They are seeking a Simulation Software Engineer for the Starlink GNC team to develop and maintain ... physics and math • Strong skills in debugging, performance optimization and unit testing • ...
They are seeking a Simulation Software Engineer for the Starlink GNC team to develop and maintain ... physics and math • Strong skills in debugging, performance optimization and unit testing • ...
Sr. Software Engineer, Beam Planning (Starlink)
Redmond, WA · On-site
$137K - $180K/yr
Preferred : • Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing. • Knowledgeable in network ...
Sr. Software Engineer, Beam Planning (Starlink)
Redmond, WA · On-site
$137K - $180K/yr
Preferred : • Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing. • Knowledgeable in network ...
Sr. Software Engineer, Starlink Network
Redmond, WA · On-site
$137K - $180K/yr
... physics simulation, or other real-time, resource-constrained, high-performance computing. • Experience with networking protocols (UDP, TCP/IP, etc) and distributed systems. • Experience in ...
Sr. Software Engineer, Starlink Network
Redmond, WA · On-site
$137K - $180K/yr
... physics simulation, or other real-time, resource-constrained, high-performance computing. • Experience with networking protocols (UDP, TCP/IP, etc) and distributed systems. • Experience in ...
Software Engineer, Simulations (Starlink)
Redmond, WA · On-site
$145K - $175K/yr
You will program the core simulation infrastructure and collaborate on the building of models to accurately represent multi-body physics, environmental perturbations, and vehicle power/propulsion ...
Software Engineer, Simulations (Starlink)
Redmond, WA · On-site
$145K - $175K/yr
You will program the core simulation infrastructure and collaborate on the building of models to accurately represent multi-body physics, environmental perturbations, and vehicle power/propulsion ...
Understanding of sensor physics (cameras, LiDAR, radar, EO/IR) and how to model them accurately in simulation * Experience with 3D modeling tools US Salary Range $166,000-$220,000 USD The salary ...
Understanding of sensor physics (cameras, LiDAR, radar, EO/IR) and how to model them accurately in simulation * Experience with 3D modeling tools US Salary Range $166,000-$220,000 USD The salary ...
Understanding of sensor physics (cameras, LiDAR, radar, EO/IR) and how to model them accurately in simulation * Experience with 3D modeling tools US Salary Range $166,000-$220,000 USD The salary ...
Understanding of sensor physics (cameras, LiDAR, radar, EO/IR) and how to model them accurately in simulation * Experience with 3D modeling tools US Salary Range $166,000-$220,000 USD The salary ...
Preferred : • Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing. • Knowledgeable in network ...
Preferred : • Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing. • Knowledgeable in network ...
Understanding of sensor physics (cameras, LiDAR, radar, EO/IR) and how to model them accurately in ... simulation * Experience with 3D modeling tools US Salary Range $166,000 - $220,000 USD The salary ...
Understanding of sensor physics (cameras, LiDAR, radar, EO/IR) and how to model them accurately in ... simulation * Experience with 3D modeling tools US Salary Range $166,000 - $220,000 USD The salary ...
Simulation Development Engineer III - New Glenn Launch Engineering
Seattle, WA · On-site
$164K - $230K/yr
Bachelor's degree in aerospace, computer science, electrical, or mechanical engineering, physics ... fidelity external simulations using numerical methods * Experience developing and verifying ...
Simulation Development Engineer III - New Glenn Launch Engineering
Seattle, WA · On-site
$164K - $230K/yr
Bachelor's degree in aerospace, computer science, electrical, or mechanical engineering, physics ... fidelity external simulations using numerical methods * Experience developing and verifying ...
Simulation Development Engineer III - New Glenn Launch Engineering
Seattle, WA · On-site
$164K - $230K/yr
Bachelor's degree in aerospace, computer science, electrical, or mechanical engineering, physics ... fidelity external simulations using numerical methods * Experience developing and verifying ...
Simulation Development Engineer III - New Glenn Launch Engineering
Seattle, WA · On-site
$164K - $230K/yr
Bachelor's degree in aerospace, computer science, electrical, or mechanical engineering, physics ... fidelity external simulations using numerical methods * Experience developing and verifying ...
Satellite Simulation & Test Software Engineer III - TeraWave
Seattle, WA · On-site
$150K - $211K/yr
We are seeking a Satellite Simulation and Test Software Engineer III to design, develop, and verify ... the physics of spacecraft systems. Responsibilities include but are not limited to: * Design ...
Satellite Simulation & Test Software Engineer III - TeraWave
Seattle, WA · On-site
$150K - $211K/yr
We are seeking a Satellite Simulation and Test Software Engineer III to design, develop, and verify ... the physics of spacecraft systems. Responsibilities include but are not limited to: * Design ...
Satellite Simulation & Test Software Engineer III - TeraWave
Seattle, WA · On-site
$150K - $211K/yr
We are seeking a Satellite Simulation and Test Software Engineer III to design, develop, and verify ... the physics of spacecraft systems. Responsibilities include but are not limited to: * Design ...
Satellite Simulation & Test Software Engineer III - TeraWave
Seattle, WA · On-site
$150K - $211K/yr
We are seeking a Satellite Simulation and Test Software Engineer III to design, develop, and verify ... the physics of spacecraft systems. Responsibilities include but are not limited to: * Design ...
... physics or math, not just user acceptance. • Collaborate closely with the forecaster lead and platform team to integrate simulation capabilities into TyrOS workflows. • Participate in technical ...
... physics or math, not just user acceptance. • Collaborate closely with the forecaster lead and platform team to integrate simulation capabilities into TyrOS workflows. • Participate in technical ...
Software Engineer, C++ Simulations (Starlink)
$145K - $200K/yr
... simulation backbone-driving major refactors and new designs that scale performance and capability with our growing constellation-while collaborating on high-fidelity multi-body physics models ...
Software Engineer, C++ Simulations (Starlink)
$145K - $200K/yr
... simulation backbone-driving major refactors and new designs that scale performance and capability with our growing constellation-while collaborating on high-fidelity multi-body physics models ...
Senior Electrical Simulation Engineer
Everett, WA · On-site
$200K - $240K/yr
You will collaborate with cross-disciplinary teams to model and simulate the pulsed power devices, circuits, and physics that enable fusion machine operation. By combining hands-on lab work with ...
Senior Electrical Simulation Engineer
Everett, WA · On-site
$200K - $240K/yr
You will collaborate with cross-disciplinary teams to model and simulate the pulsed power devices, circuits, and physics that enable fusion machine operation. By combining hands-on lab work with ...
Software Engineer, C++ Simulations (Starlink)
Redmond, WA · On-site
$145K - $200K/yr
... simulation backbone-driving major refactors and new designs that scale performance and capability with our growing constellation-while collaborating on high-fidelity multi-body physics models ...
New
Software Engineer, C++ Simulations (Starlink)
Redmond, WA · On-site
$145K - $200K/yr
... simulation backbone-driving major refactors and new designs that scale performance and capability with our growing constellation-while collaborating on high-fidelity multi-body physics models ...
New
Software Engineer, C++ Simulations (Starlink)
Redmond, WA · On-site
$145K - $200K/yr
... simulation backbone-driving major refactors and new designs that scale performance and capability with our growing constellation-while collaborating on high-fidelity multi-body physics models ...
Software Engineer, C++ Simulations (Starlink)
Redmond, WA · On-site
$145K - $200K/yr
... simulation backbone-driving major refactors and new designs that scale performance and capability with our growing constellation-while collaborating on high-fidelity multi-body physics models ...
Software Engineer (Starlink Mobile)
$145K - $175K/yr
Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing * Knowledgeable in network topology, numerical ...
Software Engineer (Starlink Mobile)
$145K - $175K/yr
Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing * Knowledgeable in network topology, numerical ...
Develop and maintain end-to-end simulation frameworks for large phased-array satellite ... S. or Ph.D. in Electrical Engineering, Computer Engineering, Applied Physics, or a related ...
Develop and maintain end-to-end simulation frameworks for large phased-array satellite ... S. or Ph.D. in Electrical Engineering, Computer Engineering, Applied Physics, or a related ...
Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing. * Knowledgeable in network topology, numerical ...
Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing. * Knowledgeable in network topology, numerical ...
Physics Simulation information
See Seattle, WA salary details
$12.5K - $23.9K
0% of jobs
$23.9K - $35.4K
0% of jobs
$46.7K is the 25th percentile. Wages below this are outliers.
$35.4K - $46.8K
25% of jobs
$46.8K - $58.2K
5% of jobs
$58.2K - $69.7K
8% of jobs
The median wage is $77.2K / yr.
$69.7K - $81.1K
17% of jobs
$88.6K is the 75th percentile. Wages above this are outliers.
$81.1K - $92.5K
29% of jobs
$92.5K - $104K
9% of jobs
$104K - $115.4K
3% of jobs
$115.4K - $126.8K
1% of jobs
$126.8K - $138.3K
1% of jobs
$12.5K
$76.9K
$138.3K
How much do physics simulation jobs pay per year?
What are the key skills and qualifications needed to thrive in the physics simulation position, and why are they important?
To thrive in a Physics Simulation role, you need a solid background in physics, mathematics, and computer science, often supported by a relevant STEM degree. Proficiency in simulation software (such as MATLAB, ANSYS, or COMSOL), programming languages (like Python or C++), and familiarity with numerical modeling systems are typically required. Strong problem-solving skills, attention to detail, and effective collaboration and communication abilities are highly valued in this field. These competencies ensure accurate simulation results, efficient teamwork, and the ability to tackle complex real-world challenges in research or industry settings.
What are the typical daily tasks and responsibilities for someone working in physics simulation?
Professionals in Physics Simulation spend much of their day developing, testing, and refining computational models to represent physical phenomena, often collaborating with engineers and scientists to define simulation objectives. Responsibilities may include writing or optimizing code, analyzing simulation outputs, adjusting parameters to improve accuracy, and documenting methodologies and results. You might also participate in team meetings to review project milestones, discuss findings, and recommend design or process improvements based on your simulations. The role often involves both independent technical work and cross-disciplinary cooperation, making adaptability and clear communication important for success.
What is a physics simulation?
A Physics Simulation job involves developing and implementing mathematical models to replicate real-world physical behaviors in software. Professionals in this field work with physics engines, numerical methods, and programming to simulate motion, collisions, fluid dynamics, or other physical phenomena. These simulations are used in industries such as gaming, film VFX, engineering, and scientific research to test and visualize complex systems. Strong skills in physics, programming (e.g., C++, Python), and computational techniques are essential for success in this role.

SpaceX rating
8.8
Based on 147 frontline employees who took The Breakroom Quiz
15th of 72 rated aerospace companies
Job description
SpaceX is a pioneering aerospace manufacturer and space transport services company focused on enabling human life on Mars. They are seeking a Simulation Software Engineer for the Starlink GNC team to develop and maintain vehicle dynamics simulators and simulation infrastructure, ensuring high fidelity simulations that support software and hardware development.
Responsibilities:
• Maintain in-house simulator as it pertains to Starlink and make continual improvements to help that system scale in performance and capability along with our constellation
• Maintain and improve the SpaceX GNC Monte Carlo simulation infrastructure as it pertains to Starlink
• Work with simulation software users to develop new features and models, and to improve user experience
• Improve reliability and performance of simulation software via continuous integration, profiling, etc
Qualifications:
Required:
• Bachelor's degree in computer science, engineering, math, or STEM discipline and 1+ years of experience in software development; OR 3+ years of professional experience in software development in lieu of a degree
• 2+ years development experience in C/C++
• Willing to work extended hours and weekends when needed
Preferred:
• Strong proficiency in C++, python, front-end skills (eg, js)
• Strong software design and development skills
• Thorough knowledge of physics and math
• Strong skills in debugging, performance optimization and unit testing
• Creative approach to problem solving
• Ability to work effectively in a dynamic environment with changing needs and requirements
• Ability to work independently and in a team, take initiative, and communicate effectively
Company:
SpaceX develops and operates rockets, satellite networks, and AI infrastructure including launch, connectivity, and cloud services. Founded in 2002, the company is headquartered in Hawthorne, USA, with a team of 1001-5000 employees. The company is currently Late Stage.
About SpaceX
Sourced by ZipRecruiter
Industry
Aerospace product and parts manufacturing, data services, guided missile and space vehicle manufacturing and satellite telecommunications
Company size
1,001 - 5,000 Employees
Headquarters location
Hawthorne, CA, US