Software Engineer, Sensor Simulation
Seattle, WA · On-site +1
... physics models, and many more * Work with other platform teams at Anduril to ensure our service ... simulation * Experience with 3D modeling tools
Seattle, WA · On-site +1
... physics models, and many more * Work with other platform teams at Anduril to ensure our service ... simulation * Experience with 3D modeling tools
Seattle, WA · On-site +1
... physics models, and many more * Work with other platform teams at Anduril to ensure our service ... simulation * Experience with 3D modeling tools
Build and train world models (e.g., video prediction models, neural physics simulators, 3D generative models, scene graph representations) that predict future states of physical environments ...
Build and train world models (e.g., video prediction models, neural physics simulators, 3D generative models, scene graph representations) that predict future states of physical environments ...
Seattle, WA · On-site
$198 - $277/hr
... physics-based simulation and dynamic models for high-reliability systems (aerospace/space, mobility platforms, or similarly mission-critical systems)- Strong dynamics and multibody modeling ...
Seattle, WA · On-site
$198 - $277/hr
... physics-based simulation and dynamic models for high-reliability systems (aerospace/space, mobility platforms, or similarly mission-critical systems)- Strong dynamics and multibody modeling ...
Redmond, WA · On-site
$156K/yr
Preferred : • Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing. • Knowledgeable in network ...
Redmond, WA · On-site
$156K/yr
Preferred : • Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing. • Knowledgeable in network ...
Key job responsibilities This is a modeling and simulation engineering position where you will develop, validate, and maintain physics-based and empirical models of the Leo satellite power system.
Key job responsibilities This is a modeling and simulation engineering position where you will develop, validate, and maintain physics-based and empirical models of the Leo satellite power system.
Redmond, WA · On-site
$137K - $180K/yr
Preferred : • Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing. • Knowledgeable in network ...
Redmond, WA · On-site
$137K - $180K/yr
Preferred : • Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing. • Knowledgeable in network ...
As a Modeling and Simulation Engineer, you will be responsible for developing high-fidelity models ... physics, mathematics, or an equivalent field - Strong analytical, problem-solving, and ...
As a Modeling and Simulation Engineer, you will be responsible for developing high-fidelity models ... physics, mathematics, or an equivalent field - Strong analytical, problem-solving, and ...
... integrate physics-based and performance-based models into a coherent, maintainable simulation ... framework that directly informs constellation design decisions. Special Mentions: * Relocation ...
... integrate physics-based and performance-based models into a coherent, maintainable simulation ... framework that directly informs constellation design decisions. Special Mentions: * Relocation ...
... integrate physics-based and performance-based models into a coherent, maintainable simulation ... framework that directly informs constellation design decisions. Special Mentions: * Relocation ...
... integrate physics-based and performance-based models into a coherent, maintainable simulation ... framework that directly informs constellation design decisions. Special Mentions: * Relocation ...
Preferred : • Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing. • Knowledgeable in network ...
Preferred : • Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing. • Knowledgeable in network ...
Redmond, WA · On-site
$137K - $180K/yr
Preferred : • Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing. • Knowledgeable in network ...
Redmond, WA · On-site
$137K - $180K/yr
Preferred : • Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing. • Knowledgeable in network ...
Key job responsibilities This is a modeling and simulation engineering position where you will develop, validate, and maintain physics-based and empirical models of the Leo satellite power system.
Key job responsibilities This is a modeling and simulation engineering position where you will develop, validate, and maintain physics-based and empirical models of the Leo satellite power system.
Key job responsibilities This is a modeling and simulation engineering position where you will develop, validate, and maintain physics-based and empirical models of the Leo satellite power system.
Key job responsibilities This is a modeling and simulation engineering position where you will develop, validate, and maintain physics-based and empirical models of the Leo satellite power system.
Establish simulation methodologies, modeling standards, and validation practices using ... Doctorate in Electrical Engineering, Physics, or related field AND 3+ years technical engineering ...
Establish simulation methodologies, modeling standards, and validation practices using ... Doctorate in Electrical Engineering, Physics, or related field AND 3+ years technical engineering ...
Preferred : • Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing. • Knowledgeable in network ...
Preferred : • Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing. • Knowledgeable in network ...
Seattle, WA · Remote
$80 - $100/hr
Advanced hands-on experience in computational physics , scientific computing, numerical methods, simulation, or related technical fields. * Demonstrated experience using Codex, Claude Science, Claude ...
Quick apply
Seattle, WA · Remote
$80 - $100/hr
Advanced hands-on experience in computational physics , scientific computing, numerical methods, simulation, or related technical fields. * Demonstrated experience using Codex, Claude Science, Claude ...
Seattle, WA · Remote
$80 - $100/hr
Advanced hands-on experience in computational physics , scientific computing, numerical methods, simulation, or related technical fields. * Demonstrated experience using Codex, Claude Science, Claude ...
Quick apply
Seattle, WA · Remote
$80 - $100/hr
Advanced hands-on experience in computational physics , scientific computing, numerical methods, simulation, or related technical fields. * Demonstrated experience using Codex, Claude Science, Claude ...
Seattle, WA · On-site
$150K - $211K/yr
We are seeking a Satellite Simulation and Test Software Engineer III to design, develop, and verify ... the physics of spacecraft systems. Responsibilities include but are not limited to: * Design ...
Seattle, WA · On-site
$150K - $211K/yr
We are seeking a Satellite Simulation and Test Software Engineer III to design, develop, and verify ... the physics of spacecraft systems. Responsibilities include but are not limited to: * Design ...
Seattle, WA · On-site
$150K - $211K/yr
We are seeking a Satellite Simulation and Test Software Engineer III to design, develop, and verify ... the physics of spacecraft systems. Responsibilities include but are not limited to: * Design ...
Seattle, WA · On-site
$150K - $211K/yr
We are seeking a Satellite Simulation and Test Software Engineer III to design, develop, and verify ... the physics of spacecraft systems. Responsibilities include but are not limited to: * Design ...
Seattle, WA · On-site
$164K - $230K/yr
Bachelor's degree in aerospace, computer science, electrical, or mechanical engineering, physics ... fidelity external simulations using numerical methods * Experience developing and verifying ...
Seattle, WA · On-site
$164K - $230K/yr
Bachelor's degree in aerospace, computer science, electrical, or mechanical engineering, physics ... fidelity external simulations using numerical methods * Experience developing and verifying ...
$12.5K - $23.9K
0% of jobs
$23.9K - $35.4K
0% of jobs
$46.7K is the 25th percentile. Wages below this are outliers.
$35.4K - $46.8K
25% of jobs
$46.8K - $58.2K
5% of jobs
$58.2K - $69.7K
8% of jobs
The median wage is $77.2K / yr.
$69.7K - $81.1K
17% of jobs
$88.6K is the 75th percentile. Wages above this are outliers.
$81.1K - $92.5K
29% of jobs
$92.5K - $104K
9% of jobs
$104K - $115.4K
3% of jobs
$115.4K - $126.8K
1% of jobs
$126.8K - $138.3K
1% of jobs
$12.5K
$76.9K
$138.3K
A Physics Simulation job involves developing and implementing mathematical models to replicate real-world physical behaviors in software. Professionals in this field work with physics engines, numerical methods, and programming to simulate motion, collisions, fluid dynamics, or other physical phenomena. These simulations are used in industries such as gaming, film VFX, engineering, and scientific research to test and visualize complex systems. Strong skills in physics, programming (e.g., C++, Python), and computational techniques are essential for success in this role.
Professionals in Physics Simulation spend much of their day developing, testing, and refining computational models to represent physical phenomena, often collaborating with engineers and scientists to define simulation objectives. Responsibilities may include writing or optimizing code, analyzing simulation outputs, adjusting parameters to improve accuracy, and documenting methodologies and results. You might also participate in team meetings to review project milestones, discuss findings, and recommend design or process improvements based on your simulations. The role often involves both independent technical work and cross-disciplinary cooperation, making adaptability and clear communication important for success.
To thrive in a Physics Simulation role, you need a solid background in physics, mathematics, and computer science, often supported by a relevant STEM degree. Proficiency in simulation software (such as MATLAB, ANSYS, or COMSOL), programming languages (like Python or C++), and familiarity with numerical modeling systems are typically required. Strong problem-solving skills, attention to detail, and effective collaboration and communication abilities are highly valued in this field. These competencies ensure accurate simulation results, efficient teamwork, and the ability to tackle complex real-world challenges in research or industry settings.
The most popular types of Physics Simulation jobs in Seattle, WA are:
For Physics Simulation jobs in Seattle, WA, the most frequently searched job titles are:
The top searched job categories for Physics Simulation jobs in Seattle, WA are:

Full-time
Re-posted 26 days ago
Develop and maintain core Unreal Engine capabilities such as terrain rendering, vehicle physics, and environmental realism.
Collaborate with other teams to integrate synthetic imagery into their workflows and improve simulation fidelity based on feedback.
Integrate plugins and third-party tools into the platform, troubleshoot issues, and ensure seamless service integration.
9.1
Anduril
Based on 17 frontline employees who took The Breakroom Quiz
7.4
Manufacturers average
Based on 76,770 frontline employees who took The Breakroom Quiz
The Sensor Simulation team at Anduril is building a platform for generating synthetic imagery for a variety of teams across the company. Use cases span a variety of areas, such as SITL (software in the loop) and HITL (hardware in the loop) integration tests of our systems, machine learning (ML) data generation and user training simulations. Our mission is to close the sim2real gap-building synthetic imagery pipelines so realistic and physically accurate that our autonomy stack can't tell the difference between synthetic and real-world data. This directly accelerates development and validation of Anduril's perception and autonomy capabilities. We're looking for software engineers with strong coding skills and deep, relevant experience who can learn quickly and help build out the platform. Candidates must have hands-on background in robotics, autonomy systems, or game engines-we need versatile generalists who can connect cutting-edge graphics with real-world sensor behavior.
WHAT YOU'LL DOFrom Anduril
As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.
Sourced by ZipRecruiter
Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.
Guided missile and space vehicle manufacturing
501 - 1,000 Employees
Costa Mesa, CA, US
2017