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Permanent 3D Modeling Animation Jobs in California

Familiarity with AutoCAD, Photoshop, SketchUp, or other 3D Modeling, Animation, and Rendering computer graphics programs is a valuable asset. * DSA (Division of the State Architect) experience is ...

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Permanent 3D Modeling Animation information

What is the difference between Permanent 3D Modeling Animation vs 3D Character Artist?

AspectPermanent 3D Modeling Animation3D Character Artist
CredentialsProficiency in 3D software, animation skills, portfolioSimilar software skills, focus on character design
Work EnvironmentAnimation studios, gaming, filmGame development, film, advertising
Industry UsageUsed for animated sequences, character movementsUsed for character creation, detailed modeling
Search & ComparisonFocuses on animation and movementFocuses on character design and modeling

Permanent 3D Modeling Animation involves creating animated sequences and bringing models to life through movement, while 3D Character Artist specializes in designing and modeling detailed characters. Both roles require similar technical skills but differ in their primary focus and application within the industry.

What are the most commonly searched types of 3D Modeling Animation jobs in California?

The most popular types of 3D Modeling Animation jobs in California are:

What are popular job titles related to Permanent 3D Modeling Animation jobs in California?

For Permanent 3D Modeling Animation jobs in California, the most frequently searched job titles are:

What job categories do people searching Permanent 3D Modeling Animation jobs in California look for?

The top searched job categories for Permanent 3D Modeling Animation jobs in California are:

What cities in California are hiring for Permanent 3D Modeling Animation jobs?

Cities in California with the most Permanent 3D Modeling Animation job openings:

Full-time

Re-posted 21 days ago


Job description

Who are we hiring?

We are seeking an experienced 3D Generalist with passion for creating content for the largest screen in the world.

This 3D generalist role requires experience across every aspect of 3D: camera tracking and layout, modeling, texturing, rigging, animation, particles, dynamics, lighting, and rendering, with expert level skills in one or more of those areas. 

Expected to work closely with leadership in creative development, production, post-production, and playback, this position is ideal for good communicators with a positive attitude and experience at creative problem solving.  This role is part of a production artist group exploring and developing a unique visual and technical language for Sphere, in collaboration with the creative development team.  

What will you do?

  • Work through the lifecycle of the content, advise on where efficiencies can be gained via current and advancing toolsets.
  • Collaborate in a production artist group exploring and developing a unique language for Sphere, in collaboration with a creative development team. 
  • Provide technical and artistic solutions to fulfill creative requirements, collaborating cross-department to achieve deliverable goals to studio standards. 
  • Utilize 3D capabilities to solve technical problems and create new workflows to fulfill creative needs. 
  • Stay up-to-date with trends in art, design, and advancing technology.
  • Work with supervisors to address notes from clients or creative teams to create content.
  • Document tools and techniques for departmental reference.
  • Collaborate with the team to solve complex challenges and contribute to best practices and workflows from development to compositing.
  • Additional responsibilities as assigned by the supervisor.
  • Provide exceptional experiences for our guests, partners, and team members, including by adhering to our appearance and presentation guidelines while on-site.  

QUALIFICATIONS:   

  • Proficiency equivalence to 5+ years of experience working as 3D/CG generalist. 
  • Proficient user of Cinema 4D and After Effects, plus working knowledge of other 3D software and tools. 
  • Knowledge of lighting and rendering, with experience in Redshift is desirable
  • Experience with Motion Graphics and Animation for events, commercials, or advertising. 
  • Working knowledge of real-time software toolsets, creation, and rendering of that content in those DCCs (Unreal Engine) is desirable.
  • Understanding and experience within 3D Pipeline from visualization to final render. 
  • Positive attitude and proven track record in creative problem solving with expressed interest in new technology and processes. 
  • Software agnosticism a plus; adaptability to new pipelines and utilization of provided tools is critical.  
  • Exceptional problem-solving skills and the ability to think creatively under pressure.
  • Strong communication and interpersonal skills, with the ability to collaborate effectively with other departments and stakeholders.
  • Passion for innovation and a commitment to staying at the forefront of industry trends and technologies.
  • Ability to manage multiple projects simultaneously, balancing creative and technical demands.

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