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Peloton Interactive Jobs (NOW HIRING)

Staff Software Engineer, iOS

New York, NY · On-site

$180K - $250K/yr

Our team has built SW, ML, and HW products across Meta, CTRL-labs, Google, Apple, Fitbit, Peloton ... Strong proficiency in Swift and complex interactive app development. * Deep experience in OS-level ...

Our team has built SW, ML, and HW products across Meta, CTRL-labs, Google, Apple, Fitbit, Peloton ... Experience with real-time or interactive applications is a plus * Experience with audio/media APIs ...

Peloton Interactive information

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$23

$25

$27

How much do peloton interactive jobs pay per hour?

As of Aug 31, 2026, the average hourly pay for peloton interactive in the United States is $25.48, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $26.20 per hour, depending on experience, location, and employer.

What is Peloton Interactive?

Peloton Interactive is a fitness technology company best known for its internet-connected stationary bikes and treadmills that offer live and on-demand workout classes. Members can stream classes led by professional instructors, track their performance metrics, and participate in a global fitness community. Peloton also offers a digital app with a variety of workouts, including cycling, running, strength, yoga, and more, making fitness accessible from home or on the go.

What collaborative opportunities can employees expect when working at Peloton Interactive?

At Peloton Interactive, employees often work in cross-functional teams that bring together professionals from engineering, design, marketing, and customer support. This collaborative environment encourages open communication and innovation, as team members contribute diverse perspectives to projects such as developing new hardware, enhancing software features, or improving user experience. Regular meetings, brainstorming sessions, and shared project management tools help ensure everyone stays aligned and engaged. This structure not only supports personal growth but also allows employees to learn from colleagues in different disciplines, fostering a dynamic and supportive workplace.

What are the key skills and qualifications needed to thrive as a Peloton Interactive instructor, and why are they important?

To thrive as a Peloton Interactive Instructor, you need a background in fitness training, group instruction experience, and relevant certifications such as ACE or NASM. Familiarity with digital content platforms, live-streaming technology, and music licensing software is typically required. Exceptional communication, motivational ability, and on-camera presence are crucial soft skills that engage and inspire a diverse virtual audience. These skills ensure effective instruction, member engagement, and a positive brand experience for Peloton’s global community.

How to get hired at Peloton Interactive?

To get hired at Peloton Interactive, candidates should review current job openings on the company's careers page, tailor their resume to highlight relevant skills such as fitness technology or customer service, and prepare for interviews that assess technical knowledge and cultural fit. Having experience with fitness equipment, software, or related fields can improve chances of selection.
Infographic showing various Peloton Interactive job openings in the United States as of August 2026, with employment types broken down into 83% Full Time, 16% Part Time, and 1% Contract. Highlights an 72% Physical, 1% Hybrid, and 27% Remote job distribution, with an average salary of $53,000 per year, or $25.5 per hour.

Staff Software Engineer, iOS

Sandbar

New York, NY • On-site

$180K - $250K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 28 days ago


Job description

About Sandbar
Sandbar is an interface company in New York City. We aim to augment individuals so we can each think, act, and move more freely. Our team has built SW, ML, and HW products across Meta, CTRL-labs, Google, Apple, Fitbit, Peloton, and Equinox.
Our first product, Stream, is a self extension-a private voice ring and conversational interface. Stream has been featured in WSJ, Bloomberg, & Wired, and begins shipping in Summer '26.
Join us in creating technology that extends human thinking.
About
We're looking for a staff iOS product engineer to help build Stream, a new conversational interface. The Stream iOS app touches every aspect of our user experience; including device-cloud connectivity, on-device processing, UIUX, and more. You'll work closely with design, firmware, and backend engineers to create a technically rigorous experience that ultimately feels simple.
Responsibilities
  • Own iOS product delivery-including architecture (Swift), metrics-driven optimization, testing, and releases
  • Work closely with backend services (Websocket) and device integrations (BLE) for low-latency, always-available human-computer interactions
  • Work with product, design, and GTM to ship releases, gather insights, iterate, and improve our experiences for end-users

Qualifications
  • 8+ years building and shipping interactive mobile (iOS) applications
  • Strong proficiency in Swift and complex interactive app development.
  • Deep experience in OS-level integrations such as media control or on-device ML
  • Experience in Python-based servers and the iOS Bluetooth stack are a plus
  • Strong interdisciplinary communication
  • Strong ownership, comfort with ambiguity, and technical output
  • Passion for end-user delight and human-computer interfaces

FTE Benefits
  • Health, vision, and dental benefits
  • Company-sponsored 401(k)
  • Unlimited PTO and sick time
  • Early stage equity