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Pc Build Jobs in Quebec (NOW HIRING)

... build and maintain strong relationships. * Ability to thrive in an environment responsive to changing business requirements * Advanced PC skills including Microsoft suite (Excel, Word, PowerPoint)

New

Build reusable, maintainable, testable gameplay code in C++ (and Blueprint where appropriate ... At least 2 shipped commercial titles on PC or console as a gameplay engineer -- prototypes and ...

Build reusable, maintainable, testable gameplay code in C++ (and Blueprint where appropriate ... At least 2 shipped commercial titles on PC or console as a gameplay engineer - prototypes and ...

Experience shipping at least one AAA console and/or PC game. * Previous experience working in a ... An active listener able to build and maintain trust-based relationships across all levels of the ...

Our sales and digital teams build lasting relationships, ensuring our client brands get the space ... Computer savvy with access to a PC Computer and internet and the ability to take and submit photos ...

Experience shipping at least one AAA console and/or PC game. * Previous experience working in a ... An active listener able to build and maintain trust-based relationships across all levels of the ...

$100 - $130/hr

... la version PC de Call of Duty. À travers notre histoire, nous avons également participé au ... Excellent ability to build strong relationships with internal and external partners, and to ...

Our sales and digital teams build lasting relationships, ensuring our client brands get the space ... Computer savvy with access to a PC Computer and internet and the ability to take and submit photos ...

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Pc Build information

See Quebec salary details

$11

$28

$58

How much do pc build jobs pay per hour?

As of Jul 16, 2026, the average hourly pay for pc build in Quebec is $28.29, according to ZipRecruiter salary data. Most workers in this role earn between $17.31 and $39.18 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Pc Build position, and why are they important?

To excel in a PC Build role, you need strong knowledge of computer hardware, troubleshooting, assembly techniques, and a relevant technical background such as IT certification or hands-on experience. Familiarity with system diagnostic tools, BIOS/UEFI configuration, and industry certifications like CompTIA A+ are valuable assets. Attention to detail, problem-solving abilities, and effective communication with both customers and team members are standout soft skills. These capabilities are essential to ensure reliable, high-quality assemblies and to address client needs efficiently in a rapidly evolving tech environment.

What is a PC Build job?

A PC Build job involves assembling, configuring, and testing computer hardware components to create custom desktops or workstations. This role requires knowledge of compatibility between parts like processors, motherboards, RAM, and GPUs. Professionals in this field may work for tech retailers, IT departments, or as independent builders for gaming, business, or personal use. They also troubleshoot hardware issues, install operating systems, and optimize performance based on user needs.

What are the typical day-to-day tasks for someone in a PC Build position?

In a PC Build role, daily responsibilities often include assembling custom computers or configuring pre-built systems, testing and troubleshooting hardware, and installing operating systems and relevant drivers. You may also spend time diagnosing component compatibility issues or performing quality assurance checks before delivery. Collaboration with sales, technical support, or customer service teams is common to ensure clients' needs are accurately met. Staying up-to-date with new hardware releases and best practices is also an important part of the role, contributing to a dynamic and engaging work environment.

What are popular job titles related to Pc Build jobs in Quebec? For Pc Build jobs in Quebec, the most frequently searched job titles are:
Infographic showing various Pc Build job openings in Quebec as of July 2026, with employment types broken down into 49% Full Time, 17% Part Time, 17% Temporary, and 17% Contract. Highlights an 83% In-person, and 17% Remote job distribution, with an average salary of $58,845 per year, or $28.3 per hour.
Programming- (Various Disciplines) - Talent Pool (N America)

Programming- (Various Disciplines) - Talent Pool (N America)

Side

Montreal, QC • On-site, Remote

Contractor

Posted 22 days ago


Job description

About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

About This Opportunity:

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you are expressing interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the requirements of the specific or prospective co-development opportunity.

How We Keep You Engaged:

We believe in maintaining strong relationships with our talent pool. As part of this community, you'll receive regular updates, industry insights, and will be kept informed of upcoming opportunities. We will also check in to confirm your availability and interest.

Our hiring teams will carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps:

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles. 

We are building a diverse and skilled pool of engineering talent in Sao Paulo to support current and future co-development projects across a wide variety of game genres and technical challenges. This is a general application for candidates with experience in AI, Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services.
If you're an engineer with a background in any of these areas or want to explore cross-functional opportunities, this is your invitation to get on our radar.

Only resumes submitted in English will be considered.

Requirements

Responsibilities
Depending on your area of expertise, you may:
Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture
Develop and maintain tools that empower content creators, designers, and QA teams
Contribute to Live Ops, build pipelines, or deployment systems for scalable and stable game delivery
Implement and refine networking, multiplayer architecture, or backend services for seamless player experiences
Collaborate with cross-disciplinary teams to ensure smooth integration of art, design, and systems
Profile and optimize performance, memory usage, and load times across platforms
Troubleshoot bugs, resolve bottlenecks, and propose clean, maintainable solutions
Qualifications
Experience
3 or more years of professional experience in engineering roles in games or related tech fields
Shipped at least one title on PC, console, mobile, or VR/AR
Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps
Technical Skills
Proficiency in C++, C#, Python, or equivalent languages
Hands-on experience with Unity, Unreal Engine, or proprietary engines
Familiarity with source control, debugging tools, performance profiling, and agile workflows
Collaboration and Communication
Comfortable working in cross-functional teams with artists, designers, and producers
Clear written and verbal communication for documenting and sharing technical solutions
Mindset
Proactive, curious, and solution-oriented
Passionate about games, scalable systems, and collaborative development
Preferred Skills
Experience with AAA pipelines, real-time rendering, or platform certification
Exposure to cloud platforms such as AWS, Azure, or GCP and CI/CD pipelines
Familiarity with Live Ops strategies, telemetry, and remote content deployment
Prior co-dev experience or working with distributed teams
About the Talent Pool

This is a general engineering application. We encourage all qualified engineers to apply regardless of specialization. We regularly review this pool when staffing new or ongoing projects, so even if there isn't an open role now, joining ensures you'll be top of mind when client needs arise.

Benefits

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you are expressing interest in being considered for future project-based opportunities that align with your skills and experience.