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Phd Computer Science Jobs in Worcester, MA (NOW HIRING)

Sr. Data Scientist

Framingham, MA · On-site

$120K - $165K/yr

MS or PhD in Data Science, Machine Learning, Applied Mathematics/Statistics, or a related field * Completed coursework related to Statistics, Computer Science, Machine Learning, and Data Science

Post-Doctoral Fellow

Worcester, MA · On-site

$65K - $75K/yr

A PhD in Computer Science or in a related computational field. * Substantial training in and knowledge of machine learning techniques and strong programming skills. * Effective communication in ...

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Phd Computer Science information

See Worcester, MA salary details

$56.5K

$83.1K

$98K

How much do phd computer science jobs pay per year?

As of Aug 23, 2026, the average yearly pay for phd computer science in Worcester, MA is $83,108.00, according to ZipRecruiter salary data. Most workers in this role earn between $77,500.00 and $93,500.00 per year, depending on experience, location, and employer.

What is a PhD in computer science?

A PhD in Computer Science is the highest academic degree in the field, focused on advanced research and the creation of new knowledge in computing. It typically involves several years of coursework followed by original research culminating in a dissertation. Graduates often pursue careers in academia, research, or advanced industry roles that require deep technical expertise and problem-solving skills.

What are the key skills and qualifications needed to thrive as a PhD in computer science?

To thrive as a PhD in Computer Science, you need advanced expertise in algorithms, programming, and research methodologies, typically supported by a doctoral degree in computer science or a related field. Mastery of programming languages (such as Python, Java, or C++), data analysis tools, and familiarity with version control systems like Git are commonly required, along with experience in publishing academic research. Critical thinking, problem-solving, strong written and verbal communication, and perseverance are vital soft skills for success in research and collaboration. These skills and qualifications are essential for making significant contributions to the field, driving innovation, and effectively sharing knowledge with the academic and professional community.

What are some common challenges faced by PhD computer science students during their research?

PhD Computer Science students often encounter challenges such as defining a clear and impactful research problem, managing long-term projects with limited guidance, and coping with the pressure to publish in top-tier conferences or journals. Balancing coursework, teaching responsibilities, and research can also be demanding. Effective time management, networking with peers and mentors, and seeking regular feedback can help students navigate these challenges and achieve their academic goals.

Is a PhD worth it for computer science?

A PhD in computer science can lead to careers in research, academia, or specialized industry roles, often requiring advanced skills in algorithms, data analysis, and programming. While it offers opportunities for high-level positions and expertise, it typically involves several years of study and may not be necessary for most industry jobs, which often value practical experience and skills. The decision depends on career goals and the desire for research or teaching roles.

What can I do after a PhD in computer science?

A PhD in computer science prepares individuals for careers in academia, research, or advanced industry roles such as data scientist, machine learning engineer, or software architect. Graduates often pursue postdoctoral research, work in R&D departments, or obtain certifications in specialized tools and programming languages to enhance their expertise.

What jobs can I get with a PhD in computer science?

A PhD in computer science qualifies individuals for advanced roles such as research scientist, data scientist, machine learning engineer, or university professor. These positions often require strong analytical skills, programming expertise, and knowledge of algorithms, data structures, and AI tools. Graduates may work in academia, industry research labs, or technology companies focusing on innovation and development.

What are popular job titles related to Phd Computer Science jobs in Worcester, MA?

For Phd Computer Science jobs in Worcester, MA, the most frequently searched job titles are:

What job categories do people searching Phd Computer Science jobs in Worcester, MA look for?

The top searched job categories for Phd Computer Science jobs in Worcester, MA are:

What cities near Worcester, MA are hiring for Phd Computer Science jobs?

Cities near Worcester, MA with the most Phd Computer Science job openings:

Infographic showing various Phd Computer Science job openings in Worcester, MA as of August 2026, with employment types broken down into 80% Full Time, and 20% Part Time. Highlights an 100% In-person job distribution, with an average salary of $83,108 per year, or $40 per hour.

Research Scientist, Spatial AI & Perception

Bostondynamics

Waltham, MA

$177K - $225K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 28 days ago


Job description

As a Spatial AI Research Scientist on the Atlas VLA Research team, you will build the perception and geometric reasoning systems that give Atlas a grounded 3D understanding of the world. Your work spans the full spectrum from real-time SLAM and state estimation on humanoid hardware to offline reconstruction pipelines that produce the geometric scene structure used to train and condition large VLM/VLA models.

You will design real-time SLAM and perception-based state estimation that runs on Atlas, develop offline 3D reconstruction pipelines that turn teleop and robot logs into high-fidelity geometric data, and pursue research in spatial AI, grounding language and vision into 3D geometry so that learned policies can reason about space, not just pixels. You'll collaborate closely with perception, robotics, ML & system software specialists and rapidly test your work on state-of-the-art hardware.

How You Will Make an Impact:

  • Design and implement real-time SLAM and perception-based state estimation for a mobile humanoid or specialized data collection devices operating in unstructured, dynamic environments

  • Build offline 3D reconstruction pipelines (multi-view geometry, SfM/MVS, neural reconstruction, depth/pose fusion) that generate geometric scene structure to inform and supervise large VLM/VLA training

  • Pioneer research integrating large VLA and VLM models with 3D spatial perception to enable semantic, language-grounded scene reasoning.

  • Bridge classical geometric methods and learned approaches - knowing when to use optimization-based estimation versus learned representations, and how to combine them.

  • Write high-quality, maintainable C++ and Python code that fits into a large production codebase.

We're Looking For:

  • PhD in Robotics, Computer Vision, Machine Learning, Computer Science, or related fields (or equivalent research experience).

  • Prior experience building, and deploying SLAM, visual odometry, or 3D reconstruction systems for robots or autonomous vehicles.

  • Strong background in one or more of the following:

    • Real-time SLAM, visual-inertial odometry, and state estimation

    • 3D reconstruction (SfM, MVS, multi-view geometry, neural/implicit reconstruction)

    • Probabilistic state estimation and sensor fusion (factor graphs, filtering, optimization on manifolds)

    • Spatial representations, grounding language/vision into 3D geometry, geometric foundation models

  • Solid foundation in the math underlying geometric perception (Lie groups, nonlinear optimization, multi-view geometry).

  • Strong analytical and debugging skills; ability to write reliable, well-structured research code in C++ and Python.

Nice to Have:

  • Experience with modern ML frameworks (PyTorch, JAX) and an understanding of how perception outputs feed large-scale model training.

  • Experience building reconstruction or data pipelines that produce training data for large vision or VLA models.

  • Familiarity with VLA / large behavior models and how spatial grounding improves manipulation and long-horizon behavior.

  • Publications in top-tier computer vision, ML, or robotics conferences (e.g., CVPR, ICCV, ECCV, RSS, ICRA, CoRL).

Why Join Us:

  • Direct access to the world's most advanced humanoid robot: test your models on hardware quickly and often.

  • A collaborative, inclusive team that values diverse perspectives and identities.

  • The opportunity to do applied spatial perception and VLA research with real-world impact.

  • A mission-focused environment where your work will define the future of general-purpose humanoids.

The base pay range for this position is between $177,000 to $225,000 annually. Base pay will depend on multiple individualized factors including, but not limited to internal equity, job related knowledge, skills and experience. This range represents a good faith estimate of compensation at the time of posting. Boston Dynamics offers a generous Benefits package including medical, dental vision, 401(k), paid time off and a annual bonus structure. Additional details regarding these benefit plans will be provided if an employee receives an offer for employment.