Job Title: 3D Artist Location: Wilmington, NC Department: NC Art Reports To: Art Lead Status ... shuriken particle system) Preferred Requirements: - Art degree (Associates or Bachelors ...
Job Title: 3D Artist Location: Wilmington, NC Department: NC Art Reports To: Art Lead Status ... shuriken particle system) Preferred Requirements: - Art degree (Associates or Bachelors ...
Virtual Production Artist -- On-Set & Remote Real-Time Expert
Tampa, FL · On-site
$70K - $85K/yr
... particle system. * Solid understanding of real‑time rendering principles, shading techniques, and ... Strong artistic and design sensibilities, with an eye for detail and composition. Special Skills ...
Virtual Production Artist -- On-Set & Remote Real-Time Expert
Tampa, FL · On-site
$70K - $85K/yr
... particle system. * Solid understanding of real‑time rendering principles, shading techniques, and ... Strong artistic and design sensibilities, with an eye for detail and composition. Special Skills ...
Senior Technical Artist - ILM San Francisco (Project Hire)
San Francisco, CA · On-site
$134K - $171K/yr
Contribute to look development of the highest-caliber real-time art by creating shaders, lighting and particle effects, and partnering with character and environment artists on asset lookdev.
Senior Technical Artist - ILM San Francisco (Project Hire)
San Francisco, CA · On-site
$134K - $171K/yr
Contribute to look development of the highest-caliber real-time art by creating shaders, lighting and particle effects, and partnering with character and environment artists on asset lookdev.
Technical Artist
$130K - $155K/yr
Hands-on experience with VFX / particle effects Nice to have * Basic knowledge or hands-on ... Work closely with artists and developers to integrate visual content into the game * Help optimize ...
Technical Artist
$130K - $155K/yr
Hands-on experience with VFX / particle effects Nice to have * Basic knowledge or hands-on ... Work closely with artists and developers to integrate visual content into the game * Help optimize ...
Senior VFX Artist
San Francisco, CA · On-site
We need an artist who can turn mechanical wins into visceral, screen-shaking celebrations ... You will architect particle systems, screen effects, and UI transitions in Unity that make every ...
Senior VFX Artist
San Francisco, CA · On-site
We need an artist who can turn mechanical wins into visceral, screen-shaking celebrations ... You will architect particle systems, screen effects, and UI transitions in Unity that make every ...
Job Title Senior VFX Artist I Requisition ID R027087 Game Team Unannounced Project Team Location ... Monitor runtime particle counts, draw calls, and overdraw metrics to ensure smooth, high-fidelity ...
Job Title Senior VFX Artist I Requisition ID R027087 Game Team Unannounced Project Team Location ... Monitor runtime particle counts, draw calls, and overdraw metrics to ensure smooth, high-fidelity ...
VFX Artist -- Practical FX & Gore Specialist
Los Angeles, CA · On-site
$300 - $500/day
VFX Artist -- Practical FX & Gore Specialist This is a Contracted position in the field of Film ... Experience Experience with particle simulation, fluid dynamics, skin surface deformation, and cloth ...
VFX Artist -- Practical FX & Gore Specialist
Los Angeles, CA · On-site
$300 - $500/day
VFX Artist -- Practical FX & Gore Specialist This is a Contracted position in the field of Film ... Experience Experience with particle simulation, fluid dynamics, skin surface deformation, and cloth ...
Technical Artist
Oregon, WI · On-site
$124K - $149K/yr
As a Technical Artist, you will work closely with the Art Lead and Product Owner to create visually ... Knowledge of particle systems (Pixi) * Familiarity with HTML and CSS Good to know * We kindly ask ...
Technical Artist
Oregon, WI · On-site
$124K - $149K/yr
As a Technical Artist, you will work closely with the Art Lead and Product Owner to create visually ... Knowledge of particle systems (Pixi) * Familiarity with HTML and CSS Good to know * We kindly ask ...
WI · On-site
Prototype VFX systems, particle materials, and improve workflows to achieve the desired tone and ... Partner with artists, designers, and programmers to be a trusted champion of performance ...
WI · On-site
Prototype VFX systems, particle materials, and improve workflows to achieve the desired tone and ... Partner with artists, designers, and programmers to be a trusted champion of performance ...
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory ...
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory ...
Lead VFX Artist - Raven - Middleton, WI Requisition ID: R028050 Your Mission Raven Software is ... Prototype VFX systems, particle materials, and improve workflows to achieve the desired tone and ...
Lead VFX Artist - Raven - Middleton, WI Requisition ID: R028050 Your Mission Raven Software is ... Prototype VFX systems, particle materials, and improve workflows to achieve the desired tone and ...
Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival ... time particle systems, textures & texture atlases, shaders/materials, and scripting/Blueprints as ...
Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival ... time particle systems, textures & texture atlases, shaders/materials, and scripting/Blueprints as ...
Sr. VFX Artist
Bellevue, WA · Remote
Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival ... time particle systems, textures & texture atlases, shaders/materials, and scripting/Blueprints as ...
Quick apply
Sr. VFX Artist
Bellevue, WA · Remote
Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival ... time particle systems, textures & texture atlases, shaders/materials, and scripting/Blueprints as ...
Sr. VFX Artist
Bellevue, WA · On-site
Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved ... time particle systems, textures & texture atlases, shaders/materials, and scripting/Blueprints as ...
Sr. VFX Artist
Bellevue, WA · On-site
Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved ... time particle systems, textures & texture atlases, shaders/materials, and scripting/Blueprints as ...
Sr. VFX Artist
Bellevue, WA · On-site
Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved ... time particle systems, textures & texture atlases, shaders/materials, and scripting/Blueprints as ...
Sr. VFX Artist
Bellevue, WA · On-site
Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved ... time particle systems, textures & texture atlases, shaders/materials, and scripting/Blueprints as ...
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory ...
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory ...
Technical Artist (Video Games) at DISBELIEF Chicago, IL
Chicago, IL · On-site
$83K - $100K/yr
Technical Artist (Video Games) job at DISBELIEF. Chicago, IL. Job Title Technical Artist Type ... Our real-time work often requires knowledge of animation, physics, material and particle systems.
Technical Artist (Video Games) at DISBELIEF Chicago, IL
Chicago, IL · On-site
$83K - $100K/yr
Technical Artist (Video Games) job at DISBELIEF. Chicago, IL. Job Title Technical Artist Type ... Our real-time work often requires knowledge of animation, physics, material and particle systems.
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory ...
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory ...
Particle Artist information
See salary details
$95.5K - $100.8K
0% of jobs
$100.8K - $106K
0% of jobs
$106K - $111.3K
0% of jobs
$111.3K - $116.6K
0% of jobs
$116.6K - $121.9K
0% of jobs
$121.9K - $127.1K
22% of jobs
$127.7K is the 25th percentile. Wages below this are outliers.
$127.1K - $132.4K
33% of jobs
$132.4K - $137.7K
0% of jobs
$137.7K - $143K
0% of jobs
$143K - $148.2K
0% of jobs
$150.6K is the 75th percentile. Wages above this are outliers.
$148.2K - $153.5K
45% of jobs
$95.5K
$138.7K
$153.5K
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Key responsibilities
Create high-quality 3D and 2D assets to meet fast-paced deadlines.
Demonstrate strengths in modeling, texturing, and lighting of 3D assets.
Organize and implement assets in the Unity 3D game engine.
Job description
Location: Wilmington, NC
Department: NC Art
Reports To: Art Lead
Status: Exempt
Online art portfolio (Required at the time of application) - This can be work-related or personal projects outside of work-related activities
WHO WE ARE:
We are Valicy.
We make games. We also make the machines they run on.
What we're building matters. How we treat people matters more.
OUR MISSION
We exist to create excellent gaming experiences, treat our customers the way we want to be treated, and positively impact people's lives through a culture of care.
Seven values guide how we work. We call it our FIGHTER mindset:
Fun: Enjoy the journey together
Innovative: Consistently pushing new boundaries through creativity
Growth: Committed to growing personally and professionally
Humble amp; Passionate: It’s important to be both
Teamwork: Built on trust, healthy conflict, commitment, accountability, and results
Excellence: Pursuing high standards in everything we do
Relational: Building trust and relationships with customers and teammates
If this is the kind of place you've been looking for, let's talk.
QUALIFICATIONS: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required.
RESPONSIBILITIES:
- Understand company Mission, Vision, and Values and be an ambassador of MVV.
- Create high-quality 3D and 2D assets to meet fast-paced deadlines.
- Demonstrate strengths in modeling, texturing, and lighting of 3D assets.
- Organize and implement assets in the Unity 3D game engine.
- Collaborate effectively with a team of artists and programmers to offer creative solutions to both art and game design challenges.
- Produce concept sketches and quick edits to communicate artistic concepts with the team.
REQUIREMENTS:
- A strong portfolio demonstrating a breadth of art styles and techniques
- 1-3 years experience in a related position
- A high level of proficiency using Maya to create fun and stylized characters/assets
- An eye for color and composition in 2D and 3D designs
- Skilled in Photoshop
- Ability to sculpt stylized assets or characters in Zbrush
- Experience in the Unity3D game engine (importing assets, animation editor, shuriken particle system)
Preferred Requirements:
- Art degree (Associates or Bachelors)
- Experience in casino or mobile gaming industry
- Understanding of the visual style and gameplay of top tier slot games
- Experience with Substance Painter
This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed. The inclusion of those duties would not alter the overall evaluation of this position.