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Part Time Gstreamer Jobs (NOW HIRING)

Part Time Gstreamer information

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$11

$21

$31

How much do part time gstreamer jobs pay per hour?

As of May 29, 2026, the average hourly pay for part time gstreamer in the United States is $21.94, according to ZipRecruiter salary data. Most workers in this role earn between $17.31 and $26.44 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Part Time Gstreamer, and why are they important?

To thrive as a Part Time Gstreamer, you need a solid understanding of multimedia streaming concepts, proficiency in C/C++ or Python, and experience with the GStreamer framework. Familiarity with Linux environments, debugging tools, and version control systems like Git is typically required. Strong problem-solving skills, effective communication, and the ability to work independently are valuable soft skills in this role. These competencies ensure smooth development, troubleshooting, and integration of multimedia pipelines in diverse technical environments.

What are some common challenges faced by part-time GStreamer developers, and how can they effectively manage project expectations?

Part-time GStreamer developers often face challenges such as staying up to date with the latest multimedia frameworks, managing time constraints, and integrating their work with larger, full-time teams. Effective communication is key—it's important to set clear expectations with project leads about deliverables and timelines. Regular check-ins and documentation can help ensure smooth progress and alignment with project goals. Leveraging community resources and collaborating with other developers can also support effective problem-solving and skill development.

What are part-time GStreamer jobs?

Part-time GStreamer jobs involve working with the GStreamer multimedia framework on a part-time basis, often for roles such as software development, integration, or support of audio and video streaming solutions. These positions can include tasks like developing custom plugins, optimizing multimedia pipelines, or troubleshooting streaming issues within applications. Part-time roles are ideal for those who have expertise in multimedia technologies and want flexible work hours, often in industries like media, broadcasting, or video conferencing. Employers typically look for experience in C/C++ programming and familiarity with multimedia standards.

What is the difference between Part Time Gstreamer vs Part Time Multimedia Software Developer?

AspectPart Time GstreamerPart Time Multimedia Software Developer
Required SkillsGStreamer framework, multimedia processing, LinuxMultimedia programming, C/C++, multimedia frameworks
Work EnvironmentEmbedded systems, multimedia applications, Linux-basedSoftware development, multimedia applications, cross-platform
Industry UsageMedia streaming, embedded devices, IoTMedia players, streaming services, multimedia apps

Part Time Gstreamer roles focus specifically on multimedia processing using the GStreamer framework, often in embedded or Linux environments. In contrast, Part Time Multimedia Software Developers have broader responsibilities in developing multimedia applications across various platforms. While both require multimedia programming skills, GStreamer specialists concentrate on streaming and media pipelines, whereas multimedia developers work on diverse multimedia features and applications.

More about Part Time Gstreamer jobs
What cities are hiring for Part Time Gstreamer jobs? Cities with the most Part Time Gstreamer job openings:
What are the most commonly searched types of Gstreamer jobs? The most popular types of Gstreamer jobs are:
What job categories do people searching Part Time Gstreamer jobs look for? The top searched job categories for Part Time Gstreamer jobs are:
Infographic showing various Part Time Gstreamer job openings in the United States as of May 2026, with employment types broken down into 94% Full Time, and 6% Contract. Highlights an 99% Physical, and 1% Hybrid job distribution, with an average salary of $45,633 per year, or $21.9 per hour.
Computer Vision (Software) Engineer

Computer Vision (Software) Engineer

Sciton

Palo Alto, CA

$170K - $190K/yr

Full-time, Part-time

Vision, Retirement

Posted 17 days ago


Job description

Computer Vision (Software) Engineer

Sciton is a Silicon Valley based pioneer in laser, light, and energy technologies for aesthetic and medical applications. Our engineers helped bring laser products to market just a few years after lasers were first invented, and that same spirit of innovation still drives us today.
We are built on a strong set of values: Selflessness, Candor, Innovation, Execution, Objectivity, Excellence, Learning, Ownership, and Clarity. With more than 500 employees worldwide, Sciton has been recognized as a USA TODAY Top Workplace for three consecutive years from 2022 to 2024.
If you want to work on meaningful technology that directly improves patient outcomes and be part of a company that values curiosity, ownership, and excellence, we would love to meet you.
Position Summary
As a Computer Vision (Software) Engineer, you’ll play a key role in advancing Sciton’s next generation of medical and aesthetic products. You’ll be embedded within both the R amp;D and software teams, helping to bring new vision-based technologies from concept to production.
Your primary focus will be developing and deploying computer vision systems that analyze skin areas for subsequent control of peripheral devices. These systems directly support cutting-edge treatments used by clinicians and experienced by patients worldwide.
You’ll collaborate closely with software, hardware, and clinical teams to guide projects through Sciton’s New Product Introduction (NPI) process—turning innovative ideas into real-world products.
What You’ll Work On
  • Design, prototype, and deploy real-time computer vision algorithms for medical skin imaging and skin treatment guidance
  • Develop robust algorithms for:
    • Image registration and segmentation
    • Feature extraction
    • Object motion compensation
    • Multi-camera image fusion
  • Integrate embedded vision processing to control peripheral devices, optimizing for low latency and high reliability
  • Collaborate on optical calibration, illumination design, image quality analysis, and system troubleshooting
  • Evaluate and adapt existing medical imaging and vision algorithms for clinical use
  • Work with external technology partners and vendors to select and refine imaging solutions
  • Contribute to patent filings and support regulatory documentation, including risk analysis and system validation
  • Stay current with advances in computer vision, medical imaging, and AI-driven techniques
What We’re Looking For
  • Hands-on experience creating and refining algorithms for medical skin imaging and treatment control, including:
    • Image registration and segmentation
    • Feature extraction
    • Motion compensation
    • Multi-camera image combination
    • Real-time guidance of peripheral treatment devices with low latency
  • Strong programming skills in C/C++ and Python, with solid object-oriented design experience
  • Knowledge of camera sensors, displays, and illumination systems
  • Experience with embedded Linux and platforms such as ARM / NXP i.MX, plus tools like GStreamer and OpenCV
  • Understanding of image, video, and illumination quality metrics and how to apply them
Core Qualifications
  • Master’s or PhD in Computer Science, Computer Vision, Electrical Engineering, Physics, Optical or Biomedical Engineering, or a related field
  • Minimum of 3 years of relevant industry experience
  • Strong theoretical and practical background in computer vision and image/video processing
  • Experience working with real-time systems, control loops, and camera communication protocols (USB, MIPI, etc.)
  • Solid understanding of optical imaging physics, calibration, and verification techniques
  • Proven ability to take projects from concept through execution and delivery
  • A collaborative mindset and strong problem-solving skills
Preferred Skills amp; Experience
  • GPU/CUDA acceleration
  • FPGA, NPU, or hardware-accelerated vision pipelines
  • Memory-mapped I/O, DMA, and real-time performance optimization
  • Vision pipeline latency reduction and throughput optimization on edge devices
  • MIPI CSI camera integration, ISP tuning, and sensor control (I2C, SPI)
  • H.264/H.265 video encoding for live video streams
  • Thermal management, power optimization, and EMC considerations
  • ROS/ROS2 experience (if vision interacts with robotic systems)
  • Familiarity with emerging AI-based vision approaches
Compensation and Benefits
The salary range for this position is $170k - $190k. In addition to a competitive market-based salary, Sciton provides an opportunity to participate in equity/stock incentive programs, a profit-sharing bonus, and a comprehensive benefits package, including 401(K) with matching
FULL-TIME/PART-TIME Full-Time
POSITION Computer Vision (Software) Engineer
LOCATION Palo Alto, HQ