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Photogrammetry Jobs in Austin, TX (NOW HIRING)

Experience with reality capture and photogrammetry. * Deep understanding of value drivers in recurring revenue business models * Goal and results-oriented, optimistic, smart, value-added mindset ...

Experience with reality capture and photogrammetry. * Deep understanding of value drivers in recurring revenue business models * Goal and results-oriented, optimistic, smart, value-added mindset ...

Reality capture technologies including terrestrial LiDAR, mobile mapping, UAV data collection, photogrammetry, SLAM based scanning, and point cloud processing workflows. * Field construction ...

Experience with reality capture and photogrammetry. * Deep understanding of value drivers in recurring revenue business models * Goal and results-oriented, optimistic, smart, value-added mindset ...

Experience with reality capture and photogrammetry. * Deep understanding of value drivers in recurring revenue business models * Goal and results-oriented, optimistic, smart, value-added mindset ...

This includes laser scanning, sUAS and terrestrial photogrammetry, and LiDAR. * Support the development and execution of VDC project execution plans and project VDC implementation strategies ...

Photogrammetry information

See Austin, TX salary details

$36.2K

$75.6K

$112.5K

How much do photogrammetry jobs pay per year?

As of Jul 28, 2026, the average yearly pay for photogrammetry in Austin, TX is $75,590.00, according to ZipRecruiter salary data. Most workers in this role earn between $52,500.00 and $93,600.00 per year, depending on experience, location, and employer.

How do you become a photogrammetrist?

To become a photogrammetrist, you typically need a bachelor's degree in geospatial sciences, surveying, geography, or a related field. Gaining experience with photogrammetry software, GIS tools, and aerial imagery is important, and professional certifications can enhance job prospects.

What is a Photogrammetry job?

A photogrammetry job involves using photography to create precise 3D models and maps of objects, environments, or terrains. Professionals in this field analyze images from drones, satellites, or cameras to extract measurements and spatial data. They work in industries like surveying, architecture, archaeology, gaming, and virtual reality. Photogrammetrists use specialized software to process images and create detailed reconstructions for various applications. Strong technical skills in imaging, GIS, and 3D modeling are essential for this role.

How much does a photogrammetrist make?

A photogrammetrist typically earns between $50,000 and $80,000 annually, depending on experience, location, and industry. Advanced skills in GIS, remote sensing, and proficiency with photogrammetry software can influence salary levels.

What jobs in the US pay 300,000 a year?

In the field of photogrammetry, high-paying roles such as senior geospatial engineers, remote sensing managers, or specialized consultants can reach or exceed $300,000 annually, especially with extensive experience, advanced skills in GIS and 3D modeling, and leadership responsibilities. These positions often require advanced degrees, certifications, and proficiency with tools like LiDAR and photogrammetric software. Salaries vary based on industry, location, and level of expertise.

What typical daily tasks and responsibilities can I expect as a photogrammetrist?

As a photogrammetrist, your daily responsibilities usually include processing aerial or satellite imagery, generating maps and 3D models, and ensuring data accuracy through detailed analysis. You'll often collaborate with surveyors, GIS specialists, and engineers to support construction, urban planning, or environmental projects. Quality control, documentation, and communicating technical findings to non-experts are regular parts of the job. The role often requires both fieldwork (such as collecting geospatial data) and office-based analysis using specialized software, offering a dynamic and varied workday.

What can you do with photogrammetry?

Photogrammetry is used in jobs to create accurate 3D models and maps from photographs, often for surveying, architecture, or engineering projects. Professionals in this field analyze images with specialized software to extract spatial data, which can be used for visualization, analysis, or documentation purposes.

What are the key skills and qualifications needed to thrive in the Photogrammetry position, and why are they important?

To thrive in photogrammetry, you need a solid background in mathematics, geography, and spatial analysis, typically supported by a degree in geomatics, surveying, or a related field. Familiarity with photogrammetric software (such as Agisoft Metashape or Pix4D), GIS platforms, CAD tools, and knowledge of remote sensing technologies is crucial, and some employers may prefer professional certifications in geospatial sciences. Strong attention to detail, analytical thinking, and effective communication skills help distinguish top performers. These competencies are essential for producing high-quality spatial data and collaborating across multidisciplinary teams in mapping and surveying projects.

What cities near Austin, TX are hiring for Photogrammetry jobs? Cities near Austin, TX with the most Photogrammetry job openings:
Infographic showing various Photogrammetry job openings in Austin, TX as of July 2026, with employment types broken down into 85% Full Time, 11% Part Time, and 4% Contract. Highlights an 88% In-person, 2% Hybrid, and 10% Remote job distribution, with an average salary of $75,590 per year, or $36.3 per hour.
Senior 3D Simulation Pipeline Engineer

Senior 3D Simulation Pipeline Engineer

Apptronik

Austin, TX

Other

Posted 29 days ago


Job description

JOB SUMMARY

Apollo doesn't get to do useful work until we can simulate every environment we want to deploy it in - and that pipeline is yours to build. As Senior Simulation Engineer for Scan2Sim & Asset Library, you'll own the path from real-world site walkthroughs and object captures to high-fidelity simulation scenes, applying expertise in 3D content pipelines, scene description formats, and physics-asset modeling to scale Apollo into new factories, warehouses, and homes. 

ESSENTIAL DUTIES AND RESPONSIBILITIES

  • Ship an end-to-end environment capture pipeline that turns real-world site walkthroughs into high-fidelity simulation scenes, with collision proxy geometry that keeps depth sensors and LiDAR behaving correctly.
  • Build a manipulable-object asset pipeline that turns customer parts, tools, and household objects into curated simulation assets with grounded mass, inertia, and friction properties.
  • Define and operate the asset ingestion path into our managed asset store, including authoring tools, validation, versioning, and metadata schemas for scenes and objects.
  • Drive physical fidelity of scene and object assets - collision geometry, contact properties, and material parameters - in close partnership with the Simulation Infrastructure team.
  • Establish object-library curation and tagging conventions that scale as the Apollo deployment surface grows.
  • Partner with Perception, ML Ops, and the Deployment / Field Engineering teams to onboard new customer sites into simulation faster than the next site arrives.

SKILLS AND REQUIREMENTS

  • Strong proficiency in Python and modern C++
  • Hands-on experience with a 3D content pipeline (Blender, Maya, Houdini, or equivalent)
  • Working knowledge of modern scene description and physics-asset formats (OpenUSD, URDF, MJCF) and the geometric/inertial subtleties that make or break sim-to-real transfer
  • Experience with at least one major physics simulator
  • Experience with neural reconstruction (Gaussian splatting, NeRF), photogrammetry, or 3D capture pipelines
  • Familiarity with collision geometry optimization for manipulation tasks (e.g., convex decomposition)

EDUCATION and/or EXPERIENCE

  • Bachelor's Degree in Computer Science, Robotics, Computer Engineering, or related field (or equivalent experience)
  • 5+ years of experience in software engineering, robotics simulation, 3D pipelines, or related fields

PHYSICAL REQUIREMENTS:

  • Prolonged periods of sitting at a desk and working on a computer
  • Must be able to lift 15 pounds at times
  • Vision to read printed materials and a computer screen
  • Hearing and speech to communicate