task Lighting to ensure the necessary visual access of all visual targets according to crew procedures and mission objectives 
  • Utilize Figma and other rapid prototyping tools to produce interactive graphical user interface (GUI) wireframes and mockups in alignment with Artemis GUI standards and commonality 
  • Conduct human factors engineering analyses and evaluations (e.g., Task Analysis (TA), Human Error Analysis (HEA), Human-in-the-Loop (HITL) Testing, Crew Operational Loads, Risk Assessments, etc.) and process findings for design and/or operational impacts 
  • Support simulation & training events with astronauts and representative participants using Astrolab test artifacts located at Odyssey Space Research and the Texas A&M Space Institute 
  • Manage, adjudicate, and track the flow of human factors design feedback/concerns from ticket creation through design unit implementation in compliance with human systems requirements 
  • Assist SEI efforts in executing the Verification, Validation, & Certification Plan as it pertains to the closure of human systems requirements and total-system human-rating 
  • Inform and attend cadenced discussions with NASA to share LTV development progress and review key decisions/changes 
  • Update and maintain technical documentation, including contractual HSI deliverables to NASA
Basic Qualifications
  •  Bachelor's degree in Human Factors, Human-Computer Interaction, Human-Centered Design, Ergonomics, Biomechanics, Psychology, Industrial Design, or a related field 
  •  2+ years of experience in human factors engineering, human systems integration, or UI/UX development, including user research and usability testing 
  •  Knowledge of human factors standards such as NASA-STD-3001, MIL-STD-1472, FAA HF-STD-001, or similar industry standards 
  •  Knowledge of systems engineering or project management processes, tools, and methodologies 
Preferred Qualifications
  •  Graduate degree in Human Factors, Human-Computer Interaction, Human-Centered Design, Ergonomics, Biomechanics, Psychology, Industrial Design, or a related field 
  •  Experience in human spaceflight or another regulated or safety-critical industry 
  •  Experience in space architecture, bioastronautics, aerospace physiology, optical engineering, vehicle cabin or interior development, or extreme environment analogs 
  •  Knowledge of extravehicular activity (EVA) systems, including pressurized suits, EVA tools, or related technologies 
  •  Knowledge of design thinking, rapid prototyping, or iterative product development methodologies
  • Join a team of best-in-class engineers building the foundation of planetary surface exploration
  • Equity ownership in the company
  • Comprehensive health benefits, including medical, dental, vision, and mental health support
  • 401(k) plan with company match
  • Flexible PTO and parental leave
  • Home office set up reimbursement
  • Fully flexible and remote friendly work environment
  • Weekly lunch stipend, plus complimentary snacks and beverages on-site
  • Once a month social hour on-site with food and drinks