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Pc Build Jobs in Riverside, CA (NOW HIRING)

Lead Engine System Engineer

Irvine, CA · On-site

$110K - $144K/yr

Join our team of industry veterans and help us build a team and culture of respect that pushes ... Excellent understanding of PC and console hardware bottlenecks and optimization strategies

Lead Engine System Engineer

Irvine, CA · On-site

$110K - $144K/yr

Join our team of industry veterans and help us build a team and culture of respect that pushes ... Excellent understanding of PC and console hardware bottlenecks and optimization strategies

Receptionist

Anaheim, CA

$16.50 - $21.75/hr

Knowledge and Skills: 1. Strong PC skills including high proficiency with Microsoft Office Suite of ... to build positive relationships across all levels within the organization. 6. Must possess ...

Receptionist

Anaheim, CA

$16.50 - $21.75/hr

Knowledge and Skills: 1. Strong PC skills including high proficiency with Microsoft Office Suite of ... to build positive relationships across all levels within the organization. 6. Must possess ...

Sales Representative

Ontario, CA · On-site

$45K - $70K/yr

Build and Maintain Relationships: Develop and maintain strong, long-term relationships with clients ... Demonstrable PC literacy and proficiency in NetSuite (Not mandatory). What We Offer: * Competitive ...

Build and Maintain Relationships:Develop and maintain strong, long-term relationships with clients ... Demonstrable PC literacy and proficiency in NetSuite (Not mandatory). What We Offer: * Competitive ...

Build computers or change out computer parts. If You Are: * Passionate about patient care and ... In-depth knowledge of PC, printer, file servers, print servers and network operations. * Knowledge ...

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Pc Build information

See Riverside, CA salary details

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How much do pc build jobs pay per hour?

As of Jul 15, 2026, the average hourly pay for pc build in Riverside, CA is $21.75, according to ZipRecruiter salary data. Most workers in this role earn between $18.32 and $24.33 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Pc Build position, and why are they important?

To excel in a PC Build role, you need strong knowledge of computer hardware, troubleshooting, assembly techniques, and a relevant technical background such as IT certification or hands-on experience. Familiarity with system diagnostic tools, BIOS/UEFI configuration, and industry certifications like CompTIA A+ are valuable assets. Attention to detail, problem-solving abilities, and effective communication with both customers and team members are standout soft skills. These capabilities are essential to ensure reliable, high-quality assemblies and to address client needs efficiently in a rapidly evolving tech environment.

What is a PC Build job?

A PC Build job involves assembling, configuring, and testing computer hardware components to create custom desktops or workstations. This role requires knowledge of compatibility between parts like processors, motherboards, RAM, and GPUs. Professionals in this field may work for tech retailers, IT departments, or as independent builders for gaming, business, or personal use. They also troubleshoot hardware issues, install operating systems, and optimize performance based on user needs.

What are the typical day-to-day tasks for someone in a PC Build position?

In a PC Build role, daily responsibilities often include assembling custom computers or configuring pre-built systems, testing and troubleshooting hardware, and installing operating systems and relevant drivers. You may also spend time diagnosing component compatibility issues or performing quality assurance checks before delivery. Collaboration with sales, technical support, or customer service teams is common to ensure clients' needs are accurately met. Staying up-to-date with new hardware releases and best practices is also an important part of the role, contributing to a dynamic and engaging work environment.

What are popular job titles related to Pc Build jobs in Riverside, CA? For Pc Build jobs in Riverside, CA, the most frequently searched job titles are:
What job categories do people searching Pc Build jobs in Riverside, CA look for? The top searched job categories for Pc Build jobs in Riverside, CA are:
What cities near Riverside, CA are hiring for Pc Build jobs? Cities near Riverside, CA with the most Pc Build job openings:
Systems Engineer (Principal/Lead)

Systems Engineer (Principal/Lead)

Bonfire Studios

Irvine, CA • On-site

Other

Posted 28 days ago


Job description

What's the one game you couldn't put down? The game that connected you with friends, and made you feel like you belonged? If a game has ever defined a chapter of your life, then you already know the spark we're chasing. Our mission is to ignite that same feeling for players; the thrill of competition, the joy of community, and the belonging of finding your own corner of a larger world.

Great games begin with people who dare to dream big. If that sounds exciting, you might be exactly who we're looking for.

Bonfire is a group of experienced and ambitious developers, proud to be creating our first original IP: Arkheron. It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of three battle their way up the Tower. In a world built from memories, you will loot powerful items to create and adapt a unique build-out that will change your strategy and combat experience with every Ascension.

The best way to understand our Engineering team is in their own words - here's how they describe their work.

On the Engineering team at Bonfire, it is about more than code. For us, it's essential to build a deep understanding and intuitive sense of what makes our game special through our players' hearts and minds. Guided by this sensibility, we form close partnerships with artists and designers to challenge ourselves, exploring creative and fun ways to evolve the game together. We ruthlessly prioritize what matters most and continually weigh trade-offs in our pursuit of making both playing and building our game feel great.

As a Principal/Lead Systems Engineer, you will play a central role in shaping the foundational technology powering Arkheron, our first game and a cross-platform competitive multiplayer title. This role demands deep experience building systems for competitive multiplayer games, where engine performance, hardware constraints, and platform characteristics have a direct impact on responsiveness and player experience.
We are at a transformative stage in our engine technology, and we are looking for someone to help shape its development toward data-centric principles; to make Arkheron feel great to play for players, and great to build for our developers through fast and reliable iteration.

YOU'LL CONTRIBUTE BY:
  • Shaping the architecture, optimization, and long-term evolution of core engine systems in Unity/DOTS (C# and C/C++) - spanning runtime performance, memory management, platform-specific optimization (PC and consoles), networking infrastructure, graphics, and tooling.
  • Driving complex technical decisions across console performance and low-level systems architecture, with reach into graphics, tooling, and engine infrastructure to ensure our systems scale for both developers and players.
  • Collaborating with internal and external leads to advance engine platform capabilities - including console features, anti-cheat, and team workflows.
  • Tackling high-impact projects such as optimizing iteration pipelines, building live-editable profiling systems, and enhancing runtime systems like rendering, streaming, and netcode.
  • Creating tools and APIs that make developers' lives easier and help the team deliver high-quality content faster.
  • Jumping into other areas as needed - from audio to UI to gameplay systems - to support the broader team.
  • Contributing beyond core engineering, leaning on your passions and perspectives to help the studio grow.
  • (Lead) Providing technical leadership and mentorship across a senior engineering team - fostering autonomy, accountability, and growth through clear direction, constructive feedback, and deliberate skill development.
WE'RE EXCITED ABOUT YOU BECAUSE YOU:
  • Have shipped multiple titles with deep, hands-on experience leading technical direction on proprietary, custom, or heavily modified engines for AAA games on PC and modern consoles.
  • Bring proven experience building and optimizing systems for competitive multiplayer games, with a sharp understanding of how low-level decisions impact responsiveness and player experience.
  • Have deep expertise in high-performance real-time systems, multi-threaded architecture, and ECS paradigms.
  • (Lead) Have led and grown senior engineering teams, and can provide the mentorship and clarity that high-performing engineers need to do their best work.
  • Enjoy solving the hardest problems - whether debugging elusive issues, optimizing complex systems, or making foundational architectural calls with long-term consequences.
  • Thrive on curiosity and adaptability, eager to dive into new areas and unfamiliar code.
  • Value collaboration, trust, and diverse perspectives, building strong partnerships across the studio.
  • Carry a genuine passion for both technology and the creative process of making games.
THIS MIGHT NOT BE THE ROLE FOR YOU IF:
  • You prefer working only within well-defined boundaries - this role requires diving into unfamiliar systems and solving problems across performance, console, graphics, and tooling.
  • You're most comfortable using engines off the shelf rather than going deep into proprietary or heavily customized ones.
  • You haven't shipped competitive multiplayer games or don't have strong intuition for how low-level systems decisions affect player experience at scale.
  • You prefer focusing on gameplay features rather than engine-level systems, optimizations, or developer tools.
  • Debugging, profiling, and low-level optimizations feel tedious instead of energizing.
  • You're uncomfortable working in a live service environment where iteration, scalability, and constant improvement are essential.
  • (Lead) You're earlier in your leadership journey - this role requires credibly leading and mentoring a team of senior engineers, not growing into that responsibility.
YOU'LL LOVE WORKING AT BONFIRE BECAUSE WE:
  • Embrace bold challenges with creativity and courage, making the tough calls to build a game we're proud to play every day.
  • Keep fun at the core: we play Arkheron daily, staying grounded as players. If it's not more fun than yesterday, we fix it. We don't chase trends; we listen by playing.
  • Stay truly independent, with decisions driven by the team - not by investors or a board.
  • Thrive in a culture of passion, trust, and shared ownership; where transparency matters and egos don't.

The base salary range for this role is $263,750 - $320,000. Depending on your experience and level (whether you're closer to mid-level or principal), your offer may land above or below that range. We don't just look at years on a resume - we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better. When we connect, we'll happily walk you through the full details.

Want to get a feel for what it's like to work here? You can check out more about our culture, team, benefits, and perks at www.bonfirestudios.com. And don't worry - anything you share with us in the application process is just for recruiting and won't be shared. You can read more in our privacy policy.