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Physics Software Engineer Jobs in Virginia (NOW HIRING)

They are seeking a Software Engineer to help build and mature technically sophisticated software ... Required : • Bachelor's degree in computer science, mathematics, physics, applied math, or ...

... Electrical Engineering, Math, or Physics is required or equivalent combination of education ... Strong software engineering skills with proficiency in C/C++ (primary), including a sound ...

... Electrical Engineering, Math, or Physics is required or equivalent combination of education ... Strong software engineering skills with proficiency in C/C++ (primary), including a sound ...

The Software Engineer Level 4 will support advanced technical efforts to analyze, assess, develop ... or Physics) are desirable. Additional Information Benefits of Joining Our Ranks * Competitive ...

The Software Engineer Level 4 will support advanced technical efforts to analyze, assess, develop ... or Physics) are desirable. Additional Information Benefits of Joining Our Ranks * Competitive ...

The Software Engineer Level 4 will support advanced technical efforts to analyze, assess, develop ... or Physics) are desirable. Additional Information Benefits of Joining Our Ranks * Competitive ...

DevSecOps Software Engineer Company: Argon ST The Boeing Company is currently seeking a DevSecOps ... physics, mathematics, data science, or computer science and 5+ years of related work experience OR ...

New

D. in Mechanical Engineering, Electrical Engineering, Physics, or related field 1-2 years of experience in embedded software or controls engineering Strong programming experience in C/C++ and Python ...

Software Engineer- Sr.

Dahlgren, VA · On-site

$124.90K - $164.70K/yr

Required : • Secret clearance. • Bachelor's degree in Engineering, Mathematics, Physics, Operations Research, or Computer Science. • Ten (10) years of experience in software engineering, or a ...

Sr. Software Engineer

Dahlgren, VA · On-site

$124.90K - $164.70K/yr

OR a bachelor's degree in engineering, Mathematics, Physics, Operations Research, or Computer Science and six (6) years of software engineering experience. * Experience as a skilled developer ...

Autonomous Systems Software Engineer

Reston, VA · On-site

$180K - $213.30K/yr

We are seeking an experienced Software Engineer to design and develop algorithms, simulations, and ... Advanced degree in computer science, mathematics, physics, applied math, or related field

DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Computational Science, Software Engineering, Electrical Engineering, Computer Engineering, Applied Mathematics, Physics, Data ...

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Physics Software Engineer information

See Virginia salary details

$63K

$146.3K

$203.7K

How much do physics software engineer jobs pay per year?

As of May 29, 2026, the average yearly pay for physics software engineer in Virginia is $146,258.00, according to ZipRecruiter salary data. Most workers in this role earn between $119,000.00 and $171,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Physics Software Engineer, and why are they important?

To thrive as a Physics Software Engineer, you need a strong background in physics, mathematics, and computer science, typically supported by a degree in physics, engineering, or a related field. Proficiency in programming languages such as C++, Python, or MATLAB, and experience with simulation software or scientific computing libraries are essential. Analytical thinking, problem-solving, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and interpreting complex data. These skills are vital for developing accurate, efficient software solutions that model physical systems and drive innovation in scientific and engineering projects.

How does a Physics Software Engineer typically collaborate with scientists and other engineering teams during a project?

Physics Software Engineers often work closely with physicists, data scientists, and hardware engineers to translate complex physical models into reliable software solutions. Collaboration usually involves regular meetings to clarify requirements, iterative development cycles to test and validate simulation accuracy, and ongoing feedback to refine algorithms. Effective communication and teamwork are essential, as engineers must bridge the gap between theoretical concepts and practical implementation while ensuring that software integrates smoothly with other systems. This collaborative environment fosters continuous learning and problem-solving, making the role both challenging and rewarding.

What is a Physics Software Engineer?

A Physics Software Engineer is a professional who develops, maintains, and optimizes software that simulates or models physical systems and phenomena. They often work at the intersection of physics, computer science, and engineering, creating tools for scientific research, simulations, or real-time physics engines used in industries like gaming, aerospace, or research institutions. These engineers typically have a strong background in both physics and programming, enabling them to translate complex physical formulas and concepts into efficient and accurate code. Their work is crucial for advancing technology in areas such as computational physics, virtual reality, and engineering design.

What is the difference between Physics Software Engineer vs Data Scientist?

AspectPhysics Software EngineerData Scientist
Required CredentialsBachelor's or Master's in Physics, Computer Science, or related fieldBachelor's or Master's in Data Science, Statistics, Computer Science, or related field
Work EnvironmentResearch labs, tech companies, aerospace, or defense industriesTech firms, finance, healthcare, or consulting companies
Industry UsagePhysics research, simulation, modeling, and software developmentData analysis, machine learning, predictive modeling, and data visualization

Physics Software Engineers focus on developing software for physics applications, simulations, and research, often working in research or engineering environments. Data Scientists analyze large datasets to extract insights and build predictive models. While both roles require strong programming skills, Physics Software Engineers emphasize physics principles, whereas Data Scientists focus on data analysis and statistical methods.

What are popular job titles related to Physics Software Engineer jobs in Virginia? For Physics Software Engineer jobs in Virginia, the most frequently searched job titles are:
What job categories do people searching Physics Software Engineer jobs in Virginia look for? The top searched job categories for Physics Software Engineer jobs in Virginia are:
What cities in Virginia are hiring for Physics Software Engineer jobs? Cities in Virginia with the most Physics Software Engineer job openings:
Simulation Software Engineer

Simulation Software Engineer

Metis Technology Solutions Inc

Hampton, VA • On-site

Full-time

Posted 23 days ago


Job description

Metis Technology Solutions is looking for a Software Developer to join our team.

Metis Technology Solutions, Inc. is the prime contractor for NASA Langley’s Simulation and Aircraft Service Task Order under the ARTS contract in Hampton, Virginia. We are looking for a software engineer experienced in Object Oriented Design (OOD) and development to support high fidelity, man-in-the-loop, real-time synchronous aircraft and spacecraft simulations projects.

The Simulation and Aircraft Services (SAS) task order provides full life cycle flight simulation software and hardware services and flight simulation infrastructure engineering services for LaRC ground-based and flight research systems and facilities. Hardware services include engineering, operations, and maintenance of the simulation hardware and software infrastructure. Infrastructure engineering services include modification of existing infrastructure, design and implementation of new infrastructure, and support for simulation operations and maintenance activities.

The Flight Simulation Facilities (FSF) are comprised of computing systems including the Real-Time Computer Systems, a six-degree-of-freedom motion base, four full-sized simulator cockpits, and a multi-purpose re-configurable test and evaluation simulator. The FSF also includes Systems Integration and Laboratories.

Basic Required Qualifications:

  • A Bachelor of Science degree in computer science , mathematics, , aerospace or mechanical engineering from an accredited college or university is required.
  • Software engineer with 1-5 years of experience in Object Oriented Design (OOD) and development to support high fidelity, man-in-the-loop, real-time synchronous aircraft and spacecraft simulations is sought.
  • Experience in OOD in C++ running under Linux, and a strong background in math or physics desired.
  • Experience with Rational Rose, Jira, Agile software development, C++ development under Windows, visual database development and modification, OpenGL, OpenFlight, or GTK 3.0 would be highly beneficial.
  • Excellent written and verbal communication skills required.
  • No security clearance is required.

Must be a U.S. Citizen or permanent resident

EEOE, including disability and veterans