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Part Time Ux Researcher Jobs (NOW HIRING)

UX Architect

Saint Louis, MO · On-site +1

$87K - $161K/yr

Executes the UX experiences that are clear and easy to understand even while leveraging a complex ... or part-time status. Total compensation may also include additional forms of incentives. Benefits ...

New

UX Architect

Jefferson City, MO · On-site +1

$87K - $161K/yr

Executes the UX experiences that are clear and easy to understand even while leveraging a complex ... or part-time status. Total compensation may also include additional forms of incentives. Benefits ...

New

UX Architect

Columbia, MO · On-site +1

$87K - $161K/yr

Executes the UX experiences that are clear and easy to understand even while leveraging a complex ... or part-time status. Total compensation may also include additional forms of incentives. Benefits ...

New

UX Architect

Florissant, MO · On-site +1

$87K - $161K/yr

Executes the UX experiences that are clear and easy to understand even while leveraging a complex ... or part-time status. Total compensation may also include additional forms of incentives. Benefits ...

New

UX Architect

Kansas City, MO · On-site +1

$87K - $161K/yr

Executes the UX experiences that are clear and easy to understand even while leveraging a complex ... or part-time status. Total compensation may also include additional forms of incentives. Benefits ...

New

The UX designer will be responsible for ads, digital marketing, designing, branding, and social ... Paid Travel Opportunities Employment Type: PART_TIME

The Department of Energy and Mineral Engineering in the College of Earth and Mineral Sciences is seeking Part-Time Student Workers to conduct research on direct lithium extraction from geothermal ...

The Center for Repurposing Fossil Energy Assets (ReCET) seeks a part-time student researcher (graduate student) to conduct some tests for using mine and other waste materials for thermal energy ...

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Part Time Ux Researcher information

See salary details

$30K

$113.1K

$164.5K

How much do part time ux researcher jobs pay per year?

As of Jul 3, 2026, the average yearly pay for part time ux researcher in the United States is $113,102.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,000.00 and $154,000.00 per year, depending on experience, location, and employer.

What is the difference between Part Time Ux Researcher vs Part Time Ux Designer?

AspectPart Time Ux ResearcherPart Time Ux Designer
Primary FocusConducting user research, usability testing, and gathering user insightsCreating user interfaces, wireframes, and visual designs
Skills & CredentialsResearch methods, data analysis, empathy, user interviewsDesign tools, visual design, prototyping, user flows
Work EnvironmentResearch labs, remote, collaborative teamsDesign studios, remote, cross-functional teams
Industry UsageUsed in product teams to inform design decisionsUsed to develop and implement user interfaces

While both roles focus on improving user experience, a Part Time Ux Researcher primarily gathers insights through research methods, whereas a Part Time Ux Designer focuses on creating the visual and interactive aspects of products. Both roles often collaborate closely but serve different functions within the product development process.

What are part-time UX researchers?

Part-time UX researchers are professionals who study and analyze how users interact with products or services, typically digital interfaces, to improve usability and overall user experience. Unlike full-time UX researchers, part-time researchers work fewer hours per week, often on specific projects or flexible schedules. Their responsibilities may include conducting user interviews, usability testing, surveys, and analyzing data to provide actionable insights. Part-time roles are ideal for students, freelancers, or those seeking work-life balance while contributing valuable research expertise. They collaborate closely with designers, product managers, and developers to ensure products meet user needs.

How do part-time UX Researchers typically integrate with full-time teams and manage project responsibilities?

Part-time UX Researchers often work closely with full-time team members by focusing on specific phases of the research process, such as conducting user interviews, usability testing, or analyzing feedback. They usually participate in regular team meetings, provide updates on research findings, and collaborate with designers and product managers to ensure insights are actionable. Effective communication and clear scheduling are important to balance deliverables and maintain alignment with project timelines. Many organizations use collaborative tools and shared documentation to streamline this integration, making it easier for part-time researchers to contribute meaningfully.

What are the key skills and qualifications needed to thrive as a Part Time UX Researcher, and why are they important?

To thrive as a Part Time UX Researcher, you need a solid understanding of user-centered design principles, qualitative and quantitative research methods, and typically a background in psychology, human-computer interaction, or a related field. Familiarity with research tools such as UserTesting, Optimal Workshop, and data analysis platforms like Excel or SPSS is commonly required. Strong communication, critical thinking, and collaboration skills help you convey insights and work effectively with cross-functional teams. These skills ensure that user needs are accurately identified and integrated into product design, leading to improved user experiences.
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Adjunct Faculty to teach courses in UX/UI Design

Touro University New York

Manhattan, NY

Part-time

Posted 8 hours ago


Job description

Overview

Touro University's Graduate School of Technology is seeking a highly motivated and knowledgeable instructor to lead our UX/UI Design Principles course. The ideal candidate will introduce essential knowledge about industry standard UX/UI design software, including but not limited to Figma, Adobe XD, Sketch, and similar tools, enabling students to familiarize themselves with tools commonly used in the design industry. Additionally, you will teach the fundamental design principles underpinning successful UX/UI projects, encompassing information architecture, user interface patterns, visual design, interaction design, and usability testing methodologies. In this role, you will guide students in employing research methods essential for effective UX/UI design, such as user personas, journey mapping, wireframing, prototyping, and usability testing. You will help them understand the iterative design process, encouraging them to integrate feedback and iterate on their designs to create user experiences that are intuitive, engaging, and effective in meeting user needs.

Responsibilities

Teach a minimum of one graduate-level course (3 credits) on site at our Manhattan campus between the hours of 6pm - 9:15pm.

  • Prepare course materials such as syllabi, homework assignments, and handouts.
  • Be prompt and accurate in the recording and reporting of student data.
  • Support students' learning goals by:
    • Focusing on student learning outcomes.
    • Considering the needs and abilities of Touro's international student body.
    • Becoming familiar with academic and social support.
    • Making reasonable provisions to accommodate individual differences.
    • Maintaining the academic integrity of Touro University.
Qualifications

Education/ Experience

  • Possession of an advanced degree (master's degree) in UX/UI design, human-computer interaction, graphic design, or a related field.
  • Proven industry experience in UX/UI design or related roles.

Knowledge/ Skills/ Abilities

  • Professional Experience: Demonstrated industry experience in UX/UI design or related roles, showcasing practical expertise and understanding of current industry trends.
  • Technical Expertise: Proficiency in industry standard UX/UI design software, such as Figma, Adobe XD, Sketch, and similar tools, is essential to effectively instruct students and guide their learning.
  • Design Principles Proficiency: Thorough understanding and mastery of fundamental design principles relevant to UX/UI design, including information architecture, user interface patterns, visual design, interaction design, and usability testing methodologies.
  • Knowledge of Research Methodologies: Profound knowledge and experience in utilizing research methods crucial for effective UX/UI design, including user personas, journey mapping, wireframing, prototyping, and usability testing.
  • Passion for Teaching: A genuine passion for teaching and mentoring students, inspiring them to excel in UX/UI design and encouraging a continuous desire for learning and growth in the field.
  • Commitment to Student Success: Commitment to student success, dedication to providing guidance and support to students in achieving their academic and career goals within the UX/UI design domain.
  • Communication Skills: Exceptional communication and interpersonal skills to effectively convey complex design concepts, mentor students, and encourage active participation and critical thinking.
  • Adaptability and Flexibility: Ability to adapt teaching methodologies and materials based on the needs and progress of the students, ensuring effective comprehension and application of UX/UI design principles.
  • Strong understanding of UX/UI design principles, aesthetics, and accessibility.
  • Excellent verbal and written communication skills.
  • A strong dedication to the success and growth of students.
  • Ability to cater to a diverse student body, recognizing, and addressing various learning styles, backgrounds, and levels of prior knowledge.
Maximum SalaryUSD $5,000.00/SemMinimum SalaryUSD $5,000.00/SemEmployment Type: PART_TIME